Searching 62 files for "canvas.con" /Users/VillaMoirai/Github/Hundred Rabbits/Ronin/scripts/modules/brush.pointer.js: 26 this.distance += position.distance_to(this.position_prev); 27 28: ronin.canvas.context().beginPath(); 29 30: ronin.canvas.context().globalCompositeOperation="source-over"; 31: ronin.canvas.context().moveTo(this.position_prev.x,this.position_prev.y); 32: ronin.canvas.context().lineTo(position.x,position.y); 33: ronin.canvas.context().lineCap="round"; 34: ronin.canvas.context().lineWidth = this.thickness(); 35: ronin.canvas.context().strokeStyle = ronin.brush.color.rgba(); 36: ronin.canvas.context().stroke(); 37: ronin.canvas.context().closePath(); 38 39 this.position_prev = position; /Users/VillaMoirai/Github/Hundred Rabbits/Ronin/scripts/modules/eraser.js: 19 this.distance += position.distance_to(this.position_prev); 20 21: ronin.canvas.context().beginPath(); 22: ronin.canvas.context().globalCompositeOperation="destination-out"; 23: ronin.canvas.context().moveTo(this.position_prev.x,this.position_prev.y); 24: ronin.canvas.context().lineTo(position.x,position.y); 25: ronin.canvas.context().lineCap="round"; 26: ronin.canvas.context().lineWidth = 10; 27: ronin.canvas.context().strokeStyle = new Color("#ff0000").rgba(); 28: ronin.canvas.context().stroke(); 29: ronin.canvas.context().closePath(); 30 31 this.position_prev = position; /Users/VillaMoirai/Github/Hundred Rabbits/Ronin/scripts/modules/eye.js: 20 this.color_picker = function(position) 21 { 22: var imgData = ronin.canvas.context().getImageData(position.x, position.y, 1, 1).data; 23 var c = new Color(); 24 commander.show(); /Users/VillaMoirai/Github/Hundred Rabbits/Ronin/scripts/modules/file.load.js: 30 height = isNaN(height) && width > 0 ? (width*base_image.naturalHeight)/base_image.naturalWidth : height; 31 32: ronin.canvas.context().drawImage(base_image, position.x, position.y, width, height); 33 } 34 } /Users/VillaMoirai/Github/Hundred Rabbits/Ronin/scripts/modules/filter.balance.js: 43 44 ronin.canvas.clear(); 45: ronin.canvas.context().putImageData(pixels, 0, 0, 0, 0, pixels.width, pixels.height); 46 } /Users/VillaMoirai/Github/Hundred Rabbits/Ronin/scripts/modules/filter.chromatic.js: 35 } 36 ronin.canvas.clear(); 37: ronin.canvas.context().putImageData(output, 0, 0, 0, 0, pixels.width, pixels.height); 38 } 39 /Users/VillaMoirai/Github/Hundred Rabbits/Ronin/scripts/modules/filter.eval.js: 23 24 ronin.canvas.clear(); 25: ronin.canvas.context().putImageData(pixels, 0, 0, 0, 0, pixels.width, pixels.height); 26 console.log("done."); 27 } /Users/VillaMoirai/Github/Hundred Rabbits/Ronin/scripts/modules/filter.js: 69 this.pixels = function() 70 { 71: return ronin.canvas.context().getImageData(0,0,ronin.canvas.element.width,ronin.canvas.element.height); 72 } 73 } /Users/VillaMoirai/Github/Hundred Rabbits/Ronin/scripts/modules/filter.offset.js: 16 } 17 ronin.canvas.clear(); 18: ronin.canvas.context().putImageData(pixels, 0, 0, 0, 0, pixels.width, pixels.height); 19 } 20 /Users/VillaMoirai/Github/Hundred Rabbits/Ronin/scripts/modules/filter.saturation.js: 12 } 13 ronin.canvas.clear(); 14: ronin.canvas.context().putImageData(pixels, 0, 0, 0, 0, pixels.width, pixels.height); 15 } /Users/VillaMoirai/Github/Hundred Rabbits/Ronin/scripts/modules/stroke.js: 49 this.draw = function(pos1,pos2) 50 { 51: ronin.canvas.context().beginPath(); 52: ronin.canvas.context().moveTo(pos1.x,pos1.y); 53: ronin.canvas.context().lineTo(pos2.x,pos2.y); 54: ronin.canvas.context().lineCap="round"; 55: ronin.canvas.context().lineWidth = 1; 56: ronin.canvas.context().strokeStyle = new Color("#ff0000").rgba(); 57: ronin.canvas.context().stroke(); 58: ronin.canvas.context().closePath(); 59 } 60 /Users/VillaMoirai/Github/Hundred Rabbits/Ronin/scripts/modules/surface.layer.js: 23 24 if(!position){ position = new Position("0,0");} 25: ronin.canvas.context().drawImage(base_image, -position.x, -position.y, pixels_rect.width, pixels_rect.height); 26: ronin.canvas.context().scale(2,2); 27 } 28 } /Users/VillaMoirai/Github/Hundred Rabbits/Ronin/scripts/modules/vector.js: 19 { 20 ronin.overlay.clear(); 21: ronin.canvas.context().lineCap="round"; 22: ronin.canvas.context().lineWidth = ronin.brush.size; 23: ronin.canvas.context().strokeStyle = ronin.brush.color.rgba(); 24: ronin.canvas.context().stroke(new Path2D(cmd.content.join(" "))); 25 } 26 40 matches across 13 files