(frame) and (theme) are now interpreted on run()
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@ -54,7 +54,6 @@ Ronin helpers are keywords that facilitates adding coordinates from the canvas i
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- `(svg x y d)` Returns a svg shape.
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- `(color r g b ~a)` Returns a color object.
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- `(hsl h s l ~a)` returns a HSL color object
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- `(frame)` Returns a rect of the frame.
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- `(resize ~w)` Resizes the canvas to target w and h, returns the rect.
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- `(rescale ~w ~h)` Rescales the canvas to target ratio of w and h, returns the rect.
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- `(crop ~rect)` Crop canvas to rect.
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@ -134,7 +134,7 @@ In the previous example, we used the `(clear)` function, which clears the canvas
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```lisp
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(clear)
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(fill
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(frame) "red")
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frame "red")
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(clear
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(rect 100 100 300 300))
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```
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@ -155,7 +155,7 @@ First let's open an image, ideally one in color, and change every pixel of a sel
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### saturation
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In the previous example, we increased the saturation of a region of the image, to desaturate an entire image, you can simply omit the `(frame)` which will select the entire canvas, and set the pixel filter to `saturation` and the value to `0.5`(50% saturation):
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In the previous example, we increased the saturation of a region of the image, to desaturate an entire image, you can simply omit the `(rect)` which will select the entire canvas, and set the pixel filter to `saturation` and the value to `0.5`(50% saturation):
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```lisp
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(open $path)
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@ -268,11 +268,15 @@ function Commander (ronin) {
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// Splash
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this.splash = `; welcome to ronin
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; v2.29
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; v2.30
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(clear)
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(def logo-path "M60,60 L195,60 A45,45 0 0,1 240,105 A45,45 0 0,1 195,150 L60,150 M195,150 A45,45 0 0,1 240,195 L240,240 ")
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(def pos-x
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(mul frame:c 0.25))
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(def pos-y
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(sub frame:m 150))
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(stroke
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(svg 185 180 logo-path) "white" 5)`
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(svg pos-x pos-y logo-path) theme:b_high 5)`
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String.prototype.insert = function (s, i) { return [this.slice(0, i), `${s}`, this.slice(i)].join('') }
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}
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@ -71,7 +71,8 @@ function Library (ronin) {
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this.color = (r, g, b, a = 1) => { // Returns a color object.
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const hex = '#' + ('0' + parseInt(r, 10).toString(16)).slice(-2) + ('0' + parseInt(g, 10).toString(16)).slice(-2) + ('0' + parseInt(b, 10).toString(16)).slice(-2)
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return { r, g, b, a, hex, toString: () => { return `rgba(${r},${g},${b},${a})` }, 0: r, 1: g, 2: b, 3: a, f: [r / 255, g / 255, b / 255, a] }
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const rgba = `rgba(${r},${g},${b},${a})`
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return { r, g, b, a, hex, rgba, toString: () => { return rgba }, 0: r, 1: g, 2: b, 3: a, f: [r / 255, g / 255, b / 255, a] }
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}
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this.hsl = (h, s, l, a = 1) => { // returns a HSL color object
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@ -80,12 +81,8 @@ function Library (ronin) {
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// Frame
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this.frame = () => { // Returns a rect of the frame.
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return ronin.surface.getFrame()
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}
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this.resize = async (w = ronin.surface.bounds().w, h = ronin.surface.bounds().h, fit = true) => { // Resizes the canvas to target w and h, returns the rect.
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if (w === this.frame().w && h === this.frame().h) { return }
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if (w === this['get-frame']().w && h === this['get-frame']().h) { return }
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const rect = { x: 0, y: 0, w, h }
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const a = document.createElement('img')
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const b = document.createElement('img')
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@ -96,7 +93,7 @@ function Library (ronin) {
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}
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this.rescale = async (w = 1, h = 1) => { // Rescales the canvas to target ratio of w and h, returns the rect.
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const rect = { x: 0, y: 0, w: this.frame().w * w, h: this.frame().h * h }
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const rect = { x: 0, y: 0, w: this['get-frame']().w * w, h: this['get-frame']().h * h }
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const a = document.createElement('img')
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const b = document.createElement('img')
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a.src = ronin.surface.el.toDataURL()
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@ -105,19 +102,19 @@ function Library (ronin) {
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return ronin.surface.draw(b, rect)
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}
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this.crop = async (rect = this.frame()) => { // Crop canvas to rect.
