function Render(rune) { Module.call(this,rune); this.parameters = [Any]; this.collection = {}; this.collection["rotate"] = new Filter_Rotate(); this.collection["balance"] = new Filter_Balance(); this.collection["saturation"] = new Filter_Saturation(); this.collection["stencil"] = new Filter_Stencil(); this.collection["invert"] = new Filter_Invert(); this.collection["chromatic"] = new Filter_Chromatic(); this.active = function(cmd) { if(!this.layer){ this.create_layer(); } var name = cmd.content[0]; if(!this.collection[name]){ return; } return this.collection[name].render(cmd); } this.passive = function(cmd) { if(!this.layer){ this.create_layer(); } var name = cmd.content[0]; if(!this.collection[name]){ return; } return this.collection[name].preview(cmd); } this.hint = function(cmd) { var input = cmd.content.join(" ").trim().split(" ")[0]; var s = this.pad(cmd.content.join(" ")); if(this.collection[input]){ for (i = 0; i < this.collection[input].parameters.length; i++) { s += this.collection[input].parameters[i].name+" "; } } else{ for (var key in this.collection){ s += key+" "; } } return s; } }