ronin/scripts/ronin.canvas.js
2016-11-14 11:27:26 -08:00

37 lines
796 B
JavaScript

function Canvas(element)
{
Module.call(this);
this.element = element;
this.active = function(cmd)
{
if(cmd.rect()){
this.resize(cmd.rect());
ronin.overlay.resize(cmd.rect());
}
if(cmd.color()){
console.log(cmd.color());
this.element.getContext('2d').beginPath();
this.element.getContext('2d').rect(0, 0, canvas.width, canvas.height);
this.element.getContext('2d').fillStyle = cmd.color().hex;
this.element.getContext('2d').fill();
}
}
this.passive = function(cmd)
{
if(cmd.rect()){
ronin.overlay.show_guide(null,cmd.rect());
}
}
//
this.resize = function(rect)
{
this.element.setAttribute('width',rect.width+"px");
this.element.setAttribute('height',rect.height+"px");
}
}