Patched molten vents + switch to openloader + default keybinds + book fixes + include less jars + kubejs stuff + incontrol

This commit is contained in:
2026-02-12 23:45:58 -07:00
parent 0ddde038f5
commit b9d731fe76
1800 changed files with 5235 additions and 4685 deletions

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TITLE="Pack-With-Brooke"
TITLE="NeoChrome"

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[General]
ConfigVersion=1.3
ExportName=Pack With Brooke
name=Pack With Brooke
ExportName=NeoChrome
name=NeoChrome
notes=dakedres wuz here ;3
iconKey=pwb
shortcuts=

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@@ -4,3 +4,4 @@ source_format=packwiz
source=http://127.0.0.1:8000/pack.toml
offer_change_flavors=true
flavor_dialog_geom=700x450

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unsup.toml
*.kate.swp
*.disabled
*.ignore

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#How many ticks it takes to regenerate half a feather.
"Feathers Cooldown" = 30
#How many half feathers each item weighs.
"Armor Weights Override" = ["item.minecraft.turtle_helmet:2", "item.minecraft.leather_helmet:1", "item.minecraft.leather_chestplate:3", "item.minecraft.leather_leggings:2", "item.minecraft.leather_boots:1", "item.minecraft.chainmail_helmet:0", "item.minecraft.chainmail_chestplate:5", "item.minecraft.chainmail_leggings:4", "item.minecraft.chainmail_boots:1", "item.minecraft.iron_helmet:2", "item.minecraft.iron_chestplate:6", "item.minecraft.iron_leggings:5", "item.minecraft.iron_boots:2", "item.minecraft.diamond_helmet:3", "item.minecraft.diamond_chestplate:8", "item.minecraft.diamond_leggings:6", "item.minecraft.diamond_boots:3", "item.minecraft.golden_helmet:2", "item.minecraft.golden_chestplate:5", "item.minecraft.golden_leggings:3", "item.minecraft.golden_boots:1", "item.minecraft.netherite_helmet:3", "item.minecraft.netherite_chestplate:8", "item.minecraft.netherite_leggings:6", "item.minecraft.netherite_boots:3", "item.yttr.suit_helmet:5", "item.yttr.suit_chestplate:10", "item.yttr.suit_leggings:8", "item.yttr.suit_boots:5", "item.yttr.goggles:0", "item.spectrum.fetchling_helmet:3", "item.spectrum.ferocious_chestplate:7", "item.spectrum.sylph_leggings:5", "item.spectrum.oread_boots:3", "item.spectrum.bedrock_helmet:5", "item.spectrum.bedrock_chestplate:13", "item.spectrum.bedrock_leggings:9", "item.spectrum.bedrock_boots:5", "item.additionaladditions.rose_gold_boots:2", "item.additionaladditions.rose_gold_helmet:2", "item.additionaladditions.rose_gold_chestplate:6", "item.additionaladditions.rose_gold_leggings:5"]
"Armor Weights Override" = ["item.botania.elementium_helmet:1", "item.botania.elementium_chestplate:5", "item.botania.elementium_leggings:4", "item.botania.elementium_boots:1", "item.botania.manaweave_leggings:1", "item.botania.manaweave_chestplate:2", "item.minecraft.turtle_helmet:2", "item.minecraft.leather_helmet:1", "item.minecraft.leather_chestplate:3", "item.minecraft.leather_leggings:2", "item.minecraft.leather_boots:1", "item.minecraft.iron_helmet:2", "item.minecraft.iron_chestplate:6", "item.minecraft.iron_leggings:5", "item.minecraft.iron_boots:2", "item.minecraft.diamond_helmet:3", "item.minecraft.diamond_chestplate:8", "item.minecraft.diamond_leggings:6", "item.minecraft.diamond_boots:3", "item.minecraft.golden_helmet:2", "item.minecraft.golden_chestplate:5", "item.minecraft.golden_leggings:3", "item.minecraft.golden_boots:1", "item.minecraft.netherite_helmet:3", "item.minecraft.netherite_chestplate:8", "item.minecraft.netherite_leggings:6", "item.minecraft.netherite_boots:3", "item.yttr.suit_helmet:5", "item.yttr.suit_chestplate:10", "item.yttr.suit_leggings:8", "item.yttr.suit_boots:5", "item.yttr.goggles:0", "item.spectrum.fetchling_helmet:3", "item.spectrum.ferocious_chestplate:7", "item.spectrum.sylph_leggings:5", "item.spectrum.oread_boots:3", "item.spectrum.bedrock_helmet:5", "item.spectrum.bedrock_chestplate:13", "item.spectrum.bedrock_leggings:9", "item.spectrum.bedrock_boots:5", "item.additionaladditions.rose_gold_boots:2", "item.additionaladditions.rose_gold_helmet:2", "item.additionaladditions.rose_gold_chestplate:6", "item.additionaladditions.rose_gold_leggings:5"]
#If enabled, armor types have weight, this reduces the amount of feathers you can use based on how heavy your armor is
"Enable Armor Weights" = true
#Whether feathers freeze in cold biomes. If they do, they don't regenerate until in a different biome

