function Overlay(rune) { Module.call(this,rune); this.parameters = [Position,Rect]; // Module this.passive = function(cmd) { this.draw(cmd.position(),cmd.rect()); } this.active = function(cmd) { if(cmd.bang()){ this.guides = []; } } // draw this.draw = function(position,rect) { this.clear(); if(!position){ position = new Position("0,0"); } if(rect){ this.draw_rect(position,rect); } else if(position.x !== 0 && position.y !== 0){ this.draw_pointer(position); } else if(position.x !== 0 ){ this.draw_vertical_line(position); } else if(position.y !== 0 ){ this.draw_horizontal_line(position); } } this.draw_rect = function(position,rect) { this.context().beginPath(); position.normalize(rect); this.context().moveTo(position.x,position.y); this.context().lineTo(position.x + rect.width,position.y); this.context().lineTo(position.x + rect.width,position.y + rect.height); this.context().lineTo(position.x,position.y + rect.height); this.context().lineTo(position.x,position.y); this.context().lineCap="round"; this.context().lineWidth = 1; this.context().strokeStyle = "#ff0000"; this.context().stroke(); this.context().closePath(); } this.draw_pointer = function(position) { this.context().beginPath(); this.context().moveTo(position.x,position.y); this.context().lineTo(position.x + 10,position.y); this.context().lineTo(position.x,position.y + 10); this.context().lineTo(position.x,position.y); this.context().lineCap="round"; this.context().lineWidth = 1; this.context().strokeStyle = "#ff0000"; this.context().stroke(); this.context().closePath(); } this.draw_vertical_line = function(position) { this.context().beginPath(); this.context().moveTo(position.x,0); this.context().lineTo(position.x,this.element.height); this.context().lineCap="round"; this.context().lineWidth = 1; this.context().strokeStyle = "#ff0000"; this.context().stroke(); this.context().closePath(); } this.draw_horizontal_line = function(position) { this.context().beginPath(); this.context().moveTo(0,position.y); this.context().lineTo(this.element.width,position.y); this.context().lineCap="round"; this.context().lineWidth = 1; this.context().strokeStyle = "#ff0000"; this.context().stroke(); this.context().closePath(); } this.resize = function(rect) { this.element.width = rect.width * 2; this.element.height = rect.height * 2; this.element.style.left = (window.innerWidth/2)-(rect.width/2); this.element.style.top = (window.innerHeight/2)-(rect.height/2); this.element.style.width = rect.width+"px"; this.element.style.height = rect.height+"px"; this.context().scale(2,2); } this.context = function() { return this.element.getContext('2d'); } this.clear = function() { this.context().clearRect(0, 0, ronin.surface.size.width, ronin.surface.size.height); } // Cursor this.live_draw_from = null; this.mouse_down = function(position) { ronin.overlay.clear(); ronin.overlay.draw_pointer(position); this.live_draw_from = position; commander.show(); commander.element_input.focus(); commander.element_input.value = "| "+this.live_draw_from.render(); } this.mouse_move = function(position) { if(this.live_draw_from === null){ return; } ronin.overlay.clear(); var rect = new Rect(); rect.width = position.x - this.live_draw_from.x; rect.height = position.y - this.live_draw_from.y; ronin.overlay.draw_rect(this.live_draw_from,rect); commander.element_input.value = "| "+this.live_draw_from.render()+" "+rect.render(); } this.mouse_up = function(position) { this.live_draw_from = null; commander.element_input.focus(); } // Widget this.widget_cursor = function() { return "Guide"; } }