packwiz/curseforge/curseforge.go

454 lines
12 KiB
Go

package curseforge
import (
"errors"
"github.com/spf13/viper"
"regexp"
"strconv"
"strings"
"github.com/mitchellh/mapstructure"
"github.com/packwiz/packwiz/cmd"
"github.com/packwiz/packwiz/core"
"github.com/spf13/cobra"
)
var curseforgeCmd = &cobra.Command{
Use: "curseforge",
Aliases: []string{"cf", "curse"},
Short: "Manage curseforge-based mods",
}
func init() {
cmd.Add(curseforgeCmd)
core.Updaters["curseforge"] = cfUpdater{}
}
var fileIDRegexes = [...]*regexp.Regexp{
regexp.MustCompile("^https?://minecraft\\.curseforge\\.com/projects/(.+)/files/(\\d+)"),
regexp.MustCompile("^https?://(?:www\\.)?curseforge\\.com/minecraft/mc-mods/(.+)/files/(\\d+)"),
regexp.MustCompile("^https?://(?:www\\.)?curseforge\\.com/minecraft/mc-mods/(.+)/download/(\\d+)"),
}
var snapshotVersionRegex = regexp.MustCompile("(?:Snapshot )?(\\d+)w0?(0|[1-9]\\d*)([a-z])")
var snapshotNames = [...]string{"-pre", " Pre-Release ", " Pre-release ", "-rc"}
func getCurseforgeVersion(mcVersion string) string {
for _, name := range snapshotNames {
index := strings.Index(mcVersion, name)
if index > -1 {
return mcVersion[:index] + "-Snapshot"
}
}
matches := snapshotVersionRegex.FindStringSubmatch(mcVersion)
if matches == nil {
return mcVersion
}
year, err := strconv.Atoi(matches[1])
if err != nil {
return mcVersion
}
week, err := strconv.Atoi(matches[2])
if err != nil {
return mcVersion
}
if year == 21 && week >= 37 || year >= 22 {
return "1.18-Snapshot"
} else if year == 20 && week >= 45 || year == 21 && week <= 20 {
return "1.17-Snapshot"
} else if year == 20 && week >= 6 {
return "1.16-Snapshot"
} else if year == 19 && week >= 34 {
return "1.15-Snapshot"
} else if year == 18 && week >= 43 || year == 19 && week <= 14 {
return "1.14-Snapshot"
} else if year == 18 && week >= 30 && week <= 33 {
return "1.13.1-Snapshot"
} else if year == 17 && week >= 43 || year == 18 && week <= 22 {
return "1.13-Snapshot"
} else if year == 17 && week == 31 {
return "1.12.1-Snapshot"
} else if year == 17 && week >= 6 && week <= 18 {
return "1.12-Snapshot"
} else if year == 16 && week == 50 {
return "1.11.1-Snapshot"
} else if year == 16 && week >= 32 && week <= 44 {
return "1.11-Snapshot"
} else if year == 16 && week >= 20 && week <= 21 {
return "1.10-Snapshot"
} else if year == 16 && week >= 14 && week <= 15 {
return "1.9.3-Snapshot"
} else if year == 15 && week >= 31 || year == 16 && week <= 7 {
return "1.9-Snapshot"
} else if year == 14 && week >= 2 && week <= 34 {
return "1.8-Snapshot"
} else if year == 13 && week >= 47 && week <= 49 {
return "1.7.4-Snapshot"
} else if year == 13 && week >= 36 && week <= 43 {
return "1.7.2-Snapshot"
} else if year == 13 && week >= 16 && week <= 26 {
return "1.6-Snapshot"
} else if year == 13 && week >= 11 && week <= 12 {
return "1.5.1-Snapshot"
} else if year == 13 && week >= 1 && week <= 10 {
return "1.5-Snapshot"
} else if year == 12 && week >= 49 && week <= 50 {
return "1.4.6-Snapshot"
} else if year == 12 && week >= 32 && week <= 42 {
return "1.4.2-Snapshot"
} else if year == 12 && week >= 15 && week <= 30 {
return "1.3.1-Snapshot"
} else if year == 12 && week >= 3 && week <= 8 {
return "1.2.1-Snapshot"
} else if year == 11 && week >= 47 || year == 12 && week <= 1 {
return "1.1-Snapshot"
}
return mcVersion
}
func getFileIDsFromString(mod string) (bool, int, int, error) {
for _, v := range fileIDRegexes {
matches := v.FindStringSubmatch(mod)
if matches != nil && len(matches) == 3 {
modID, err := modIDFromSlug(matches[1])
if err != nil {
return true, 0, 0, err
}
fileID, err := strconv.Atoi(matches[2])
if err != nil {
return true, 0, 0, err
}
return true, modID, fileID, nil
}
}
return false, 0, 0, nil
}
var modSlugRegexes = [...]*regexp.Regexp{
regexp.MustCompile("^https?://minecraft\\.curseforge\\.com/projects/([^/]+)"),