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"Allow all items to be added" = false
"Whitelisted Items" = ["roots:runedtablet", "metalborn:metallic_arts", "opencomputers:tool:4", "immersiveengineering:tool:3", "integrateddynamics:on_the_dynamics_of_integration", "theoneprobe:probenote", "evilcraft:origins_of_darkness", "draconicevolution:info_tablet", "charset:tablet", "antiqueatlas:antique_atlas", "theurgy:grimiore", "tconstruct:materials_and_you", "tconstruct:puny_smelting", "tconstruct:mighty_smelting", "tconstruct:tinkers_gadgetry", "tconstruct:fantastic_foundry", "tetra:holo", "occultism:dictionary_of_spirits"]
"Whitelisted Names" = ["book", "tome", "lexicon", "nomicon", "manual", "knowledge", "pedia", "compendium", "guide", "codex", "dictionary", "journal"]
"Blacklisted Mods" = []
"Mod Aliases" = ["nautralpledge=botania", "thermalexpansion=thermalfoundation", "thermaldynamics=thermalfoundation", "thermalcultivation=thermalfoundation", "redstonearsenal=thermalfoundation", "rftoolsdim=rftools", "rftoolspower=rftools", "rftoolscontrol=rftools", "ae2stuff=appliedenergistics2", "animus=bloodmagic", "integrateddynamics=integratedtunnels", "mekanismgenerators=mekanism", "mekanismtools=mekanism", "deepresonance=rftools", "xnet=rftools", "buildcrafttransport=buildcraft", "buildcraftfactory=buildcraft", "buildcraftsilicon=buildcraft"]
"Hide Book Render" = false

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{
"enableAlternateFog": false,
"enableWaterOpacityBlend": true,
"waterColorOverrides": {},
"waterFogDistanceOverrides": {},
"waterOpacityOverrides": {}
}

