<!DOCTYPE html>
<html lang="en-us">
	<head>
		<meta charset="utf-8">
		<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
		<link rel="shortcut icon" type="image/x-icon" href="favicon.ico">
		<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
		<meta name="MobileOptimized" content="640"/>
		<meta name="HandheldFriendly" content="true"/>
		<title>Xash3D Emscripten Port</title>
		<style>
		  body {
			font-family: arial;
			margin: 0;
			padding: none;
			background-color: #555555;
			color: #f0b418;
		  }
		</style>
	</head>
	<body onerror=alert(event);>
		<div class="emscripten_border">
			<canvas style="display:none" class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
		</div>
		
		<div style="float:left;" id="status">Downloading...</div>

		<div style=width:100%><span id='controls'>
			<a class="glow"><span><input type="checkbox" id="resize">Resize canvas</span></a>
			<a class="glow"><span><input type="checkbox" id="pointerLock" checked>Lock/hide mouse pointer &nbsp;&nbsp;&nbsp;</span></a>
			<span><input type="button" value="Fullscreen" onclick="Module.requestFullscreen(document.getElementById('pointerLock').checked, document.getElementById('resize').checked)"></span>
		</span></div>

		<!-- <textarea id="output" rows="8"></textarea><div  id="asyncDialog" style="float:left"></div> -->

		<script type='text/javascript' lsrc='../init.js'></script>

		<script>
			// Causes the app to freeze. Maybe make async?
      function loadingDone() {
        (function() {
            // var memoryInitializer = 'xash.html.mem';
            var memoryInitializer = 'xash.html.mem' // not gonna cuz locateFile will handle it
            if (typeof Module['locateFile'] === 'function') {
              memoryInitializer = Module['locateFile'](memoryInitializer);
            } else if (Module['memoryInitializerPrefixURL']) {
              memoryInitializer = Module['memoryInitializerPrefixURL'] + memoryInitializer;
            }
            var xhr = Module['memoryInitializerRequest'] = new XMLHttpRequest();
            xhr.open('GET', memoryInitializer, true);
            xhr.responseType = 'arraybuffer';
            xhr.send(null);
          })();

          var script = document.createElement('script');
          // script.src = "xash.js";
          script.src = instance.import['xash.js'] // temp
          document.body.appendChild(script);
      }
		</script>

	</body>
</html>