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Linter fixes (error handling, unused constants, raw strings)
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@@ -282,7 +282,9 @@ func getLatestVersion(projectID string, name string, pack core.Pack) (*modrinthA
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GameVersions: gameVersions,
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Loaders: loaders,
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})
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if err != nil {
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return nil, fmt.Errorf("failed to fetch latest version: %w", err)
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}
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if len(result) == 0 {
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// TODO: retry with datapack specified, to determine what the issue is? or just request all and filter afterwards
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return nil, errors.New("no valid versions found\nUse the acceptable-game-versions option to accept more game versions\nTo use datapacks, add a datapack loader mod and specify the datapack-folder option with the folder this mod loads datapacks from")
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