ronin/scripts/modules/overlay.js
Devine Lu Linvega 46275d1c70 Various updates
2017-04-03 17:20:41 -10:00

219 lines
6.5 KiB
JavaScript

function Overlay(rune)
{
Module.call(this,rune);
this.parameters = [Position,Rect,Color];
this.color = new Color("#ffffff");
this.passive = function(cmd)
{
this.draw(cmd.position(),cmd.rect());
}
this.active = function(cmd)
{
if(cmd.bang()){ this.guides = []; }
if(cmd.color()){ this.color = cmd.color(); }
}
// draw
this.draw = function(position,rect)
{
this.clear();
if(!position){ position = new Position("0,0"); }
if(rect){
this.draw_rect(position,rect);
}
else if(position.x !== 0 && position.y !== 0){
this.draw_pointer(position);
}
else if(position.x !== 0 ){
this.draw_vertical_line(position);
}
else if(position.y !== 0 ){
this.draw_horizontal_line(position);
}
}
this.draw_rect = function(position,rect)
{
this.context().beginPath();
position.normalize(rect);
this.context().moveTo(position.x,position.y);
this.context().lineTo(position.x + rect.width,position.y);
this.context().lineTo(position.x + rect.width,position.y + rect.height);
this.context().lineTo(position.x,position.y + rect.height);
this.context().lineTo(position.x,position.y);
// Limits
this.context().moveTo(position.x + (rect.width/2),position.y-2);
this.context().lineTo(position.x + (rect.width/2),position.y+2);
this.context().moveTo(position.x + (rect.width/2),position.y + rect.height-2);
this.context().lineTo(position.x + (rect.width/2),position.y + rect.height+2);
this.context().moveTo(position.x + rect.width-2,position.y + (rect.height/2));
this.context().lineTo(position.x + rect.width+2,position.y + (rect.height/2));
this.context().moveTo(position.x+2,position.y + (rect.height/2));
this.context().lineTo(position.x-2,position.y + (rect.height/2));
// Center
this.context().moveTo(position.x + (rect.width/2) + 3,position.y + (rect.height/2));
this.context().lineTo(position.x + (rect.width/2) + 5,position.y + (rect.height/2));
this.context().moveTo(position.x + (rect.width/2) - 3,position.y + (rect.height/2));
this.context().lineTo(position.x + (rect.width/2) - 5,position.y + (rect.height/2));
this.context().moveTo(position.x + (rect.width/2),position.y + (rect.height/2) + 3);
this.context().lineTo(position.x + (rect.width/2),position.y + (rect.height/2) + 5);
this.context().moveTo(position.x + (rect.width/2),position.y + (rect.height/2) - 3);
this.context().lineTo(position.x + (rect.width/2),position.y + (rect.height/2) - 5);
this.context().lineCap="round";
this.context().lineWidth = 1;
this.context().strokeStyle = this.color.hex;
this.context().stroke();
this.context().closePath();
}
this.draw_pointer = function(position)
{
this.context().beginPath();
this.context().moveTo(position.x + 2,position.y);
this.context().lineTo(position.x + 5,position.y);
this.context().moveTo(position.x,position.y + 2);
this.context().lineTo(position.x,position.y + 5);
this.context().moveTo(position.x - 2,position.y);
this.context().lineTo(position.x - 5,position.y);
this.context().moveTo(position.x,position.y - 2);
this.context().lineTo(position.x,position.y - 5);
this.context().lineCap="round";
this.context().lineWidth = 1;
this.context().strokeStyle = this.color.hex;
this.context().stroke();
this.context().closePath();
}
this.draw_line = function(position,to)
{
this.context().beginPath();
this.context().moveTo(position.x,position.y);
this.context().lineTo(to.x,to.y);
this.context().lineCap="round";
this.context().lineWidth = 1;
this.context().strokeStyle = this.color.hex;
this.context().stroke();
this.context().closePath();
}
this.draw_circle = function(position,radius = 5)
{
this.context().beginPath();
this.context().arc(position.x, position.y, radius, 0, 2 * Math.PI, false);
this.context().lineWidth = 1;
this.context().strokeStyle = "white";
this.context().stroke();
this.context().closePath();
}
this.draw_cross = function(position,radius = 5)
{
this.context().beginPath();
this.context().moveTo(position.x+(radius-2),position.y);
this.context().lineTo(position.x+radius,position.y);
this.context().moveTo(position.x-(radius-2),position.y);
this.context().lineTo(position.x-radius,position.y);
this.context().moveTo(position.x,position.y+(radius-2));
this.context().lineTo(position.x,position.y+radius);
this.context().moveTo(position.x,position.y-(radius-2));
this.context().lineTo(position.x,position.y-radius);
this.context().lineCap="round";
this.context().lineWidth = 1;
this.context().strokeStyle = this.color.hex;
this.context().stroke();
this.context().closePath();
}
this.draw_vertical_line = function(position)
{
this.context().beginPath();
this.context().moveTo(position.x,0);
this.context().lineTo(position.x,this.element.height);
this.context().lineCap="round";
this.context().lineWidth = 1;
this.context().strokeStyle = this.color.hex;
this.context().stroke();
this.context().closePath();
}
this.draw_horizontal_line = function(position)
{
this.context().beginPath();
this.context().moveTo(0,position.y);
this.context().lineTo(this.element.width,position.y);
this.context().lineCap="round";
this.context().lineWidth = 1;
this.context().strokeStyle = this.color.hex;
this.context().stroke();
this.context().closePath();
}
// Cursor
this.live_draw_from = null;
this.mouse_down = function(position)
{
ronin.overlay.clear();
ronin.overlay.draw_pointer(position);
this.live_draw_from = position;
ronin.terminal.input_element.value = "| "+this.live_draw_from.render();
}
this.mouse_move = function(position)
{
if(this.live_draw_from === null){ return; }
ronin.overlay.clear();
var rect = new Rect();
rect.width = position.x - this.live_draw_from.x;
rect.height = position.y - this.live_draw_from.y;
ronin.overlay.draw_rect(this.live_draw_from,rect);
ronin.terminal.input_element.value = "| "+this.live_draw_from.render()+" "+rect.render();
ronin.terminal.update_hint();
}
this.mouse_up = function(position)
{
this.live_draw_from = null;
ronin.terminal.input_element.focus();
}
// Widget
this.widget_cursor = function()
{
return "Guide";
}
this.key_escape = function()
{
if(this.layer){ this.layer.remove(this); }
}
}