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this.crop = async (rect = this['get-frame']()) => { // Crop canvas to rect.
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return ronin.surface.crop(rect)
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}
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this.copy = async (rect = this.frame()) => { // Copy a section of the canvas.
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this.copy = async (rect = this['get-frame']()) => { // Copy a section of the canvas.
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return ronin.surface.copy(rect)
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}
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this.paste = async (copy, rect = this.frame()) => { // Paste a section of the canvas.
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this.paste = async (copy, rect = this['get-frame']()) => { // Paste a section of the canvas.
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return ronin.surface.paste(copy, rect)
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}
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this.drag = (rect = this.frame(), line = this.line()) => { // Drag a part of the canvas.
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this.drag = (rect = this['get-frame'](), line = this.line()) => { // Drag a part of the canvas.
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const pos = { x: line.b.x - line.a.x, y: line.b.y - line.a.y }
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const crop = ronin.surface.copy(rect)
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ronin.surface.clear(rect)
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@ -134,7 +131,7 @@ function Library (ronin) {
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ronin.surface.context.drawImage(this.copy(a), b.x, b.y, b.w, b.h)
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}
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this.pick = (shape = this.frame()) => { // Returns the color of a pixel at pos, or of the average of the pixels in rect.
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this.pick = (shape = this['get-frame']()) => { // Returns the color of a pixel at pos, or of the average of the pixels in rect.
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const rect = shape.w && shape.h ? shape : this.rect(shape.x, shape.y, 1, 1)
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const img = ronin.surface.context.getImageData(rect.x, rect.y, rect.w, rect.h)
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const sum = [0, 0, 0]
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@ -184,12 +181,12 @@ function Library (ronin) {
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return shape
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}
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this.fill = (rect = this.frame(), color) => { // Fills a shape.
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this.fill = (rect = this['get-frame'](), color) => { // Fills a shape.
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ronin.surface.fill(rect, color)
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return rect
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}
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this.clear = (rect = this.frame()) => { // Clears a rect.
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this.clear = (rect = this['get-frame']()) => { // Clears a rect.
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ronin.surface.clearGuide(rect)
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ronin.surface.clear(rect)
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return rect
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@ -210,7 +207,7 @@ function Library (ronin) {
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// Pixels
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this.pixels = async (fn, q = 1, rect = this.frame()) => {
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this.pixels = async (fn, q = 1, rect = this['get-frame']()) => {
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if (!fn) { console.warn('Unknown function'); return rect }
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const img = ronin.surface.context.getImageData(rect.x, rect.y, rect.w, rect.h)
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for (let i = 0, loop = img.data.length; i < loop; i += 4) {
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@ -473,7 +470,7 @@ function Library (ronin) {
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// Convolve
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this.convolve = (kernel, rect = this.frame()) => {
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this.convolve = (kernel, rect = this['get-frame']()) => {
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const sigma = kernel.flat().reduce((a, x) => (a + x))
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const kw = kernel[0].length; const kh = kernel.length
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const img = ronin.surface.context.getImageData(rect.x, rect.y, rect.w, rect.h)
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@ -589,5 +586,11 @@ function Library (ronin) {
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// Accessors
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this.theme = ronin.theme.active // Get theme values.
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this['get-theme'] = () => { // Get theme values.
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return ronin.theme.active
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}
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this['get-frame'] = () => { // Get theme values.
