ronin/scripts/modules/surface.js
2016-12-21 08:48:21 -07:00

49 lines
1.0 KiB
JavaScript

function Surface(rune)
{
Module.call(this,rune);
this.element = null;
this.parameters = [Any];
this.active = function(cmd)
{
}
this.passive = function(cmd)
{
}
this.widget_cursor = function()
{
return "Drag";
}
// Cursor
this.drag_from = null;
this.mouse_down = function(position)
{
this.drag_from = ronin.position_in_window(position);
}
this.mouse_move = function(position)
{
if(this.drag_from === null){ return; }
position = ronin.position_in_window(position);
var offset_x = this.drag_from.x - position.x;
var offset_y = this.drag_from.y - position.y;
ronin.surface.element.style.left = ronin.surface.element.style.left ? parseInt(ronin.surface.element.style.left) - offset_x : offset_x;
ronin.surface.element.style.top = ronin.surface.element.style.top ? parseInt(ronin.surface.element.style.top) - offset_y : offset_y;
this.drag_from = new Position(position.x,position.y);
}
this.mouse_up = function(event)
{
this.drag_from = null;
}
}