ronin/scripts/core/cursor.js
2016-12-19 16:29:44 -07:00

41 lines
954 B
JavaScript

function Cursor()
{
this.mode = null;
this.position = new Position();
this.update = function(event)
{
if(event.ctrlKey === true){ this.set_mode(ronin.overlay); }
else if(event.altKey === true){ this.set_mode(ronin.canvas); }
else if(event.shiftKey === true){ this.set_mode(ronin.brush); }
else{ this.set_mode(ronin.brush); }
}
this.set_mode = function(mode)
{
if(this.mode == mode){ return; }
this.mode = mode;
document.body.setAttribute("class",this.mode.constructor.name);
ronin.widget.update();
}
this.mouse_down = function(position)
{
this.position = position;
this.mode.mouse_down(position);
ronin.widget.update();
}
this.mouse_move = function(position)
{
this.position = position;
this.mode.mouse_move(position);
}
this.mouse_up = function(position)
{
this.position = position;
this.mode.mouse_up(position);
ronin.widget.update();
}
}