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return ronin.surface.getFrame()
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}
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}
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@ -183,7 +183,6 @@ function Lisp (lib = {}) {
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}
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this.run = async function (input) {
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return interpret(this.parse(`(
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${input})`))
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return interpret(this.parse(`((def theme (get-theme))(def frame (get-frame))(${input}))`))
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}
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}
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@ -5,9 +5,9 @@ function Ronin () {
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f_med: '#999',
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f_low: '#444',
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f_inv: '#000',
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b_high: '#72dec2',
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b_med: '#888',
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b_low: '#aaa',
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b_high: '#ffffff',
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b_med: '#72dec2',
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b_low: '#aaaaaa',
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b_inv: '#ffb545'
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}
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@ -21,6 +21,8 @@ function Surface (ronin) {
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this._guide.addEventListener('keydown', ronin.onKeyDown, false)
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this._guide.addEventListener('keyup', ronin.onKeyUp, false)
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this._guide.addEventListener('keypress', ronin.onKeyPress, false)
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this.frame = this.getFrame()
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}
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this.start = function () {
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@ -33,7 +35,7 @@ function Surface (ronin) {
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context.beginPath()
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this.trace(shape, context)
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context.lineWidth = width
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context.strokeStyle = color.hex ? color.hex : color
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context.strokeStyle = color.rgba ? color.rgba : color
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if (isText(shape)) {
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context.textAlign = shape.a
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context.font = `${shape.p}px ${shape.f}`
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@ -54,7 +56,7 @@ function Surface (ronin) {
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this.fill = (shape, color = ronin.theme.get('b_high'), context = this.context) => {
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context.beginPath()
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context.fillStyle = typeof color === 'object' && color.hex ? color.hex : color
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context.fillStyle = typeof color === 'object' && color.rgba ? color.rgba : color
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this.trace(shape, context)
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if (isText(shape)) {
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context.textAlign = shape.a
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@ -246,6 +248,7 @@ function Surface (ronin) {
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this._guide.height = size.h
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this._guide.style.width = (size.w / this.ratio) + 'px'
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this._guide.style.height = (size.h / this.ratio) + 'px'
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this.frame = this.getFrame()
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if (fit === true) {
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this.fitWindow(size)
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}
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@ -1,4 +1,5 @@
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; benchmark
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; this file is used to test the library.
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; Basics
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@ -1,26 +1,19 @@
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; gradients
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(clear)
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;
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(def frame-rect (frame))
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(def radius
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(frame-rect:m))
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;
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(def gradient-line
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(line frame-rect:c 0 frame-rect:c frame-rect:h))
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;
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(def gl
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(line 0 0 frame:h frame:h))
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(def cl1
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(gradient gl
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(theme:b_med theme:b_high)))
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(def cl2
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(gradient gl
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(theme:b_high theme:b_med)))
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(guide gl)
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(fill
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(circle frame-rect:c frame-rect:m radius)
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(gradient gradient-line
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("#72dec2" "white")))
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;
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(circle frame:m frame:m frame:m) cl1)
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(fill
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(circle frame-rect:c frame-rect:m
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(mul radius 0.75))
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(gradient gradient-line
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("white" "#72dec2")))
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;
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(circle frame:m frame:m
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(mul frame:m 0.75)) cl2)
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(fill
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(circle frame-rect:c frame-rect:m
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(mul radius 0.5))
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(gradient gradient-line
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("#72dec2" "white")))
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(circle frame:m frame:m
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(mul frame:m 0.5)) cl1)
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@ -1,42 +1,42 @@
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; shapes
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; display a collection of all shapes.
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(clear)
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(stroke
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(rect 0 0 300 300) "red")
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(rect 0 0 300 300) theme:b_high)
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(stroke
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(circle 150 150 150) "white")
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(circle 150 150 150) theme:b_med)
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(stroke
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(ellipse 150 150 75 150) "red")
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(ellipse 150 150 75 150) theme:b_high)
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(stroke
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(line 0 150 300 150) "red")
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(line 0 150 300 150) theme:b_high)
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(stroke
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(text 600 300 60 "hell") "white")
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(text 600 300 60 "hell") theme:b_med)
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(stroke
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(arc 600 298 296
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(rad 180)
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(rad -90)) "white")
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(rad -90)) theme:b_med)
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(stroke
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(poly
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(pos 300 300)
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(pos 600 0)
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(pos 600 300)) "red")
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(pos 600 300)) theme:b_high)
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(transform:move 0 300)
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(fill
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(rect 0 0 300 300) "red")
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(rect 0 0 300 300) theme:b_high)
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(fill
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(circle 150 150 150) "white")
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(circle 150 150 150) theme:b_med)
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(fill
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(ellipse 150 150 75 150) "red")
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(ellipse 150 150 75 150) theme:b_high)
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(fill
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(line 0 150 300 150) "red")
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(line 0 150 300 150) theme:b_high)
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(fill
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(text 600 300 60 "hell") "white")
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(text 600 300 60 "hell") theme:b_med)
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(fill
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(arc 600 298 296
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(rad 180)
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(rad -90)) "white")
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(rad -90)) theme:b_med)
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(fill
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(poly
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(pos 300 300)
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(pos 600 0)
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(pos 600 300)) "red")
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(pos 600 300)) theme:b_high)
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(transform:reset)
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38
examples/basics/spiral.lisp
Normal file
38
examples/basics/spiral.lisp
Normal file
@ -0,0 +1,38 @@
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; animated recusive spiral
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; by @local_guru
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(defn rec
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(v)
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(if
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(gt v 0)
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(
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; params
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(def spiral-x
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(add frame:c
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(mul
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(cos
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(add
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(div v 17)
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(time 0.001)))
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(div v 2))))
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(def spiral-y
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(add frame:m
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(mul
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(sin
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(div v 11))
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(div v 2))))
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(def spiral-r
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(div v 2))
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; draw
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(stroke
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(circle spiral-x spiral-y spiral-r)
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(color 114 222 194 0.1) 1)
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(rec
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(sub v 0.3)))))
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;
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(defn redraw
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()
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(
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(clear)
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(rec 300)))
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;
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(on "animate" redraw)
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@ -1,8 +1,6 @@
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; stars
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(clear)
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; times
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(def frame-rect (frame))
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(defn times
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(v f)
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(
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()
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(
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(draw-star
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(random 100 frame-rect:w)
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(random 100 frame-rect:h)
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(random 100 frame:w)
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(random 100 frame:h)
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(random 10 100)
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(floor
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(random 3 32))))))
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; display color from the theme.
