ronin/scripts/filters/saturation.js
Devine Lu Linvega 407acccfe2 Added stencils
2016-12-28 18:29:51 -07:00

15 lines
499 B
JavaScript

Filter.prototype.filter_saturation = function(pixels = this.pixels(),p = null)
{
var d = pixels.data;
for (var i=0; i<d.length; i+=4) {
var r = d[i];
var g = d[i+1];
var b = d[i+2];
// CIE luminance for the RGB
// The human eye is bad at seeing red and blue, so we de-emphasize them.
var v = 0.2126*r + 0.7152*g + 0.0722*b;
d[i] = d[i+1] = d[i+2] = v
}
ronin.canvas.clear();
ronin.surface.context().putImageData(pixels, 0, 0, 0, 0, pixels.width, pixels.height);
}