Improved README
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README.md
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README.md
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# Ronin
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_All I wanted, was a way of resizing photos._
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_"All I wanted, was a quick way of resizing a few photos.."_
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Ronin is a LISP repl to create generative graphics currently under development. You can follow the daily progress on [Mastodon](https://merveilles.town/@neauoire/). Until we have documented the library, you can find a list of available functions [here](https://github.com/hundredrabbits/Ronin/blob/master/desktop/sources/scripts/library.js).
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Ronin is a [LISP](https://en.wikipedia.org/wiki/Lisp_(programming_language)) repl to create generative graphics currently under development. You can follow the daily progress on [Mastodon](https://merveilles.town/@neauoire/).
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<img src='https://raw.githubusercontent.com/hundredrabbits/Ronin/master/PREVIEW.jpg' width='600'/>
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## Install & Run
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## Electron Build
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You can download [builds](https://hundredrabbits.itch.io/ronin) for **OSX, Windows and Linux**, or if you wish to build it yourself, follow these steps:
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```
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cd desktop
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git clone https://github.com/hundredrabbits/Ronin.git
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cd Ronin/desktop/
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npm install
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npm start
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```
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## Documentation
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<img src='https://raw.githubusercontent.com/hundredrabbits/Ronin/master/PREVIEW.jpg' width='600'/>
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Documentation is accessible [here](./documentation.md)
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## Library
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- `(open path)`
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- `(export path type quality)`
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- `(folder path)` Returns the content of a folder path.
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- `(exit force)` Exits Ronin/
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- `(add ...args)` Adds values.
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- `(sub ...args)` Subtracts values.
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- `(mul ...args)` Multiplies values.
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- `(div ...args)` Divides values.
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- `(mod a b)` Returns the modulo of a and b.
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- `(clamp val min max)` Clamps a value between min and max.
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- `(step val step)`
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- `(min)`
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- `(max)`
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- `(ceil)`
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- `(floor)`
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- `(sin)`
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- `(cos)`
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- `(PI)`
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- `(TWO_PI)`
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- `(random ...args)`
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- `(gt a b)` Returns true if a is greater than b, else false.
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- `(lt a b)` Returns true if a is less than b, else false.
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- `(eq a b)` Returns true if a is equal to b, else false.
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- `(and a b ...rest)` Returns true if all conditions are true.
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- `(or a b ...rest)` Returns true if at least one condition is true.
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- `(map fn arr)`
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- `(filter fn arr)`
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- `(reduce fn arr acc)`
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- `(len item)` Returns the length of a list.
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- `(first arr)` Returns the first item of a list.
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- `(last arr)` Returns the last
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- `(rest [_ ...arr])`
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- `(range start end step)`
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- `(pos x y t)` Returns a position shape.
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- `(size w h t)` Returns a size shape.
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- `(rect x y w h t)` Returns a rect shape.
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- `(circle x y r t)` Returns a circle shape.
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- `(line a b t)` Returns a line shape.
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- `(text x y g s f t)` Returns a text shape.
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- `(svg d t)` Returns a svg shape.
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- `(frame)` Returns a rect of the frame.
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- `(center)` Returns a position of the center of the frame.
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- `(scale rect w h)`
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- `(clone a b)`
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- `(stroke shape)` Strokes a shape.
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- `(fill rect)` Fills a shape.
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- `(clear rect)` Clears a rect.
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- `(get item key)` Gets an object's parameter with name.
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- `(set item key val)` Sets an object's parameter with name as value.
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- `(of h ...keys)`
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- `(theme variable el)`
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- `(gradient [x1 y1 x2 y2] colors 'black'])`
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- `(draw path rect)`
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- `(pixels rect fn q)`
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- `(saturation pixel q)`
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- `(contrast pixel q)`
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- `(resize w h)`
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- `(crop rect)`
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- `(echo ...args)`
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- `(str ...args)`
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- `(test name a b)`
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- `(ronin)`
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- `(time)` Returns timestamp in milliseconds.
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- `(animate play)` Toggles animation.
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- `(js)`
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## Extras
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