Merge pull request #10 from setphen/master

Add cheap smoothing to brush pointer
This commit is contained in:
Лu Лinveгa 2017-01-04 14:51:04 -07:00 committed by GitHub
commit 84d51bc689

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@ -10,7 +10,7 @@ function Pointer(offset = new Position(), color = new Color('000000'))
this.thickness = function() this.thickness = function()
{ {
var ratio = 10/this.position().distance_to(this.position_prev); var ratio = 10/this.position().distance_to(this.position_prev[0]);
ratio = ratio > 1 ? 1 : ratio; ratio = ratio > 1 ? 1 : ratio;
return ronin.brush.size * ratio; return ronin.brush.size * ratio;
} }
@ -19,24 +19,49 @@ function Pointer(offset = new Position(), color = new Color('000000'))
this.draw = function() this.draw = function()
{ {
if(!this.position_prev){this.position_prev = this.position(); } if(!this.position_prev){this.position_prev = [this.position()]; return; }
var position = this.position(); var position = this.position();
var position_prev = this.position_prev[0];
this.distance += position.distance_to(this.position_prev); //remove stale previous positions
if (this.position_prev.length > 3) this.position_prev.pop();
this.distance += position.distance_to(position_prev);
ronin.surface.context().beginPath(); ronin.surface.context().beginPath();
ronin.surface.context().globalCompositeOperation="source-over"; ronin.surface.context().globalCompositeOperation="source-over";
ronin.surface.context().moveTo(this.position_prev.x,this.position_prev.y); ronin.surface.context().moveTo(position_prev.x,position_prev.y);
//Choose direct line or curve line based on how many samples available
if(this.position_prev.length > 1){
var d =
position.distance_to(position_prev)/
position_prev.distance_to(this.position_prev[1]);
//caluclate a control point for the quad curve
var ppx = position_prev.x - (this.position_prev[1].x - position_prev.x);
var ppy = position_prev.y - (this.position_prev[1].y - position_prev.y);
var px = (position.x + position_prev.x)/2;
var py = (position.y + position_prev.y)/2;
var tx = px + (ppx - px) * 0.2 * d;
var ty = py + (ppy - py) * 0.2 * d;
ronin.surface.context().quadraticCurveTo(tx,ty,position.x,position.y);
}
else {
ronin.surface.context().lineTo(position.x,position.y); ronin.surface.context().lineTo(position.x,position.y);
}
ronin.surface.context().lineCap="round"; ronin.surface.context().lineCap="round";
ronin.surface.context().lineWidth = this.thickness(); ronin.surface.context().lineWidth = this.thickness();
ronin.surface.context().strokeStyle = ronin.brush.color.rgba(); ronin.surface.context().strokeStyle = ronin.brush.color.rgba();
ronin.surface.context().stroke(); ronin.surface.context().stroke();
ronin.surface.context().closePath(); ronin.surface.context().closePath();
this.position_prev = position; this.position_prev.unshift(position);
} }
this.position = function() this.position = function()