ronin/sources/scripts/commander.js
2017-09-26 13:28:40 +13:00

50 lines
1.3 KiB
JavaScript

function Commander()
{
this.el = document.createElement('yu');
this.el.id = "commander";
this.input_el = document.createElement('input');
this.input_el.value = "";
this.install = function()
{
this.el.appendChild(this.input_el);
ronin.el.appendChild(this.el);
this.input_el.focus();
}
this.validate = function(query_str = ronin.commander.input_el.value)
{
var q = new Query(query_str);
if(!ronin.modules[q.module]){ console.log("Unknown module",q); return; }
// Update settings
for(setting_id in q.settings){
var setting_value = q.settings[setting_id];
if(!ronin.modules[q.module].settings[setting_id]){ console.log("Missing setting",setting_id); return; }
ronin.modules[q.module].settings[setting_id] = setting_value;
}
// Run methods
for(method_id in q.methods){
var method_param = q.methods[method_id];
if(!ronin.modules[q.module][method_id]){ console.log("Missing method",method_id); return; }
ronin.modules[q.module][method_id].run(method_param);
}
ronin.modules[q.module].routes = q.routes;
ronin.commander.input_el.value = "";
ronin.hint.update();
}
this.on_input = function(e)
{
ronin.hint.update();
}
this.blur = function()
{
this.input_el.blur();
}
}