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Actually write mod files
but aaa it doesn't use the struct tags properly so things are bad
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@@ -188,6 +188,7 @@ type modFileInfo struct {
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Length int `json:"fileLength"`
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FileType int `json:"releaseType"`
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// fileStatus? means latest/preferred?
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DownloadURL string `json:"downloadUrl"`
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GameVersions []string `json:"gameVersion"`
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Fingerprint int `json:"packageFingerprint"`
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Dependencies []struct {
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