Patched molten vents + switch to openloader + default keybinds + book fixes + include less jars + kubejs stuff + incontrol
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73
pack/kubejs/server_scripts/tools.js
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73
pack/kubejs/server_scripts/tools.js
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@@ -0,0 +1,73 @@
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const spearStone = Item.of('tetra:modular_single', '{Damage:0,HideFlags:1,honing_progress:180,id:"107ec64a-bdd1-44cb-9219-082dc36dcbce","single/basic_handle_material":"basic_handle/stick","single/handle":"single/basic_handle","single/head":"single/spearhead","single/spearhead_material":"spearhead/stone"}')
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const spearIron = Item.of('tetra:modular_single', '{Damage:0,HideFlags:1,honing_progress:240,id:"c3c786e4-603f-471b-b4eb-aa2ce52b0fee","single/basic_handle_material":"basic_handle/stick","single/handle":"single/basic_handle","single/head":"single/spearhead","single/spearhead_material":"spearhead/iron"}')
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ServerEvents.recipes(recipes => {
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recipes.shaped(
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Item.of('tetra:modular_single', '{id:"56ff2749-3830-449b-91fd-fa7cb972bf9a","single/basic_handle_material":"basic_handle/stick","single/handle":"single/basic_handle","single/head":"single/spearhead","single/spearhead_material":"spearhead/oak"}'),
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[
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' B',
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' A ',
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'A '
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],
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{
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A: '#forge:rods/wooden',
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B: '#minecraft:planks',
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}
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)
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recipes.shaped(
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spearStone,
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[
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' B',
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' A ',
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'A '
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],
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{
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A: '#forge:rods/wooden',
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B: '#forge:stone',
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}
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)
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recipes.shaped(
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spearIron,
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[
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' B',
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' A ',
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'A '
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],
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{
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A: '#forge:rods/wooden',
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B: '#forge:ingots/iron',
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}
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)
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recipes.shaped(
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Item.of('tetra:modular_single', '{Damage:0,HideFlags:1,honing_progress:240,id:"0562ce6e-ac0e-4882-826e-65d8662eaa2a","single/basic_handle_material":"basic_handle/stick","single/handle":"single/basic_handle","single/head":"single/spearhead","single/head:arrested":0,"single/spearhead_material":"spearhead/diamond"}'),
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[
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' B',
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' A ',
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'A '
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],
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{
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A: '#forge:rods/wooden',
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B: '#c:diamonds',
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}
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)
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})
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LootJS.modifiers(event => {
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const chests = [
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'betterdungeons:skeleton_dungeon/chests/middle',
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'betterfortresses:chests/hall',
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'betterdungeons:zombie_dungeon/chests/common',
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'betterdungeons:zombie_dungeon/chests/special'
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]
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event
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.addLootTableModifier(chests)
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.randomChance(0.2)
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.addLoot(spearStone)
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event
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.addLootTableModifier(chests)
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.randomChance(0.2)
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.addLoot(spearIron)
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})
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