regexp.MustCompile("^https?://(?:www\\.)?curseforge\\.com/minecraft/mc-mods/([^/]+)"),
// Exact slug matcher
regexp.MustCompile("^[a-z][\\da-z\\-_]{0,127}$"),
}
func getModIDFromString(mod string) (bool, int, error) {
// Check if it's just a number first
modID, err := strconv.Atoi(mod)
if err == nil && modID > 0 {
return true, modID, nil
}
for _, v := range modSlugRegexes {
matches := v.FindStringSubmatch(mod)
if matches != nil {
var slug string
if len(matches) == 2 {
slug = matches[1]
} else if len(matches) == 1 {
slug = matches[0]
} else {
continue
}
modID, err := modIDFromSlug(slug)
if err != nil {
return true, 0, err
}
return true, modID, nil
}
}
return false, 0, nil
}
func createModFile(modInfo modInfo, fileInfo modFileInfo, index *core.Index) error {
updateMap := make(map[string]map[string]interface{})
var err error
updateMap["curseforge"], err = cfUpdateData{
ProjectID: modInfo.ID,
FileID: fileInfo.ID,
}.ToMap()
if err != nil {
return err
}
u, err := core.ReencodeURL(fileInfo.DownloadURL)
if err != nil {
return err
}
modMeta := core.Mod{
Name: modInfo.Name,
FileName: fileInfo.FileName,
Side: core.UniversalSide,
Download: core.ModDownload{
URL: u,
// TODO: murmur2 hashing may be unstable in curse api, calculate the hash manually?
// TODO: check if the hash is invalid (e.g. 0)
HashFormat: "murmur2",
Hash: strconv.Itoa(fileInfo.Fingerprint),
},
Update: updateMap,
}
path := modMeta.SetMetaName(modInfo.Slug, *index)
// If the file already exists, this will overwrite it!!!
// TODO: Should this be improved?
// Current strategy is to go ahead and do stuff without asking, with the assumption that you are using
// VCS anyway.
format, hash, err := modMeta.Write()
if err != nil {
return err
}
return index.RefreshFileWithHash(path, format, hash, true)
}
func getLoader(pack core.Pack) int {
dependencies := pack.Versions
_, hasFabric := dependencies["fabric"]
_, hasForge := dependencies["forge"]
if hasFabric && hasForge {
return modloaderTypeAny
} else if hasFabric {
return modloaderTypeFabric
} else if hasForge {
return modloaderTypeForge
} else {
return modloaderTypeAny
}
}
func matchLoaderType(packLoaderType int, modLoaderType int) bool {
if packLoaderType == modloaderTypeAny || modLoaderType == modloaderTypeAny {
return true
} else {
return packLoaderType == modLoaderType
}
}
func matchLoaderTypeFileInfo(packLoaderType int, fileInfoData modFileInfo) bool {
if packLoaderType == modloaderTypeAny {
return true
} else {
if packLoaderType == modloaderTypeFabric {
for _, v := range fileInfoData.GameVersions {
if v == "Fabric" {
return true
}
}
} else if packLoaderType == modloaderTypeForge {
for _, v := range fileInfoData.GameVersions {
if v == "Forge" {
return true
}
}
} else {
return true
}
return false
}
}
func matchGameVersion(mcVersion string, modMcVersion string) bool {
if getCurseforgeVersion(mcVersion) == modMcVersion {
return true
} else {
for _, v := range viper.GetStringSlice("acceptable-game-versions") {
if getCurseforgeVersion(v) == modMcVersion {
return true
}
}
return false
}
}
func matchGameVersions(mcVersion string, modMcVersions []string) bool {
for _, modMcVersion := range modMcVersions {
if getCurseforgeVersion(mcVersion) == modMcVersion {
return true
} else {
for _, v := range viper.GetStringSlice("acceptable-game-versions") {
if getCurseforgeVersion(v) == modMcVersion {
return true
}
}
}
}
return false
}
type cfUpdateData struct {
ProjectID int `mapstructure:"project-id"`
FileID int `mapstructure:"file-id"`
}
func (u cfUpdateData) ToMap() (map[string]interface{}, error) {
newMap := make(map[string]interface{})
err := mapstructure.Decode(u, &newMap)
return newMap, err
}
type cfUpdater struct{}
func (u cfUpdater) ParseUpdate(updateUnparsed map[string]interface{}) (interface{}, error) {
var updateData cfUpdateData
err := mapstructure.Decode(updateUnparsed, &updateData)
