Moved things around a bit
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README.md
40
README.md
@ -19,10 +19,18 @@ npm start
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## Library
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- `(open path)`
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- `(export path type quality)`
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- `(folder path)` Returns the content of a folder path.
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- `(exit force)` Exits Ronin/
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- `(import path rect)` Imports a graphic file with format.
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- `(export path format quality)` Exports a graphic file with format.
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- `(pos x y t)` Returns a position shape.
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- `(size w h t)` Returns a size shape.
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- `(rect x y w h t)` Returns a rect shape.
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- `(circle x y r t)` Returns a circle shape.
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- `(line a b t)` Returns a line shape.
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- `(text x y g s f t)` Returns a text shape.
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- `(svg d t)` Returns a svg shape.
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- `(stroke shape)` Strokes a shape.
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- `(fill rect)` Fills a shape.
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- `(clear rect)` Clears a rect.
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- `(add ...args)` Adds values.
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- `(sub ...args)` Subtracts values.
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- `(mul ...args)` Multiplies values.
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@ -52,38 +60,30 @@ npm start
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- `(last arr)` Returns the last
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- `(rest [_ ...arr])`
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- `(range start end step)`
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- `(pos x y t)` Returns a position shape.
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- `(size w h t)` Returns a size shape.
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- `(rect x y w h t)` Returns a rect shape.
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- `(circle x y r t)` Returns a circle shape.
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- `(line a b t)` Returns a line shape.
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- `(text x y g s f t)` Returns a text shape.
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- `(svg d t)` Returns a svg shape.
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- `(get item key)` Gets an object's parameter with name.
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- `(set item key val)` Sets an object's parameter with name as value.
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- `(frame)` Returns a rect of the frame.
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- `(center)` Returns a position of the center of the frame.
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- `(scale rect w h)`
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- `(resize w h)`
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- `(crop rect)`
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- `(clone a b)`
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- `(stroke shape)` Strokes a shape.
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- `(fill rect)` Fills a shape.
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- `(clear rect)` Clears a rect.
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- `(get item key)` Gets an object's parameter with name.
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- `(set item key val)` Sets an object's parameter with name as value.
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- `(of h ...keys)`
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- `(theme variable el)`
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- `(gradient [x1 y1 x2 y2] colors 'black'])`
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- `(draw path rect)`
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- `(pixels rect fn q)`
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- `(saturation pixel q)`
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- `(contrast pixel q)`
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- `(resize w h)`
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- `(crop rect)`
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- `(echo ...args)`
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- `(str ...args)`
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- `(test name a b)`
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- `(open path)` Imports a graphic file and resizes the frame.
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- `(folder path)` Returns the content of a folder path.
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- `(exit force)` Exits Ronin.
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- `(ronin)`
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- `(time)` Returns timestamp in milliseconds.
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- `(animate play)` Toggles animation.
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- `(js)`
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- `(test name a b)`
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## Extras
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@ -1,22 +1,63 @@
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function Library (ronin) {
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this.open = async (path) => {
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return ronin.surface.open(path)
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this.import = async (path, rect) => { // Imports a graphic file with format.
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const img = new Image()
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img.src = path
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return ronin.surface.draw(img, rect)
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}
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this.export = (path, type = 'image/png', quality = 1.0) => {
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this.export = (path, format = 'image/png', quality = 1.0) => { // Exports a graphic file with format.
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if (!path) { console.warn('Missing export path'); return path }
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var dataUrl = ronin.surface.el.toDataURL(type, quality)
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var dataUrl = ronin.surface.el.toDataURL(format, quality)
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const data = dataUrl.replace(/^data:image\/png;base64,/, '')
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fs.writeFileSync(path, data, 'base64')
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return path
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}
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this.folder = (path = ronin.source.path) => { // Returns the content of a folder path.
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return fs.existsSync(path) ? fs.readdirSync(path) : []
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// Shapes
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this.pos = (x, y, t = 'pos') => { // Returns a position shape.
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return { x, y, t }
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}
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this.exit = (force = false) => { // Exits Ronin/
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ronin.source.quit(force)
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this.size = (w, h, t = 'size') => { // Returns a size shape.
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return { w, h, t }
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}
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this.rect = (x, y, w, h, t = 'rect') => { // Returns a rect shape.
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return { x, y, w, h, t }
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}
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this.circle = (x, y, r, t = 'circle') => { // Returns a circle shape.
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return { x, y, r, t }
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}
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this.line = (a, b, t = 'line') => { // Returns a line shape.
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return { a, b, t }
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}
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this.text = (x, y, g, s, f = 'Arial', t = 'text') => { // Returns a text shape.
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return { x, y, g, s, f, t }
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}
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this.svg = (d, t = 'svg') => { // Returns a svg shape.
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return { d, t }
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}
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// Actions
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this.stroke = (shape = this.frame(), thickness, color) => { // Strokes a shape.
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ronin.surface.stroke(shape, thickness, color)
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return shape
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}
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this.fill = (rect = this.frame(), color) => { // Fills a shape.
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ronin.surface.fill(rect, color)
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return rect
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}
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this.clear = (rect = this.frame()) => { // Clears a rect.
