ronin/scripts/ronin.canvas.js
2016-11-14 10:43:00 -08:00

38 lines
844 B
JavaScript

function Canvas(element)
{
Module.call(this);
this.element = element;
this.active = function(p)
{
if(p[0].indexOf("x") >= 0){
var rect = new Rect(p[0]);
this.resize(rect);
ronin.overlay.resize(rect);
}
if(p.length > 1 && p[1].indexOf("#") >= 0){
var color = new Color(p[1]);
console.log(color);
this.element.getContext('2d').beginPath();
this.element.getContext('2d').rect(0, 0, canvas.width, canvas.height);
this.element.getContext('2d').fillStyle = color.hex;
this.element.getContext('2d').fill();
}
}
this.passive = function(p)
{
console.log("TODO: Show guide");
}
//
this.resize = function(rect)
{
this.element.setAttribute('width',rect.width+"px");
this.element.setAttribute('height',rect.height+"px");
}
}