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[time]
#The speed at which time passes during the day.
#Day is defined as any time between dayStart (see below) and nightStart (see below) the next day.
#This is the RATIO of time passing relative to vanilla.
#Vanilla speed: 1.0
#Range: 0.0 ~ 24000.0
daySpeed = 0.36
#The speed at which time passes during the night.
#Night is defined as any time between dayStart (see below) and nightStart (see below).
#This is the RATIO of time passing relative to vanilla.
#Vanilla speed: 1.0
#Range: 0.0 ~ 24000.0
nightSpeed = 1.0
#An alternative way to set day speed. This setting is mutually exclusive with daySpeed.
#If both are set, speedMethod (see below) determines which setting is used.
#This setting defines the length of the day in real-world minutes.
#Vanilla length: 10.0 minutes
#Range: 0.1 ~ 10000.0
daySpeedMinutes = 10.0
#An alternative way to set night speed. This setting is mutually exclusive with nightSpeed.
#If both are set, speedMethod (see below) determines which setting is used.
#This setting defines the length of the night in real-world minutes.
#Vanilla length: 10.0 minutes
#Range: 0.1 ~ 10000.0
nightSpeedMinutes = 10.0
#Determines which method is used to set day and night speed.
#RATIO: Uses daySpeed and nightSpeed settings.
#MINUTES: Uses daySpeedMinutes and nightSpeedMinutes settings.
#REALTIME: Sets day and night to 12 real-world hours each.
#Allowed Values: RATIO, MINUTES, REALTIME
speedMethod = "RATIO"
#The time to start day. This is configurable within the time the sun appears and day starts.
#Default: 23500
#Range: 22300.0 ~ 24000.0
dayStart = 23500.0
#The time to start night. This is configurable within the time sunset starts and night starts.
#Default: 12500
#Range: 12000.0 ~ 13000.0
nightStart = 12500.0
#Enabling this will allow the setting of an infinite amount of time speeds defined as pairs in the form:
#(currentTick, desiredSpeed)
#where between each value bezier spline interpolation is performed for smooth transitioning
#The two default pairs at 0 and 24000 are necessary as they act as bounds. However
#The time speed value for each of them can be freely modified
enableInterpolatedTime = false
#The value that determines the smoothing factor in the interpolation algorithm.
#A high value will make the interpolation softer and curvier
#A low value will make the interpolation closer to a piecewise function
#Range: 0.0 ~ 10.0
interpolatedTimeSmoothingFactor = 0.25
#These are the pairs that define what speed time should run at, at the specified day/night tick
#The two default pairs need to exist, but their time speed values can be modified
interpolatedTimeList = ["0,1.0", "24000,1.0"]
[time.effects]
#When applied, this effect syncs the passage of weather with the current speed of time.
#I.e., as time moves faster, rain stops faster. Clear weather is not affected.
#When set to SLEEPING, this effect only applies when at least one player is sleeping in a dimension.
#Note: This setting is not applicable if game rule doWeatherCycle is false.
#Allowed Values: NEVER, ALWAYS, SLEEPING
weatherEffect = "SLEEPING"
#When applied, this effect syncs the random tick speed with the current speed of time, forcing
#crop, tree, and grass growth to occur at baseRandomTickSpeed multiplied by the current time-speed.
#When set to SLEEPING, randomTickSpeed is set to baseRandomTickSpeed unless at least one player is sleeping in a dimension.
#More information on the effects of random tick speed can be found here: https://minecraft.wiki/w/Tick#Random_tick
#WARNING: This setting overwrites the randomTickSpeed game rule. To modify the base random tick speed,
#use the baseRandomTickSpeed setting instead of changing the game rule directly.
#This effect has a minimum randomTickSpeed of 1 if time speed is less than 1.0.
#Allowed Values: NEVER, ALWAYS, SLEEPING
randomTickEffect = "NEVER"
#The base random tick speed used by the randomTickEffect time effect.
#Range: > 0
baseRandomTickSpeed = 3
#When applied, this effect progresses potion effects to match the rate of the current time-speed.
#This effect does not apply if time speed is 1.0 or less.
#THIS MAY HAVE A NEGATIVE IMPACT ON PERFORMANCE IN SERVERS WITH MANY PLAYERS.
#When set to ALWAYS, this effect applies to all players in the dimension, day or night.
#When set to SLEEPING, this effect only applies to players who are sleeping.
#Allowed Values: NEVER, ALWAYS, SLEEPING
potionEffect = "NEVER"
#When applied, this effect progresses player hunger effects to match the rate of the current time-speed.
#This results in faster healing when food level is full, and faster harm when food level is too low.
#This effect does not apply if time speed is 1.0 or less.
#When set to ALWAYS, this effect applies to all players in the dimension, day or night. Not recommended on higher difficulty settings
#When set to SLEEPING, this effect only applies to players who are sleeping.
#Allowed Values: NEVER, ALWAYS, SLEEPING
hungerEffect = "NEVER"
#When applied, this effect progresses block entities like furnaces, hoppers, and spawners to match the rate of the current time-speed.
#WARNING: This time-effect has a significant impact on performance.
#This effect does not apply if time speed is 1.0 or less.
#When set to SLEEPING, this effect only applies when at least one player is sleeping in a dimension.
#Allowed Values: NEVER, ALWAYS, SLEEPING
blockEntityEffect = "NEVER"
[sleep]
#Enables or disables the sleep feature of this mod. Enabling this setting will modify the vanilla sleep functionality
#and may conflict with other sleep mods. If disabled, all settings in the sleep section will not apply.
enableSleepFeature = true
### THIS SETTING DEFINES THE SLEEP TIME-SPEED IN SINGLE-PLAYER GAMES ###
#The maximum speed at which time passes when all players are sleeping.
#A value of 110 is nearly equal to the time it takes to sleep in vanilla.
#Range: 0.0 ~ 24000.0
sleepSpeedMax = 110.0
#The minimum speed at which time passes when only 1 player is sleeping in a full server.
#Range: 0.0 ~ 24000.0
sleepSpeedMin = 1.0
#The speed at which time passes when all players are sleeping.
#Set to -1 to disable this feature (sleepSpeedMax will be used when all players are sleeping).
#Range: -1.0 ~ 24000.0
sleepSpeedAll = -1.0
#This parameter defines the curvature of the interpolation function that translates the sleeping player percentage into time-speed.
#The function used is a Normalized Tunable Sigmoid Function.
#A value of 0.5 represents a linear relationship.
#Smaller values bend the curve toward the X axis, while greater values bend it toward the Y axis.
#This graph may be used as a reference for tuning the curve: https://www.desmos.com/calculator/w8gntxzfow
#Credit to Dino Dini for the function: https://dinodini.wordpress.com/2010/04/05/normalized-tunable-sigmoid-functions/
#Credit to SmoothSleep for the idea: https://www.spigotmc.org/resources/smoothsleep.32043/
#Range: 0.0 ~ 1.0
sleepSpeedCurve = 0.3
#Set to 'true' for the weather to clear when players wake up in the morning as it does in vanilla.
#Set to 'false' to force weather to pass naturally. Adds realism when accelerateWeather is enabled.
#Note: This setting is ignored if game rule doWeatherCycle is false.
clearWeatherOnWake = true
#When true, players are allowed to sleep at all times of day in dimensions controlled by Better Days.
#Note: Other mods may override this ability.
allowDaySleep = false
#When true, a clock is displayed in the sleep interface.
displayBedClock = true
#The ratio of players in a dimension that must be sleeping to skip to morning.
#A value of 1 means all players must be sleeping, 0.5 means half the players must be sleeping, etc.
#A value of 0 effectively disables this feature.
#Range: 0.0 ~ 1.0
ratioPlayersForSleep = 0.0
#This section defines settings for notification messages.
#All messages support Minecraft formatting codes (https://minecraft.wiki/w/Formatting_codes).
#All messages have variables that can be inserted using the following format: ${variableName}
#The type option controls where the message appears:
# SYSTEM: Appears as a message in the chat. (e.g., "Respawn point set")
# GAME_INFO: Game information that appears above the hotbar (e.g., "You may not rest now, the bed is too far away").
#The target option controls to whom the message is sent:
# ALL: Sends the message to all players on the server.
# DIMENSION: Sends the message to all players in the current dimension.
# SLEEPING: Sends the message to all players in the current dimension who are sleeping.
[sleep.messages]
#This message is sent after a sleep cycle has completed.
[sleep.messages.morning]
#Available variables:
#sleepingPlayers -> the number of players in the current dimension who were sleeping.
#totalPlayers -> the number of players in the current dimension (spectators are not counted).
#sleepingPercentage -> the percentage of players in the current dimension who were sleeping (does not include % symbol).
message = "§e§oTempus fugit!"
#Sets where this message appears.
#Allowed Values: SYSTEM, GAME_INFO
type = "GAME_INFO"
#Sets to whom this message is sent.
#A target of 'SLEEPING' will send the message to all players who just woke up.
#Allowed Values: ALL, DIMENSION, SLEEPING
target = "DIMENSION"
#This message is sent when a player enters their bed.
[sleep.messages.enterBed]
#Available variables:
#player -> the player who started sleeping.
#sleepingPlayers -> the number of players in the current dimension who are sleeping.
#totalPlayers -> the number of players in the current dimension (spectators are not counted).
#sleepingPercentage -> the percentage of players in the current dimension who are sleeping (does not include % symbol).
message = "${player} is now sleeping. [${sleepingPlayers}/${totalPlayers}]"
#Sets where this message appears.
#Allowed Values: SYSTEM, GAME_INFO
type = "GAME_INFO"
#Sets to whom this message is sent.
#Allowed Values: ALL, DIMENSION, SLEEPING
target = "DIMENSION"
#This message is sent when a player leaves their bed (without being woken up naturally by morning).
[sleep.messages.leaveBed]
#Available variables:
#player -> the player who left their bed.
#sleepingPlayers -> the number of players in the current dimension who are sleeping.
#totalPlayers -> the number of players in the current dimension (spectators are not counted).
#sleepingPercentage -> the percentage of players in the current dimension who are sleeping (does not include % symbol).
message = "${player} has left their bed. [${sleepingPlayers}/${totalPlayers}]"
#Sets where this message appears.
#Allowed Values: SYSTEM, GAME_INFO
type = "GAME_INFO"
#Sets to whom this message is sent.
#Allowed Values: ALL, DIMENSION, SLEEPING
target = "DIMENSION"

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@@ -85,6 +85,7 @@ to make editing this file much easier.
}
*/
"swapper": {
"minecraft:enchanting_table": "minecraft:anvil"
"minecraft:enchanting_table": "minecraft:anvil",
"minecraft:stonecutter": "sawmill:sawmill"
}
}

