ronin/scripts/modules/file.load.js
2017-01-19 09:27:16 -07:00

49 lines
1.4 KiB
JavaScript

function FileLoad(rune)
{
Module.call(this,rune);
this.parameters = [Filepath,Position,Rect];
this.active = function(cmd)
{
ronin.overlay.clear();
if(!cmd.filepath() && !cmd.value()){ return; }
var position = cmd.position() ? cmd.position() : new Position();
base_image = new Image();
base_image.src = cmd.filepath().path;
base_image.src += '?'+new Date().getTime();
base_image.crossOrigin = "Anonymous";
base_image.onload = function(){
var width = base_image.naturalWidth;
var height = base_image.naturalHeight;
if(cmd.rect()){
width = cmd.rect().width;
height = cmd.rect().height;
position.normalize(cmd.rect());
}
// Scale with only 1 unit
width = isNaN(width) && height > 0 ? (height*base_image.naturalWidth)/base_image.naturalHeight : width;
height = isNaN(height) && width > 0 ? (width*base_image.naturalHeight)/base_image.naturalWidth : height;
ronin.surface.context().drawImage(base_image, position.x, position.y, width, height);
}
}
this.passive = function(cmd)
{
if(!cmd.filepath() && !cmd.value()){ return; }
var position = cmd.position() ? cmd.position() : new Position();
if(position && cmd.rect()){
ronin.overlay.draw(position,cmd.rect());
}
else if(position){
ronin.overlay.draw(position);
}
}
}