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; ex: theme:f_high
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(clear)
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(fill
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(frame) theme:background)
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(fill frame theme:background)
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(def color-box
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(div
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(:h
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(frame)) 10))
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(div frame:h 10))
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(defn print-value
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(item id)
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(
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@ -18,12 +15,12 @@
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(circle color-box box-y
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(div color-box 2)) item)
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(fill
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(text 140 box-y 30 id) "white")
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(text 140 box-y 30 id) theme:f_high)
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(fill
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(text 200 box-y 30
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(of
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(keys theme) id)) "white")
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(keys theme) id)) theme:f_high)
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(fill
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(text 400 box-y 30 item) "white")))
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(text 400 box-y 30 item) theme:f_high)))
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(map
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(values theme) print-value)
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24
examples/basics/transform.branch.lisp
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24
examples/basics/transform.branch.lisp
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(clear)
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(defn branch
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(v)
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(if
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(gt v 0)
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(
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(transform:scale 0.95)
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(stroke
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(line 0 0 100 100) theme:b_high 2)
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(transform:move 100 100)
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(transform:push)
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(transform:rotate
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(div v 50))
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(branch
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(sub v 1))
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(transform:pop)
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(transform:push)
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(transform:rotate
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(div v -50))
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(branch
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(sub v 1))
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(transform:pop))))
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(branch 10)
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(transform:reset)
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@ -2,18 +2,18 @@
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(clear)
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(transform:move 150 150)
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(fill
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(circle 0 0 150) "#ffb545")
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(circle 0 0 150) theme:b_inv)