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#.
#Modify Create's impact on your terrain
[worldgen]
#.
#.
#Prevents all worldgen added by Create from taking effect
disableWorldGen = false

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#List of slots to create or modify.
#See documentation for syntax: https://docs.illusivesoulworks.com/curios/configuration#slot-configuration
#
slots = ["id=offhand;size=8"]

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key_key.attack:key.mouse.left:NONE
key_key.use:key.mouse.right:NONE
key_key.forward:key.keyboard.w:NONE
key_key.left:key.keyboard.a:NONE
key_key.back:key.keyboard.s:NONE
key_key.right:key.keyboard.d:NONE
key_key.jump:key.keyboard.space:NONE
key_key.sneak:key.keyboard.left.shift:NONE
key_key.sprint:key.keyboard.r:NONE
key_key.drop:key.keyboard.q:NONE
key_key.inventory:key.keyboard.e:NONE
key_key.chat:key.keyboard.t:NONE
key_key.playerlist:key.keyboard.tab:NONE
key_key.pickItem:key.mouse.middle:NONE
key_key.command:key.keyboard.slash:NONE
key_key.socialInteractions:key.keyboard.p:NONE
key_key.screenshot:key.keyboard.f2:NONE
key_key.togglePerspective:key.keyboard.f5:NONE
key_key.smoothCamera:key.keyboard.unknown:NONE
key_key.fullscreen:key.keyboard.f11:NONE
key_key.spectatorOutlines:key.keyboard.unknown:NONE
key_key.swapOffhand:key.keyboard.f:NONE
key_key.saveToolbarActivator:key.keyboard.unknown:NONE
key_key.loadToolbarActivator:key.keyboard.unknown:NONE
key_key.advancements:key.keyboard.l:NONE
key_key.hotbar.1:key.keyboard.1:NONE
key_key.hotbar.2:key.keyboard.2:NONE
key_key.hotbar.3:key.keyboard.3:NONE
key_key.hotbar.4:key.keyboard.4:NONE
key_key.hotbar.5:key.keyboard.5:NONE
key_key.hotbar.6:key.keyboard.6:NONE
key_key.hotbar.7:key.keyboard.7:NONE
key_key.hotbar.8:key.keyboard.8:NONE
key_key.hotbar.9:key.keyboard.9:NONE
key_inventorio.keys.use_utility:key.keyboard.unknown:NONE
key_inventorio.keys.next_utility:key.keyboard.x:NONE
key_inventorio.keys.prev_utility:key.keyboard.z:NONE
key_inventorio.keys.empty_utility:key.keyboard.unknown:NONE
key_inventorio.keys.rocket_boost:key.keyboard.unknown:NONE
key_inventorio.keys.open_player_settings:key.keyboard.i:NONE
key_inventorio.keys.open_global_settings:key.keyboard.unknown:NONE
key_key.entityculling.toggle:key.keyboard.unknown:NONE
key_[Forgery] Toggle Stance:key.keyboard.unknown:NONE
key_key.exposure.camera_controls:key.keyboard.unknown:NONE
key_info.structure_gel.building_tool.undo:key.keyboard.unknown:NONE
key_info.structure_gel.building_tool.redo:key.keyboard.unknown:NONE
key_key.structure_gel.open_building_tool_gui:key.keyboard.unknown:NONE
key_key.botania_corporea_request:key.keyboard.c:NONE
key_key.curios.open.desc:key.keyboard.unknown:NONE
key_key.effortless.settings.desc:key.keyboard.unknown:NONE
key_key.effortless.build_mode_radial.desc:key.keyboard.unknown:NONE
key_key.effortless.passive_build_modifier.desc:key.keyboard.unknown:NONE
key_key.effortless.undo.desc:key.keyboard.unknown:NONE
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key_key.effortless.toggle_pattern.desc:key.keyboard.unknown:NONE
key_key.effortless.toggle_replace.desc:key.keyboard.unknown:NONE
key_key.effortless.edit_clipboard.desc:key.keyboard.unknown:NONE
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key_key.effortless.move_right.desc:key.keyboard.right:NONE
key_key.effortless.move_forward.desc:key.keyboard.unknown:NONE
key_key.effortless.move_backward.desc:key.keyboard.unknown:NONE
key_key.effortless.move_up.desc:key.keyboard.unknown:NONE
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key_key.effortless.rotate_x.desc:key.keyboard.unknown:NONE
key_key.effortless.rotate_y.desc:key.keyboard.unknown:NONE
key_key.effortless.rotate_z.desc:key.keyboard.unknown:NONE
key_key.effortless.mirror_x.desc:key.keyboard.unknown:NONE
key_key.effortless.mirror_y.desc:key.keyboard.unknown:NONE
key_key.effortless.mirror_z.desc:key.keyboard.unknown:NONE
key_squake.key.toggle:key.keyboard.unknown:NONE
key_key.dynamic_fps.toggle_forced:key.keyboard.unknown:NONE
key_key.dynamic_fps.toggle_disabled:key.keyboard.unknown:NONE
key_key.toms_storage.open_terminal:key.keyboard.unknown:NONE
key_key.clienttweaks.hideOffhandItem:key.keyboard.unknown:NONE
key_key.clienttweaks.disableStepAssist:key.keyboard.unknown:NONE
key_key.clienttweaks.disableLogStripping:key.keyboard.unknown:NONE
key_key.toggleVisualItemContents:key.keyboard.unknown:NONE
key_key.toggleSelectedItemTooltips:key.keyboard.unknown:NONE
key_key.toggleCarriedItemTooltips:key.keyboard.unknown:NONE
key_key.cycleLeft:key.keyboard.unknown:NONE
key_key.cycleRight:key.keyboard.unknown:NONE
key_effect.trolldom.air_boon.draft_binding:key.keyboard.space:CONTROL
key_key.cofh.mode_change_increment:key.keyboard.unknown:NONE
key_key.cofh.mode_change_decrement:key.keyboard.unknown:NONE
key_key.jei.cheatOneItem:key.keyboard.unknown:NONE
key_key.jei.nextSearch:key.keyboard.unknown:NONE
key_key.jei.recipeBack:key.keyboard.unknown:NONE
key_key.jei.nextRecipePage:key.keyboard.unknown:NONE
key_key.jei.closeRecipeGui:key.keyboard.unknown:NONE
key_key.jei.toggleBookmarkOverlay:key.keyboard.unknown:NONE
key_key.jei.toggleHideIngredient:key.keyboard.unknown:NONE
key_key.jei.showUses2:key.keyboard.unknown:NONE
key_key.jei.cheatItemStack2:key.keyboard.unknown:NONE
key_key.jei.nextPage:key.keyboard.unknown:NONE
key_key.jei.copy.recipe.id:key.keyboard.unknown:NONE
key_key.jei.previousCategory:key.keyboard.unknown:NONE
key_key.jei.focusSearch:key.keyboard.unknown:NONE
key_key.jei.transferRecipeBookmark:key.keyboard.unknown:NONE
key_key.jei.maxTransferRecipeBookmark:key.keyboard.unknown:NONE
key_key.jei.toggleEditMode:key.keyboard.unknown:NONE
key_key.jei.toggleCheatMode:key.keyboard.unknown:NONE
key_key.jei.previousRecipePage:key.keyboard.unknown:NONE
key_key.jei.nextCategory:key.keyboard.unknown:NONE
key_key.jei.bookmark:key.keyboard.unknown:NONE
key_key.jei.previousSearch:key.keyboard.unknown:NONE
key_key.jei.previousPage:key.keyboard.unknown:NONE
