function Cursor(rune) { Module.call(this,rune); this.settings = {}; this.mode = null; this.position = new Position(); this.passive = function(cmd) { if(!this.layer){ this.create_layer(); } } this.active = function(cmd) { } this.draw_pointer_arrow = function(position,size = 1) { if(!this.layer){ this.create_layer(); } this.pointer_last = this.pointer_last ? this.pointer_last : position; this.layer.context().beginPath(); this.layer.context().moveTo(position.x,position.y); this.layer.context().lineTo(position.x + 5,position.y); this.layer.context().moveTo(position.x,position.y); this.layer.context().lineTo(position.x,position.y + 5); this.layer.context().lineCap="round"; this.layer.context().lineWidth = 1; this.layer.context().strokeStyle = "white"; this.layer.context().stroke(); this.layer.context().closePath(); this.pointer_last = position; } this.draw_pointer_circle = function(position,size = 1) { if(!this.layer){ this.create_layer(); } this.pointer_last = this.pointer_last ? this.pointer_last : position; this.layer.context().beginPath(); this.layer.context().moveTo(this.pointer_last.x,this.pointer_last.y); this.layer.context().lineTo(position.x,position.y); this.layer.context().lineCap="round"; this.layer.context().lineWidth = 1; this.layer.context().strokeStyle = "white"; this.layer.context().stroke(); this.layer.context().closePath(); this.layer.context().beginPath(); this.layer.context().arc(position.x, position.y, size+1, 0, 2 * Math.PI, false); this.layer.context().lineWidth = 1; this.layer.context().strokeStyle = "white"; this.layer.context().stroke(); this.layer.context().closePath(); this.pointer_last = position; } this.draw_pointer_drag = function(position) { if(!this.layer){ this.create_layer(); } this.pointer_last = this.pointer_last ? this.pointer_last : position; this.layer.context().beginPath(); this.layer.context().moveTo(position.x,position.y - 3); this.layer.context().lineTo(position.x,position.y + 3); this.layer.context().moveTo(position.x - 2,position.y - 3); this.layer.context().lineTo(position.x - 2,position.y + 3); this.layer.context().moveTo(position.x + 2,position.y - 3); this.layer.context().lineTo(position.x + 2,position.y + 3); this.layer.context().lineCap="round"; this.layer.context().lineWidth = 1; this.layer.context().strokeStyle = "white"; this.layer.context().stroke(); this.layer.context().closePath(); this.pointer_last = position; } this.draw_pointer = function(position,size = 1) { if(!this.layer){ this.create_layer(); } this.pointer_last = this.pointer_last ? this.pointer_last : position; this.layer.context().beginPath(); this.layer.context().moveTo(this.pointer_last.x,this.pointer_last.y); this.layer.context().lineTo(position.x,position.y); this.layer.context().lineCap="round"; this.layer.context().lineWidth = 1; this.layer.context().strokeStyle = "white"; this.layer.context().stroke(); this.layer.context().closePath(); this.layer.context().beginPath(); this.layer.context().arc(position.x, position.y, 0.5, 0, 2 * Math.PI, false); this.layer.context().fillStyle = 'white'; this.layer.context().fill(); this.layer.context().closePath(); this.layer.context().beginPath(); this.layer.context().moveTo(position.x + 2,position.y); this.layer.context().lineTo(position.x + 5,position.y); this.layer.context().moveTo(position.x,position.y + 2); this.layer.context().lineTo(position.x,position.y + 5); this.layer.context().moveTo(position.x - 2,position.y); this.layer.context().lineTo(position.x - 5,position.y); this.layer.context().moveTo(position.x,position.y - 2); this.layer.context().lineTo(position.x,position.y - 5); this.layer.context().lineCap="round"; this.layer.context().lineWidth = 1; this.layer.context().strokeStyle = "white"; this.layer.context().stroke(); this.layer.context().closePath(); this.pointer_last = position; } this.update = function(event) { if(ronin.module){ this.set_mode(ronin.module); } else if(event.altKey == true && event.shiftKey == true){ this.set_mode(ronin.surface.active_layer); } else if(event.altKey == true){ this.set_mode(ronin.default); } else{ this.set_mode(ronin.brush); } } this.set_mode = function(mode) { if(this.mode == mode){ return; } this.mode = mode; document.body.setAttribute("class",this.mode.constructor.name); } this.mouse_down = function(position) { if(this.layer){ this.layer.clear(); } this.position = position; if(this.mode.constructor.name != Cursor.name){ this.mode.mouse_from = position; this.mode.mouse_held = true; this.mode.mouse_down(position); } } this.mouse_move = function(position) { if(!this.layer){ this.create_layer(); } this.layer.clear(); if(this.mode){this.mode.mouse_pointer(position);} else{ this.mouse_pointer(position);} if(this.mode.mouse_from == null){ return; } this.position = position; var rect = new Rect(); rect.width = this.position.x - this.mode.mouse_from.x; rect.height = this.position.y - this.mode.mouse_from.y; if(this.mode.constructor.name != Cursor.name){ this.mode.mouse_move(position,rect); this.mode.mouse_prev = position; } } this.mouse_up = function(position) { this.position = position; var rect = new Rect(); rect.width = this.position.x - this.mode.mouse_from.x; rect.height = this.position.y - this.mode.mouse_from.y; if(this.mode.constructor.name != Cursor.name){ this.mode.mouse_up(position,rect); this.mode.mouse_held = false; } ronin.terminal.input_element.focus(); this.mode.mouse_from = null; } }