Prefer game versions according to acceptable versions list (fixes #181)

The acceptable versions list should now be specified in order of preference, where the last version is the most preferable Minecraft version
This commit is contained in:
comp500
2023-02-14 16:10:06 +00:00
parent d667447a88
commit d38d279d98
9 changed files with 123 additions and 145 deletions

View File

@@ -110,6 +110,14 @@ func getCurseforgeVersion(mcVersion string) string {
return mcVersion
}
func getCurseforgeVersions(mcVersions []string) []string {
out := make([]string, len(mcVersions))
for i, v := range mcVersions {
out[i] = getCurseforgeVersion(v)
}
return out
}
var urlRegexes = [...]*regexp.Regexp{
regexp.MustCompile("^https?://(?P<game>minecraft)\\.curseforge\\.com/projects/(?P<slug>[^/]+)(?:/(?:files|download)/(?P<fileID>\\d+))?"),
regexp.MustCompile("^https?://(?:www\\.|beta\\.)?curseforge\\.com/(?P<game>[^/]+)/(?P<category>[^/]+)/(?P<slug>[^/]+)(?:/(?:files|download)/(?P<fileID>\\d+))?"),
@@ -262,32 +270,37 @@ func matchLoaderTypeFileInfo(packLoaders []string, fileInfoData modFileInfo) boo
}
}
func matchGameVersion(mcVersion string, modMcVersion string) bool {
if getCurseforgeVersion(mcVersion) == modMcVersion {
return true
} else {
for _, v := range viper.GetStringSlice("acceptable-game-versions") {
if getCurseforgeVersion(v) == modMcVersion {
return true
}
}
return false
}
}
// findLatestFile looks at mod info, and finds the latest file ID (and potentially the file info for it - may be null)
func findLatestFile(modInfoData modInfo, mcVersions []string, packLoaders []string) (fileID uint32, fileInfoData *modFileInfo, fileName string) {
cfMcVersions := getCurseforgeVersions(mcVersions)
bestMcVer := -1
func matchGameVersions(mcVersion string, modMcVersions []string) bool {
for _, modMcVersion := range modMcVersions {
if getCurseforgeVersion(mcVersion) == modMcVersion {
return true
} else {
for _, v := range viper.GetStringSlice("acceptable-game-versions") {
if getCurseforgeVersion(v) == modMcVersion {
return true
}
}
// For snapshots, curseforge doesn't put them in GameVersionLatestFiles
for _, v := range modInfoData.LatestFiles {
mcVerIdx := core.HighestSliceIndex(mcVersions, v.GameVersions)
// Choose "newest" version by largest ID
// Prefer higher indexes of mcVersions
if mcVerIdx > -1 && matchLoaderTypeFileInfo(packLoaders, v) && (mcVerIdx >= bestMcVer || v.ID > fileID) {
fileID = v.ID
fileInfoData = &v
fileName = v.FileName
bestMcVer = mcVerIdx
}
}
return false
// TODO: change to timestamp-based comparison??
// TODO: manage alpha/beta/release correctly, check update channel?
for _, v := range modInfoData.GameVersionLatestFiles {
mcVerIdx := slices.Index(cfMcVersions, v.GameVersion)
// Choose "newest" version by largest ID
// Prefer higher indexes of mcVersions
if mcVerIdx > -1 && matchLoaderType(packLoaders, v.Modloader) && (mcVerIdx >= bestMcVer || v.ID > fileID) {
fileID = v.ID
fileInfoData = nil // (no file info in GameVersionLatestFiles)
fileName = v.Name
bestMcVer = mcVerIdx
}
}
return
}
type cfUpdateData struct {
@@ -311,16 +324,20 @@ func (u cfUpdater) ParseUpdate(updateUnparsed map[string]interface{}) (interface
type cachedStateStore struct {
modInfo
hasFileInfo bool
fileID uint32
fileInfo modFileInfo
fileID uint32
fileInfo *modFileInfo
}
func (u cfUpdater) CheckUpdate(mods []core.Mod, mcVersion string, pack core.Pack) ([]core.UpdateCheck, error) {
func (u cfUpdater) CheckUpdate(mods []core.Mod, pack core.Pack) ([]core.UpdateCheck, error) {
results := make([]core.UpdateCheck, len(mods))
modIDs := make([]uint32, len(mods))
modInfos := make([]modInfo, len(mods))
mcVersions, err := pack.GetSupportedMCVersions()
if err != nil {
return nil, err
}
for i, v := range mods {
projectRaw, ok := v.GetParsedUpdateData("curseforge")
if !ok {
@@ -354,56 +371,19 @@ func (u cfUpdater) CheckUpdate(mods []core.Mod, mcVersion string, pack core.Pack
}
project := projectRaw.(cfUpdateData)
updateAvailable := false
fileID := project.FileID
fileInfoObtained := false
var fileInfoData modFileInfo
var fileName string
// For snapshots, curseforge doesn't put them in GameVersionLatestFiles
for _, v := range modInfos[i].LatestFiles {
// Choose "newest" version by largest ID
if matchGameVersions(mcVersion, v.GameVersions) && v.ID > fileID && matchLoaderTypeFileInfo(packLoaders, v) {
updateAvailable = true
fileID = v.ID
fileInfoData = v
fileInfoObtained = true
fileName = v.FileName
fileID, fileInfoData, fileName := findLatestFile(modInfos[i], mcVersions, packLoaders)
if fileID > project.FileID && fileID != 0 {
// Update available!
results[i] = core.UpdateCheck{
UpdateAvailable: true,
UpdateString: v.FileName + " -> " + fileName,
CachedState: cachedStateStore{modInfos[i], fileID, fileInfoData},
}
}
for _, file := range modInfos[i].GameVersionLatestFiles {
// TODO: change to timestamp-based comparison??
// TODO: manage alpha/beta/release correctly, check update channel?
// Choose "newest" version by largest ID
if matchGameVersion(mcVersion, file.GameVersion) && file.ID > fileID && matchLoaderType(packLoaders, file.Modloader) {
updateAvailable = true
fileID = file.ID
fileName = file.Name
fileInfoObtained = false // Make sure we get the file info again
}
}
if !updateAvailable {
} else {
// Could not find a file, too old, or up to date: no update available
results[i] = core.UpdateCheck{UpdateAvailable: false}
continue
}
// The API also provides some files inline, because that's efficient!
if !fileInfoObtained {
for _, file := range modInfos[i].LatestFiles {
if file.ID == fileID {
fileInfoObtained = true
fileInfoData = file
}
}
}
results[i] = core.UpdateCheck{
UpdateAvailable: true,
UpdateString: v.FileName + " -> " + fileName,
CachedState: cachedStateStore{modInfos[i], fileInfoObtained, fileID, fileInfoData},
}
}
return results, nil
}
@@ -413,8 +393,10 @@ func (u cfUpdater) DoUpdate(mods []*core.Mod, cachedState []interface{}) error {
for i, v := range mods {
modState := cachedState[i].(cachedStateStore)
fileInfoData := modState.fileInfo
if !modState.hasFileInfo {
var fileInfoData modFileInfo
if modState.fileInfo != nil {
fileInfoData = *modState.fileInfo
} else {
var err error
fileInfoData, err = cfDefaultClient.getFileInfo(modState.ID, modState.fileID)
if err != nil {