key_key.jei.clearSearchBar:key.keyboard.unknown:NONE
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key_key.jei.cheatItemStack:key.keyboard.unknown:NONE
key_key.jei.showRecipe:key.keyboard.unknown:NONE
key_key.jei.toggleWildcardHideIngredient:key.keyboard.unknown:NONE
key_key.push_to_talk:key.keyboard.unknown:NONE
key_key.whisper:key.keyboard.unknown:NONE
key_key.mute_microphone:key.keyboard.m:SHIFT
key_key.disable_voice_chat:key.keyboard.n:NONE
key_key.hide_icons:key.keyboard.h:SHIFT
key_key.voice_chat:key.keyboard.v:NONE
key_key.voice_chat_settings:key.keyboard.unknown:NONE
key_key.voice_chat_group:key.keyboard.g:SHIFT
key_key.voice_chat_toggle_recording:key.keyboard.unknown:NONE
key_key.voice_chat_adjust_volumes:key.keyboard.unknown:NONE
key_key.ponder.ponder:key.keyboard.w:NONE
key_gui.xaero_minimap_settings:key.keyboard.y:NONE
key_gui.xaero_zoom_in:key.keyboard.unknown:NONE
key_gui.xaero_zoom_out:key.keyboard.unknown:NONE
key_gui.xaero_new_waypoint:key.keyboard.keypad.add:NONE
key_gui.xaero_waypoints_key:key.keyboard.u:NONE
key_gui.xaero_enlarge_map:key.keyboard.tab:NONE
key_gui.xaero_toggle_map:key.keyboard.unknown:NONE
key_gui.xaero_toggle_waypoints:key.keyboard.unknown:NONE
key_gui.xaero_toggle_map_waypoints:key.keyboard.unknown:NONE
key_gui.xaero_toggle_slime:key.keyboard.unknown:NONE
key_gui.xaero_toggle_grid:key.keyboard.unknown:NONE
key_gui.xaero_instant_waypoint:key.keyboard.unknown:NONE
key_gui.xaero_switch_waypoint_set:key.keyboard.unknown:NONE
key_gui.xaero_display_all_sets:key.keyboard.unknown:NONE
key_gui.xaero_toggle_light_overlay:key.keyboard.unknown:NONE
key_gui.xaero_toggle_entity_radar:key.keyboard.unknown:NONE
key_gui.xaero_reverse_entity_radar:key.keyboard.unknown:NONE
key_gui.xaero_toggle_manual_cave_mode:key.keyboard.unknown:NONE
key_gui.xaero_alternative_list_players:key.keyboard.unknown:NONE
key_gui.xaero_toggle_tracked_players_on_map:key.keyboard.unknown:NONE
key_gui.xaero_toggle_tracked_players_in_world:key.keyboard.unknown:NONE
key_gui.xaero_toggle_pac_chunk_claims:key.keyboard.unknown:NONE
key_key.valkyrienskies.ship_down:key.keyboard.left.control:NONE
key_key.valkyrienskies.ship_cruise:key.keyboard.space:NONE
key_tetra.toolbelt.binding.access:key.keyboard.b:NONE
key_tetra.toolbelt.binding.restock:key.keyboard.b:SHIFT
key_tetra.toolbelt.binding.open:key.keyboard.b:ALT
key_tetra.toolbelt.binding.secondary_use:key.mouse.4:NONE
key_gui.xaero_open_map:key.keyboard.m:NONE
key_gui.xaero_open_settings:key.keyboard.right.bracket:NONE
key_gui.xaero_map_zoom_in:key.keyboard.unknown:NONE
key_gui.xaero_map_zoom_out:key.keyboard.unknown:NONE
key_gui.xaero_quick_confirm:key.keyboard.right.shift:NONE
key_gui.xaero_toggle_dimension:key.keyboard.unknown:NONE
key_Take Panorama Screenshot:key.keyboard.unknown:NONE
key_key.elenaidodge2.dodge:key.keyboard.left.control:NONE
key_key.origins.primary_active:key.keyboard.unknown:NONE
key_key.origins.secondary_active:key.keyboard.unknown:NONE
key_key.origins.view_origin:key.keyboard.unknown:NONE
key_key.trashslot.toggle:key.keyboard.unknown:NONE
key_key.trashslot.toggleLock:key.keyboard.unknown:NONE
key_key.trashslot.delete:key.keyboard.delete:NONE
key_key.trashslot.deleteAll:key.keyboard.delete:SHIFT
key_keyinfo.copycats.fill_copycat:key.keyboard.left.alt:NONE
key_create.keyinfo.toolmenu:key.keyboard.left.alt:NONE
key_create.keyinfo.toolbelt:key.keyboard.h:NONE
key_create.keyinfo.rotate_menu:key.keyboard.unknown:NONE
key_key.estrogen.dash:key.keyboard.left.control:NONE
key_railways.keyinfo.bogey_menu:key.keyboard.unknown:NONE
key_railways.keyinfo.cycle_menu:key.keyboard.unknown:NONE
key_key.special_ability:key.keyboard.g:NONE
key_key.fog.toggle:key.keyboard.unknown:NONE
key_key.vs_clockwork.aeronaut_goggles_toggle:key.keyboard.unknown:NONE
key_powergrid.keyinfo.rotate_component:key.keyboard.r:NONE
key_powergrid.keyinfo.place_trace:key.keyboard.t:NONE
key_powergrid.keyinfo.delete_area:key.keyboard.d:NONE
key_powergrid.keyinfo.pick_component:key.keyboard.s:NONE
key_powergrid.keyinfo.switch_layer:key.keyboard.x:NONE
key_quark.keybind.autorun:key.keyboard.unknown:NONE
key_quark.keybind.back:key.keyboard.unknown:NONE
key_quark.keybind.camera_mode:key.keyboard.f12:NONE
key_quark.keybind.transfer_insert:key.keyboard.unknown:NONE
key_quark.keybind.transfer_extract:key.keyboard.unknown:NONE
key_quark.keybind.shift_lock:key.keyboard.unknown:NONE
key_quark.emote.no:key.keyboard.unknown:NONE
key_quark.emote.yes:key.keyboard.unknown:NONE
key_quark.emote.wave:key.keyboard.unknown:NONE
key_quark.emote.salute:key.keyboard.unknown:NONE
key_quark.emote.cheer:key.keyboard.unknown:NONE
key_quark.emote.clap:key.keyboard.unknown:NONE
key_quark.emote.think:key.keyboard.unknown:NONE
key_quark.emote.point:key.keyboard.unknown:NONE
key_quark.emote.shrug:key.keyboard.unknown:NONE
key_quark.emote.headbang:key.keyboard.unknown:NONE
key_quark.emote.weep:key.keyboard.unknown:NONE
key_quark.emote.facepalm:key.keyboard.unknown:NONE
key_quark.keybind.patreon_emote.dance:key.keyboard.unknown:NONE
key_quark.keybind.patreon_emote.tpose:key.keyboard.unknown:NONE
key_quark.keybind.patreon_emote.dab:key.keyboard.unknown:NONE
key_quark.keybind.patreon_emote.jet:key.keyboard.unknown:NONE
key_quark.keybind.patreon_emote.exorcist:key.keyboard.unknown:NONE
key_quark.keybind.patreon_emote.zombie:key.keyboard.unknown:NONE
key_quark.keybind.change_hotbar:key.keyboard.grave.accent:NONE
key_quark.keybind.sort_player:key.keyboard.unknown:NONE
key_quark.keybind.sort_container:key.keyboard.unknown:NONE
key_quark.keybind.lock_rotation:key.keyboard.k:NONE
key_quark.keybind.narrator_readout:key.keyboard.unknown:NONE
key_quark.keybind.narrator_full_readout:key.keyboard.unknown:NONE
key_quark.keybind.variant_selector:key.keyboard.r:NONE
key_supplementaries.keybind.quiver:key.keyboard.q:ALT
key_key.raised.options:key.keyboard.unknown:NONE
key_key.presencefootsteps.settings:key.keyboard.f10:NONE
key_key.createrailwaysnavigator.route_overlay_options:key.keyboard.unknown:NONE

