function Surface (ronin) { this.el = document.createElement('canvas') this.el.id = 'surface' this.ratio = window.devicePixelRatio this.context = this.el.getContext('2d') this.guides = [] this.install = function (host) { host.appendChild(this.el) window.addEventListener('resize', (e) => { this.onResize() }, false) } this.start = function () { this.maximize() console.log('Surface', `Ratio:${this.ratio}`) } this.update = function () { for (const id in this.guides) { // this.drawRect(this.guides[id]) } } this.stroke = (rect, width, color) => { this.context.beginPath() this.context.moveTo(rect.x, rect.y) this.context.lineTo(rect.x + rect.w, rect.y) this.context.lineTo(rect.x + rect.w, rect.y + rect.h) this.context.lineTo(rect.x, rect.y + rect.h) this.context.lineTo(rect.x, rect.y) this.context.lineWidth = width this.context.strokeStyle = color this.context.stroke() this.context.closePath() } this.fill = (rect, width, color) => { this.context.beginPath() this.context.moveTo(rect.x, rect.y) this.context.lineTo(rect.x + rect.w, rect.y) this.context.lineTo(rect.x + rect.w, rect.y + rect.h) this.context.lineTo(rect.x, rect.y + rect.h) this.context.lineTo(rect.x, rect.y) this.context.lineWidth = width this.context.fillStyle = color this.context.fill() this.context.closePath() } this.clear = function (rect) { this.context.clearRect(rect.x, rect.y, rect.w, rect.h) } this.addGuide = function (rect) { this.guides.push(rect) this.update() } this.resize = function (size) { this.el.width = size.w this.el.height = size.h this.el.style.width = size.w + 'px' this.el.style.height = size.h + 'px' } this.maximize = function () { this.resize(this.getRect()) } this.onResize = function () { this.maximize() } this.getRect = function () { return { x: 0, y: 0, w: Math.floor(window.innerWidth / 2) - 15, h: Math.floor(window.innerHeight) - 30 } } }