return updateData, err
}
type cachedStateStore struct {
modInfo
hasFileInfo bool
fileID int
fileInfo modFileInfo
}
func (u cfUpdater) CheckUpdate(mods []core.Mod, mcVersion string, pack core.Pack) ([]core.UpdateCheck, error) {
results := make([]core.UpdateCheck, len(mods))
modIDs := make([]int, len(mods))
modInfos := make([]modInfo, len(mods))
for i, v := range mods {
projectRaw, ok := v.GetParsedUpdateData("curseforge")
if !ok {
results[i] = core.UpdateCheck{Error: errors.New("couldn't parse mod data")}
continue
}
project := projectRaw.(cfUpdateData)
modIDs[i] = project.ProjectID
}
modInfosUnsorted, err := getModInfoMultiple(modIDs)
if err != nil {
return nil, err
}
for _, v := range modInfosUnsorted {
for i, id := range modIDs {
if id == v.ID {
modInfos[i] = v
break
}
}
}
packLoaderType := getLoader(pack)
for i, v := range mods {
projectRaw, ok := v.GetParsedUpdateData("curseforge")
if !ok {
results[i] = core.UpdateCheck{Error: errors.New("couldn't parse mod data")}
continue
}
project := projectRaw.(cfUpdateData)
updateAvailable := false
fileID := project.FileID
fileInfoObtained := false
var fileInfoData modFileInfo
var fileName string
// For snapshots, curseforge doesn't put them in GameVersionLatestFiles
for _, v := range modInfos[i].LatestFiles {
// Choose "newest" version by largest ID
if matchGameVersions(mcVersion, v.GameVersions) && v.ID > fileID && matchLoaderTypeFileInfo(packLoaderType, v) {
updateAvailable = true
fileID = v.ID
fileInfoData = v
fileInfoObtained = true
fileName = v.FileName
}
}
for _, file := range modInfos[i].GameVersionLatestFiles {
// TODO: change to timestamp-based comparison??
// TODO: manage alpha/beta/release correctly, check update channel?
// Choose "newest" version by largest ID
if matchGameVersion(mcVersion, file.GameVersion) && file.ID > fileID && matchLoaderType(packLoaderType, file.Modloader) {
updateAvailable = true
fileID = file.ID
fileName = file.Name
fileInfoObtained = false // Make sure we get the file info again
}
}
if !updateAvailable {
results[i] = core.UpdateCheck{UpdateAvailable: false}
continue
}
// The API also provides some files inline, because that's efficient!
if !fileInfoObtained {
for _, file := range modInfos[i].LatestFiles {
if file.ID == fileID {
fileInfoObtained = true
fileInfoData = file
}
}
}
results[i] = core.UpdateCheck{
UpdateAvailable: true,
UpdateString: v.FileName + " -> " + fileName,
CachedState: cachedStateStore{modInfos[i], fileInfoObtained, fileID, fileInfoData},
}
}
return results, nil
}
func (u cfUpdater) DoUpdate(mods []*core.Mod, cachedState []interface{}) error {
// "Do" isn't really that accurate, more like "Apply", because all the work is done in CheckUpdate!
for i, v := range mods {
modState := cachedState[i].(cachedStateStore)
fileInfoData := modState.fileInfo
if !modState.hasFileInfo {
var err error
fileInfoData, err = getFileInfo(modState.ID, modState.fileID)
if err != nil {
return err
}
}
u, err := core.ReencodeURL(fileInfoData.DownloadURL)
if err != nil {
return err
}
v.FileName = fileInfoData.FileName
v.Name = modState.Name
v.Download = core.ModDownload{
URL: u,
// TODO: murmur2 hashing may be unstable in curse api, calculate the hash manually?
// TODO: check if the hash is invalid (e.g. 0)
HashFormat: "murmur2",
Hash: strconv.Itoa(fileInfoData.Fingerprint),
}
v.Update["curseforge"]["project-id"] = modState.ID
v.Update["curseforge"]["file-id"] = fileInfoData.ID
}
return nil
}
type cfExportData struct {
ProjectID int `mapstructure:"project-id"`
}
func (e cfExportData) ToMap() (map[string]interface{}, error) {
newMap := make(map[string]interface{})
err := mapstructure.Decode(e, &newMap)
return newMap, err
}
func parseExportData(from map[string]interface{}) (cfExportData, error) {
var exportData cfExportData
err := mapstructure.Decode(from, &exportData)
return exportData, err
}