View File

@@ -0,0 +1,7 @@
toggleSprint:true
simulationDistance:8
onboardAccessibility:true
darkMojangStudiosBackground:true
resourcePacks:["yttr:vector","kitchenkarrot:legacy_art"]
__resourcePacks:["vanilla","mod_resources","fabric","yttr:vector","kitchenkarrot:legacy_art","VanillaTweaks_r205932_MC1.19.x.zip","VanillaTweaks_1_20.zip","SmoothDiorite.zip","SmoothGranite.zip","SealedChainmailArmor.zip","ViscousCTM.zip","Fire_Rekindled.zip","RekindledCTM.zip","RailFix.zip","SoftWeather.zip","BetterCreatePalettes.zip","WeDontBite.zip","QuarkVRO.zip","XalisEnhancedJungleWood.zip","GinkgoFont.zip","SourceEngineSoundpack.zip","RestoredBrightness.zip"]
__incompatibleResourcePacks:["ArtisanalDefault","CoolerCacti.zip","FennecFox.zip","ItemSprites","PWB","VanillaTweaks_r205932_MC1.19.x.zip","SealedChainmailArmor.zip","ViscousCTM.zip","Fire_Rekindled.zip","RekindledCTM.zip","RailFix.zip","SoftWeather.zip","BetterCreatePalettes.zip","XalisEnhancedJungleWood.zip","SourceEngineSoundpack.zip","RestoredBrightness.zip"]

View File

@@ -1461,7 +1461,7 @@
;
;
; Demonstration video: https://unascribed.com/fabrication/drop_more_exp_on_death.mp4
drop_more_exp_on_death=unset
drop_more_exp_on_death=true
; Server Only
;
@@ -1493,7 +1493,7 @@
;
; Anvils don't cost any xp.
;
extra.anvil_no_xp_cost=true
extra.anvil_no_xp_cost=unset
; Server Only
;
@@ -2185,7 +2185,7 @@
; Removes experience. Anvils become
; free and enchanting only costs lapis.
;
extra.no_experience=true
extra.no_experience=unset
; Client Only
;

