function Module(rune)
{
this.name = this.constructor.name.toLowerCase();
this.rune = rune;
this.element = null;
this.settings = {};
this.methods = {};
this.layer = null;
this.docs = "Missing documentation.";
this.install = function()
{
}
this.context = function()
{
return this.get_layer().context();
}
this.create_layer = function()
{
this.layer = new Layer(this.constructor.name+".Preview",this);
this.layer.element.setAttribute("style","z-index:7000");
ronin.frame.add_layer(this.layer);
}
this.get_layer = function(is_blinking = false)
{
if(!this.layer){ this.create_layer(); this.layer.is_blinking = is_blinking }
return this.layer;
}
this.update_setting = function(name,value)
{
this.settings[name] = value.content.join(" ");
return 1, "ok";
}
this.add_method = function(method)
{
method.host = this;
this.methods[method.name] = method;
}
this.hint = function(method)
{
var html = "";
if(method){
html += method.hint();
}
else{
for(id in this.methods){
html += "."+this.methods[id].name+" ";
}
for(id in this.settings){
html += ":"+id+" ";
}
}
return html;
}
this.pad = function(input)
{
var s = "";
for (i = 0; i < input.length+1; i++){
s += "_";
}
return ""+s+"";
}
this.widget = function()
{
return "";
}
// Mouse
this.mouse_mode = function()
{
return null;
}
this.mouse_pointer = function(position)
{
return ronin.cursor.draw_pointer_arrow(position);
}
this.mouse_from = null;
this.mouse_held = null;
this.mouse_prev = null;
this.mouse_down = function(position)
{
}
this.mouse_move = function(position,rect)
{
}
this.mouse_up = function(position,rect)
{
}
// Keyboard
this.key_escape = function()
{
}
this.key_delete = function()
{
}
this.key_arrow_up = function()
{
ronin.frame.layer_up();
}
this.key_arrow_down = function()
{
ronin.frame.layer_down();
}
this.key_arrow_left = function()
{
}
this.key_arrow_right = function()
{
}
}