function Module(rune) { this.name = this.constructor.name.toLowerCase(); this.rune = rune; this.element = null; this.settings = {}; this.methods = {}; this.layer = null; this.docs = "Missing documentation."; this.install = function() { } this.context = function() { return this.get_layer().context(); } this.create_layer = function() { this.layer = new Layer(this.constructor.name+".Preview",this); this.layer.element.setAttribute("style","z-index:7000"); ronin.frame.add_layer(this.layer); } this.get_layer = function(is_blinking = false) { if(!this.layer){ this.create_layer(); this.layer.is_blinking = is_blinking } return this.layer; } this.update_setting = function(name,value) { this.settings[name] = value.content.join(" "); return 1, "ok"; } this.add_method = function(method) { method.host = this; this.methods[method.name] = method; } this.hint = function(method) { var html = ""; if(method){ html += method.hint(); } else{ for(id in this.methods){ html += "."+this.methods[id].name+" "; } for(id in this.settings){ html += ":"+id+" "; } } return html; } this.pad = function(input) { var s = ""; for (i = 0; i < input.length+1; i++){ s += "_"; } return ""+s+""; } this.widget = function() { return ""; } // Mouse this.mouse_mode = function() { return null; } this.mouse_pointer = function(position) { return ronin.cursor.draw_pointer_arrow(position); } this.mouse_from = null; this.mouse_held = null; this.mouse_prev = null; this.mouse_down = function(position) { } this.mouse_move = function(position,rect) { } this.mouse_up = function(position,rect) { } // Keyboard this.key_escape = function() { } this.key_delete = function() { } this.key_arrow_up = function() { ronin.frame.layer_up(); } this.key_arrow_down = function() { ronin.frame.layer_down(); } this.key_arrow_left = function() { } this.key_arrow_right = function() { } }