View File

@@ -0,0 +1,4 @@
#Key bindings listed here will be hidden from the key bindings menu.
#Use this to hide key bindings that are not used by the player.
hide_key_bindings = ["key.jei.previousPage", "key.origins.primary_active", "quark.emote.facepalm", "key.trashslot.toggle", "quark.keybind.patreon_emote.dance", "key.raised.options", "key.toggleCarriedItemTooltips", "key.cofh.mode_change_decrement", "key.jei.nextCategory", "quark.keybind.patreon_emote.jet", "key.structure_gel.open_building_tool_gui", "info.structure_gel.building_tool.undo", "key.jei.showUses", "quark.emote.think", "key.jei.cheatItemStack2", "key.jei.nextRecipePage", "key.jei.previousRecipePage", "key.jei.cheatOneItem", "squake.key.toggle", "key.origins.secondary_active", "key.jei.closeRecipeGui", "key.jei.previousSearch", "key.vs_clockwork.aeronaut_goggles_toggle", "quark.emote.shrug", "key.cofh.mode_change_increment", "key.jei.nextPage", "key.valkyrienskies.ship_cruise", "inventorio.keys.rocket_boost", "key.jei.toggleEditMode", "quark.emote.yes", "key.jei.toggleOverlay", "key.jei.recipeBack", "key.jei.clearSearchBar", "key.jei.previousCategory", "key.origins.view_origin", "info.structure_gel.building_tool.redo", "quark.keybind.patreon_emote.zombie", "quark.emote.point", "key.valkyrienskies.ship_down", "quark.emote.clap", "key.jei.toggleCheatModeConfigButton", "key.jei.cheatItemStack", "key.jei.maxTransferRecipeBookmark", "key.jei.showUses2", "key.jei.showRecipe", "key.jei.toggleWildcardHideIngredient", "key.jei.cheatOneItem2", "key.jei.showRecipe2", "key.toggleVisualItemContents", "key.jei.focusSearch", "quark.emote.headbang", "key.jei.toggleHideIngredient", "key.jei.bookmark", "key.jei.transferRecipeBookmark", "key.toggleSelectedItemTooltips", "quark.emote.no", "quark.keybind.variant_selector", "key.curios.open.desc", "key.jei.nextSearch", "key.jei.copy.recipe.id", "key.jei.toggleCheatMode", "quark.keybind.patreon_emote.tpose", "quark.keybind.patreon_emote.exorcist", "quark.emote.cheer", "quark.emote.wave", "quark.emote.weep", "quark.keybind.patreon_emote.dab", "quark.emote.salute", "key.jei.toggleBookmarkOverlay"]

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@@ -0,0 +1 @@
[]

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@@ -0,0 +1 @@
[]

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@@ -0,0 +1 @@
[]

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@@ -0,0 +1 @@
[]

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@@ -0,0 +1 @@
[]

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@@ -0,0 +1 @@
[]

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@@ -0,0 +1 @@
[]

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@@ -0,0 +1 @@
[]

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@@ -0,0 +1 @@
[]

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@@ -0,0 +1 @@
[]

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@@ -3,17 +3,25 @@
"minheight": 60,
"dimension": "minecraft:overworld",
"hostile": true,
"random": 0.7,
"result": "deny"
},
{
"seesky": true,
"dimension": "minecraft:overworld",
"hostile": true,
"random": 0.7,
"result": "deny"
},
{
"mob": "minecraft:trader_llama",
"onjoin": true,
"seesky": true,
"dimension": "minecraft:overworld",
"mob": "minecraft:spider",
"result": "deny"
},
{
"mob": "minecraft:phantom",
"when": "onjoin",
"result": "deny"
},
{
@@ -28,14 +36,14 @@
},
{
"mob": "minecraft:wither_skeleton",
"onjoin": true,
"when": "onjoin",
"random": 0.2,
"armorhelmet": ["minecraft:iron_helmet"],
"result": "allow"
},
{
"mob": "minecraft:skeleton",
"onjoin": true,
"when": "onjoin",
"random": 0.2,
"maxheight": -20,
"armorhelmet": ["minecraft:chainmail_helmet", "minecraft:leather_helmet"],
@@ -43,9 +51,16 @@
"helditem": ["100=minecraft:bow", "10=minecraft:crossbow"],
"result": "allow"
},
{
"mob": "minecraft:zombie",
"when": "onjoin",
"hostile": true,
"baby": true,
"result": "deny"
},
{
"mob": "minecraft:skeleton",
"onjoin": true,
"when": "onjoin",
"maxheight": -5,
"armorhelmet": ["minecraft:chainmail_helmet", "minecraft:leather_helmet"],
"helditem": ["100=minecraft:bow", "10=minecraft:crossbow"],
@@ -53,7 +68,7 @@
},
{
"mob": "minecraft:zombie",
"onjoin": true,
"when": "onjoin",
"maxheight": -15,
"random": 0.15,
"armorchest": [ "minecraft:leather_chestplate"],
@@ -61,15 +76,15 @@
},
{
"mob": "minecraft:zombie",
"onjoin": true,
"when": "onjoin",
"maxheight": -15,
"random": 0.15,
"armorhelmet": ["copperized:copper_helmet", "minecraft:leather_helmet"],
"armorhelmet": ["minecraft:chainmail_helmet", "minecraft:leather_helmet"],
"result": "allow"
},
{
"mob": "minecraft:zombie",
"onjoin": true,
"when": "onjoin",
"maxheight": -15,
"random": 0.25,
"helditem": ["100=minecraft:stone_pickaxe", "70=minecraft:stone_shovel", "35=minecraft:stone_sword", "10=minecraft:stone_axe"],
@@ -77,21 +92,21 @@
},
{
"mob": "minecraft:husk",
"onjoin": true,
"when": "onjoin",
"random": 0.19,
"helditem": ["100=minecraft:golden_pickaxe", "70=minecraft:golden_shovel", "35=minecraft:golden_sword", "10=minecraft:golden_axe"],
"result": "allow"
},
{
"mob": "minecraft:drowned",
"onjoin": true,
"when": "onjoin",
"random": 0.035,
"armorhelmet": ["create:copper_diving_helmet"],
"result": "allow"
},
{
"mob": "minecraft:drowned",
"onjoin": true,
"when": "onjoin",
"random": 0.01,
"armorhelmet": ["create:copper_diving_helmet"],
"armorboots": ["create:copper_diving_boots"],
@@ -99,7 +114,7 @@
},
{
"mob": "naturalist:vulture",
"onjoin": true,
"when": "onjoin",
"result": "deny"
},
{
@@ -110,8 +125,8 @@
"traverse:desert_shrubland"
],
"block": [
"minecraft:grass",
"minecraft:grass"
],
"result": "default"
},
}
]

