ronin/scripts/modules/canvas.js
2016-12-24 16:15:26 -07:00

36 lines
833 B
JavaScript

function Canvas(rune)
{
Module.call(this,rune);
this.parameters = [Rect,Position,Color,Bang];
// Cursor
this.move_from = null;
this.mouse_down = function(position)
{
this.move_from = ronin.position_in_window(position);
}
this.mouse_move = function(position)
{
if(this.move_from === null){ return; }
position = ronin.position_in_window(position);
var offset_x = this.move_from.x - position.x;
var offset_y = this.move_from.y - position.y;
this.context().globalCompositeOperation = "copy";
this.context().drawImage(this.context().canvas, -offset_x, -offset_y);
this.context().globalCompositeOperation = "source-over"
this.move_from = new Position(position.x,position.y);
}
this.mouse_up = function(event)
{
this.move_from = null;
}
}