40 lines
1.2 KiB
JavaScript
40 lines
1.2 KiB
JavaScript
const ruinChest = [
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'repurposed_structures:chests/villages/ocean_house',
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'endercon:end_ruin_barrel',
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'minecraft:archaelogy/jungle_ruins',
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/grave$/,
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/^repurposed_structures:chests\/ruins\/land/,
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'repurposed_structures:chests/bastions/underground/treasure',
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'minecraft:chests/illager_mansion/secret_room',
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'tetra:regular_ruin',
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'nova_structures:chests/mangrove_witchhud',
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'alexscaves:chests/witch_hut',
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'nova_structures:chests/ruin_loot_master'
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]
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LootJS.modifiers(event => {
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event
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.addLootTableModifier(ruinChest)
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.randomChance(0.15)
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.addLoot('exposure:camera')
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event
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.addLootTableModifier(ruinChest)
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.randomChance(0.1)
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.addLoot('playercollars:collar')
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event
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.addLootTableModifier(ruinChest)
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.randomChance(0.07)
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.addLoot('simpleradio:transceiver')
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event
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.addLootTableModifier(ruinChest)
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.randomChance(0.05)
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.addLoot('estrogen:estrogen_chip_cookie')
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})
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ServerEvents.recipes(event => {
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event.remove("playercollars:collar")
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event.remove("exposure:camera")
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}) |