ronin/scripts/pointer.js
2016-11-11 16:00:41 -08:00

24 lines
505 B
JavaScript

function Pointer()
{
this.position = new Position();
this.can_draw = false;
this.draw = function(e)
{
if(this.can_draw === false){return;}
var id = context.createImageData(1,1);
var d = id.data;
d[0] = 0;
d[1] = 0;
d[2] = 0;
d[3] = 255;
context.putImageData(id,e.clientX,e.clientY);
}
this.position = function()
{
var rect = canvas.getBoundingClientRect();
return new Position(evt.clientX - rect.left,evt.clientY - rect.top);
}
}