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@@ -0,0 +1 @@
[]

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@@ -0,0 +1 @@
[]

View File

@@ -1,71 +0,0 @@
{
// -----------------------------------------------------------
// Item Obliterator by ElocinDev
// -----------------------------------------------------------
//
// How to add items?
// - They are json strings, so you need to separate each
// entry with a comma, except the last
// - If you start an entry with !, it will be treated as a regular expression
// Example: "!minecraft:.*_sword" to disable all swords
//
// -----------------------------------------------------------
// Do not touch this
"configVersion": 2,
// -----------------------------------------------------------
// Items here will be unusable completely
// Example: minecraft:diamond
"blacklisted_items": [
"examplemod:example_item",
"kitchenkarrot:ice_cubes",
"kitchenkarrot:acorn",
"kitchenkarrot:sweet_roll",
"kitchenkarrot:pillager_pie",
"!refinedstorage:\\d+k_(fluid_)?storage_(part|disk)",
"refinedstorage:storage_housing",
"refinedstorage:creative_fluid_storage_disk",
"!create:[\\w_]*_calcite_[\\w_]*",
//"!(another_furniture:|everycomp:af)[\\w_/]*_(shelf|sofa|tall_stool|lamp|bench)",
"!(another_furniture:|everycomp:af)[\\w_/]*_(?!curtain|stool|table|service_bell)",
"!copycats:[\\w_]*$(?<!byte|byte_panel|door|trapdoor|copycat_block|slab|copycat_stairs)",
"!effortlessbuilding:",
"!(dramaticdoors:|everycomp:dd/)short_[\\w_]*",
"!additionaladditions:[\\w_]*$(?<!amethyst_lamp|patina|patina_block|rose_gold_alloy|rose_gold_helmet|rose_gold_chestplate|rose_gold_leggings|rose_gold_boots|rose_gold_upgrade|jukebox|bundle|can|disc_\\d+)",
"!supplementaries:candle_holder_",
"supplementaries:item_shelf"
],
// -----------------------------------------------------------
// Removes an item if it contains certain nbt tag. If the whole entry (or expression) is present, the item gets removed.
// Use with caution! This is a vopery expensive operation and can cause lag if you have a lot of items blacklisted.
//
// Example to disable a regeneration potion: Potion:"minecraft:regeneration"
//
// You can also use regular expressions by starting the value with !
"blacklisted_nbt": [],
// -----------------------------------------------------------
// Items here will not be able to be right-clicked (Interact)
// Example: minecraft:apple
"only_disable_interactions": [
"examplemod:example_item"
],
// -----------------------------------------------------------
// Items here will not be able to be used to attack
// Example: minecraft:diamond_sword
"only_disable_attacks": [
"examplemod:example_item"
],
// -----------------------------------------------------------
// Items here will get their recipes disabled
// Keep in mind this already is applied to blacklisted items
"only_disable_recipes": [
"examplemod:example_item"
],
// -----------------------------------------------------------
// If true, the mod will use a hashset to handle the blacklisted items
// This is a more optimized approach only if you have a lot of items blacklisted (20 or more is recommended)
// If you just have a small amount of items blacklisted, keep this false
//
// [!] Enabling this will disable all regular expressions
// [!] Does not apply to NBT, only item blacklist / interaction / attack
"use_hashmap_optimizations": false
}

View File

@@ -0,0 +1,28 @@
##- DEFAULT: Default indicator style
##- DETAILED: Detailed indicator style, with item counts
##- VANILLA: Restores the vanilla indicator style, while keeping the mod's functionality
##- HOTBAR: Add a hotbar for the offhand slots, similar to the main hand hotbar
#
#Allowed Values: DEFAULT, DETAILED, VANILLA, HOTBAR
indicatorStyle = "DEFAULT"
#Whether to cycle through empty slots.
cycleEmptySlots = false
#Whether to render the offhand slots when empty items are in them. (will only take effect if cycleEmptySlots is true)
renderEmptyOffhand = false
##- VANILLA: Default Minecraft behavior (scroll cycles hotbar slots)
##- OFFHAND_ONLY: Scroll wheel always cycles through offhand slots
##- MAINHAND_WITH_MODIFIER: Normally cycles offhand, but cycles hotbar when modifier key is held.
##- OFFHAND_WITH_MODIFIER: Normally cycles hotbar, but cycles offhand when modifier key is held.
#Allowed Values: VANILLA, OFFHAND_ONLY, MAINHAND_WITH_MODIFIER, OFFHAND_WITH_MODIFIER
scrollMode = "OFFHAND_WITH_MODIFIER"
#Invert the direction of the scroll wheel for cycling through offhand items.
invertScrollDirection = false
#X offset for the offhand HUD
#Range: > -2147483648
xOffset = 0
#Y offset for the offhand HUD
#Range: > -2147483648
yOffset = -2
#Align the offhand hotbar and the vanilla hotbar to the center of the screen
alignToCenter = false

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