function Magnet(rune) { Module.call(this,rune); this.settings = {"grid" : new Rect("1x1"), "marker": new Position("4,4"), "reset" : new Bang()}; this.add_method(new Method("grid",["rect","position"])); this.grid = function(params,preview = false) { if(!params.rect()){ return; } if(!this.layer){ this.create_layer(); } this.layer.clear(); this.draw_grid(params.rect(),params.position()); if(preview == false){ this.settings["grid"] = params.rect(); this.settings["market"] = params.position(); } } this.draw_grid = function(rect,grid) { if(!rect){ rect = new Rect("20x20"); } if(!grid){ grid = new Position("4,4"); } if(rect.width < 5 || rect.height < 5){ return; } var horizontal = ronin.frame.settings["size"].width/rect.width; var vertical = ronin.frame.settings["size"].height/rect.height; for (var x = 1; x < horizontal; x++) { for (var y = 1; y < vertical; y++) { var dot_position = new Position(x * rect.width, y * rect.height); var size = 0.5; if(grid && x % grid.x == 0 && y % grid.y == 0){ size = 1; } this.draw_marker(dot_position,size); } } } this.draw_helper = function(position) { if(this.settings["grid"].width < 5 || this.settings["grid"].height < 5){ return; } var magnetized = this.magnetic_position(position); this.context().beginPath(); this.context().arc(magnetized.x, magnetized.y, 4, 0, 2 * Math.PI, false); this.context().strokeStyle = 'white'; this.context().stroke(); this.context().closePath(); } this.draw_marker = function(position,size = 0.5) { this.context().beginPath(); this.context().arc(position.x, position.y, size, 0, 2 * Math.PI, false); this.context().fillStyle = 'white'; this.context().fill(); this.context().closePath(); } this.magnetic_position = function(position) { var x = parseInt(position.x / this.settings["grid"].width) * this.settings["grid"].width; var y = parseInt(position.y / this.settings["grid"].width) * this.settings["grid"].width; return new Position(x,y); } this.update_mouse = function(position) { if(this.settings["grid"].width > 4 || this.settings["grid"].height > 4){ if(!this.layer){ this.create_layer(); } this.layer.clear(); this.draw_helper(position); this.draw_grid(this.settings["grid"],this.settings["marker"]); } return this.magnetic_position(position); } this.key_escape = function() { if(this.layer){ this.layer.remove(this); } } }