ronin/scripts/modules/module.js
2017-04-05 11:09:29 -10:00

146 lines
2.6 KiB
JavaScript

function Module(rune)
{
this.rune = rune;
this.element = null;
this.settings = {};
this.methods = {};
this.layer = null;
this.docs = "Missing documentation.";
this.install = function()
{
// console.log("Installing "+ronin.modules[this.rune].constructor.name);
}
this.context = function()
{
return this.get_layer().context();
}
this.create_layer = function()
{
this.layer = new Layer(this.constructor.name+".Preview",this);
this.layer.element.setAttribute("style","z-index:7000");
ronin.frame.add_layer(this.layer);
}
this.get_layer = function(is_blinking = false)
{
if(!this.layer){ this.create_layer(); this.layer.is_blinking = is_blinking }
return this.layer;
}
this.active = function(cmd)
{
}
this.passive = function(cmd)
{
}
this.update_setting = function(name,value)
{
this.settings[name] = value.content.join(" ");
ronin.terminal.log(new Log(this,"Updated setting: "+name+", to "+this.settings[name]));
ronin.frame.update_widget();
}
this.add_method = function(method)
{
this.methods[method.name] = method;
}
this.hint = function(content)
{
var s = "";
ronin.terminal.hint_element.innerHTML = "";
var method_name = content.split(" ")[0];
if(this.methods[method_name]){
s = this.methods[method_name].params;
s += this.methods[method_name].mouse_event ? " <i>"+this.methods[method_name].mouse_event+"</i> " : "";
}
else{
for(method in this.methods){
s += ".<b>"+method+"</b> ";
}
for(setting in this.settings){
s += setting+"="+this.settings[setting]+" ";
}
}
return s;
}
this.pad = function(input)
{
var s = "";
for (i = 0; i < input.length+1; i++){
s += "_";
}
return "<span style='color:#000'>"+s+"</span>";
}
this.widget = function()
{
return "";
}
// Mouse
this.mouse_mode = function()
{
return null;
}
this.mouse_pointer = function(position)
{
return ronin.cursor.draw_pointer_arrow(position);
}
this.mouse_from = null;
this.mouse_held = null;
this.mouse_prev = null;
this.mouse_down = function(position)
{
}
this.mouse_move = function(position,rect)
{
}
this.mouse_up = function(position,rect)
{
}
// Keyboard
this.key_escape = function()
{
}
this.key_delete = function()
{
}
this.key_arrow_up = function()
{
ronin.frame.layer_up();
}
this.key_arrow_down = function()
{
ronin.frame.layer_down();
}
this.key_arrow_left = function()
{
}
this.key_arrow_right = function()
{
}
}