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ronin.surface.clear(rect)
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return rect
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}
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// Math
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@ -160,37 +201,18 @@ function Library (ronin) {
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return arr
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}
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// Shapes
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// Objects
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this.pos = (x, y, t = 'pos') => { // Returns a position shape.
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return { x, y, t }
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this.get = (item, key) => { // Gets an object's parameter with name.
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return item[key]
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}
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this.size = (w, h, t = 'size') => { // Returns a size shape.
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return { w, h, t }
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this.set = (item, key, val) => { // Sets an object's parameter with name as value.
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item[key] = val
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return item[key]
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}
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this.rect = (x, y, w, h, t = 'rect') => { // Returns a rect shape.
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return { x, y, w, h, t }
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}
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this.circle = (x, y, r, t = 'circle') => { // Returns a circle shape.
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return { x, y, r, t }
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}
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this.line = (a, b, t = 'line') => { // Returns a line shape.
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return { a, b, t }
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}
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this.text = (x, y, g, s, f = 'Arial', t = 'text') => { // Returns a text shape.
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return { x, y, g, s, f, t }
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}
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this.svg = (d, t = 'svg') => { // Returns a svg shape.
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return { d, t }
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}
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// Helpers
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// Frame
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this.frame = () => { // Returns a rect of the frame.
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return ronin.surface.getFrame()
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@ -205,6 +227,20 @@ function Library (ronin) {
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return { x: rect.x, y: rect.y, w: rect.w * w, h: rect.h * h }
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}
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this.resize = async (w = 1, h = 1) => {
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const rect = w <= 1 || h <= 1 ? { x: 0, y: 0, w: this.frame().w * w, h: this.frame().h * h } : { x: 0, y: 0, w, h }
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const a = document.createElement('img')
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const b = document.createElement('img')
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a.src = ronin.surface.el.toDataURL()
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ronin.surface.resizeImage(a, b)
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ronin.surface.resize(rect, true)
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return ronin.surface.draw(b, rect)
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}
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this.crop = async (rect) => {
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return ronin.surface.crop(rect)
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}
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// Copy/Paste
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this.clone = (a, b) => {
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@ -212,30 +248,6 @@ function Library (ronin) {
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return [a, b]
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}
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this.stroke = (shape = this.frame(), thickness, color) => { // Strokes a shape.
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ronin.surface.stroke(shape, thickness, color)
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return shape
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}
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this.fill = (rect = this.frame(), color) => { // Fills a shape.
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ronin.surface.fill(rect, color)
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return rect
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}
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this.clear = (rect = this.frame()) => { // Clears a rect.
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ronin.surface.clear(rect)
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return rect
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}
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this.get = (item, key) => { // Gets an object's parameter with name.
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return item[key]
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}
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this.set = (item, key, val) => { // Sets an object's parameter with name as value.
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item[key] = val
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return item[key]
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}
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// TODO: Should remove (of) for (get)?
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this.of = (h, ...keys) => {
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@ -257,12 +269,6 @@ function Library (ronin) {
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// Pixels
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this.draw = async (path, rect) => {
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const img = new Image()
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img.src = path
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return ronin.surface.draw(img, rect)
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}
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this.pixels = (rect, fn, q) => {
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const img = ronin.surface.context.getImageData(0, 0, rect.w, rect.h)
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for (let i = 0, loop = img.data.length; i < loop; i += 4) {
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@ -287,23 +293,7 @@ function Library (ronin) {
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return [pixel.r * q + intercept, pixel.g * q + intercept, pixel.b * q + intercept, pixel.a]
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}
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//
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this.resize = async (w = 1, h = 1) => {
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const rect = w <= 1 || h <= 1 ? { x: 0, y: 0, w: this.frame().w * w, h: this.frame().h * h } : { x: 0, y: 0, w, h }
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const a = document.createElement('img')
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const b = document.createElement('img')
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a.src = ronin.surface.el.toDataURL()
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ronin.surface.resizeImage(a, b)
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ronin.surface.resize(rect, true)
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return ronin.surface.draw(b, rect)
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}
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this.crop = async (rect) => {
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return ronin.surface.crop(rect)
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}
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// Generics
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// Misc
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this.echo = (...args) => {
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ronin.log(args)
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@ -314,13 +304,16 @@ function Library (ronin) {
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return args.reduce((acc, val) => { return acc + val }, '')
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}
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this.test = (name, a, b) => {
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if (`${a}` !== `${b}`) {
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console.warn('failed ' + name, a, b)
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} else {
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console.log('passed ' + name, a)
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this.open = async (path) => { // Imports a graphic file and resizes the frame.
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return ronin.surface.open(path)
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}
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return a === b
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this.folder = (path = ronin.source.path) => { // Returns the content of a folder path.
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return fs.existsSync(path) ? fs.readdirSync(path) : []
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}
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this.exit = (force = false) => { // Exits Ronin.
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ronin.source.quit(force)
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}
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// Client
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@ -337,4 +330,13 @@ function Library (ronin) {
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// javascript interop
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this.js = window
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this.test = (name, a, b) => {
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if (`${a}` !== `${b}`) {
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console.warn('failed ' + name, a, b)
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} else {
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console.log('passed ' + name, a)
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}
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return a === b
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}
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}
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