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(transform:move 300 0)
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(transform:rotate
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(rad 90))
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(fill
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(circle 0 0 150) "white")
|
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(circle 0 0 150) theme:b_high)
|
||||
(transform:move 300 0)
|
||||
(transform:rotate
|
||||
(rad 90))
|
||||
(fill
|
||||
(circle 0 0 150) "#72dec2")
|
||||
(circle 0 0 150) theme:b_med)
|
||||
(transform:move 300 0)
|
||||
(fill
|
||||
(circle 0 0 150) "#555")
|
||||
(circle 0 0 150) theme:b_low)
|
||||
(transform:reset)
|
@ -1,24 +0,0 @@
|
||||
(resetTransform)
|
||||
(clear)
|
||||
(defn branch
|
||||
(v)
|
||||
(if
|
||||
(gt v 0)
|
||||
(
|
||||
(scale 0.95)
|
||||
(stroke
|
||||
(line 0 0 100 100) "white" 2)
|
||||
(move 100 100)
|
||||
(pushTransform)
|
||||
(rotate
|
||||
(div v 50))
|
||||
(branch
|
||||
(sub v 1))
|
||||
(popTransform)
|
||||
(pushTransform)
|
||||
(rotate
|
||||
(div v -50))
|
||||
(branch
|
||||
(sub v 1))
|
||||
(popTransform)) ))
|
||||
(branch 10)
|
@ -1,33 +0,0 @@
|
||||
; dejong attractor
|
||||
|
||||
(clear)
|
||||
(defn point (x y color)
|
||||
(fill (rect x y 1 1) color))
|
||||
|
||||
(defn _dejong (x y a b c d)
|
||||
(rest ((point
|
||||
(add 300 (mul 100 x))
|
||||
(add 400 (mul 100 y))
|
||||
"red")
|
||||
(add (sin (mul a y)) (mul x (cos (mul b x))))
|
||||
(add (mul x (sin (mul x c))) (cos (mul d y)))
|
||||
))
|
||||
)
|
||||
|
||||
(defn dejong (r a b c d)
|
||||
(reduce
|
||||
(range 0 r)
|
||||
(λ (acc val)
|
||||
(first (
|
||||
(_dejong (first acc) (last acc) a b c d)
|
||||
)))
|
||||
(2 1)
|
||||
)
|
||||
)
|
||||
(benchmark
|
||||
'(dejong 12800
|
||||
(random -2 2)
|
||||
(random -2 2)
|
||||
(random -2 2)
|
||||
(random -2 2)
|
||||
))
|
@ -1,26 +0,0 @@
|
||||
;
|
||||
(resetTransform)
|
||||
(clear)
|
||||
;
|
||||
(def mouse-pos (pos))
|
||||
(def prev-pos (pos))
|
||||
;
|
||||
(defn when-mouse-move (e) (
|
||||
(set mouse-pos "x" e:x)
|
||||
(set mouse-pos "y" e:y)
|
||||
))
|
||||
;
|
||||
(defn when-animate () (
|
||||
(stroke (line prev-pos:x prev-pos:y mouse-pos:x mouse-pos:y) "#72dec2" 4)
|
||||
(move frame-rect:c frame-rect:m)
|
||||
(rotate 0.002)
|
||||
(scale 0.998)
|
||||
(translate frame-rect (pos (mul -1 frame-rect:w) (mul -1 frame-rect:h)))
|
||||
(resetTransform)
|
||||
(fill frame-rect "#00000004")
|
||||
(set prev-pos "x" mouse-pos:x)
|
||||
(set prev-pos "y" mouse-pos:y)
|
||||
))
|
||||
;
|
||||
(on "animate" when-animate)
|
||||
(on "mouse-move" when-mouse-move)
|
@ -1,19 +0,0 @@
|
||||
; animated recusive spiral
|
||||
; by @local_guru
|
||||
(def frame-rect (frame))
|
||||
(defn rec
|
||||
(v)
|
||||
(if (gt v 0)
|
||||
(
|
||||
; params
|
||||
(def spiral-x (add frame-rect:c (mul (cos (add (div v 17) (time 0.001))) (div v 2))))
|
||||
(def spiral-y (add frame-rect:m (mul (sin (div v 11)) (div v 2))))
|
||||
(def spiral-r (div v 2))
|
||||
; draw
|
||||
(stroke (circle spiral-x spiral-y spiral-r) "rgba(114,222,194,0.1)" 1) (rec (sub v 0.3)))))
|
||||
;
|
||||
(defn redraw () (
|
||||
(clear)
|
||||
(rec 300)))
|
||||
;
|
||||
(on "animate" redraw)
|
@ -2,13 +2,8 @@
|
||||
;
|
||||
(def seg-count 50)
|
||||
;
|
||||
(def frame-middle
|
||||
(div
|
||||
frame-rect:h 2))
|
||||
;
|
||||
(def seg-width
|
||||
(div
|
||||
frame-rect:w seg-count))
|
||||
(div frame:w seg-count))
|
||||
;
|
||||
(defn elevation
|
||||
(i)
|
||||
@ -18,8 +13,7 @@
|
||||
(add
|
||||
(time 0.001)
|
||||
(div i 5)))
|
||||
(div
|
||||
frame-rect:h 5)) frame-middle))
|
||||
(div frame:h 5)) frame:m))
|
||||
;
|
||||
(defn draw-dash
|
||||
(i)
|
||||
@ -36,8 +30,7 @@
|
||||
(add x seg-width)
|
||||
(elevation i))
|
||||
(gradient
|
||||
(line 50 0
|
||||
frame-rect:w 0)
|
||||
(line 50 0 frame:w 0)
|
||||
("#ffb545" "#72dec2")) 4 )))
|
||||
;
|
||||
(defn redraw
|
||||
|
@ -1,8 +1,6 @@
|
||||
; send OSC msg to port:49162, at "/a"
|
||||
(def frame-rect
|
||||
(frame))
|
||||
(def disc
|
||||
(circle frame-rect:c frame-rect:m 200))
|
||||
(circle frame:c frame:m 200))
|
||||
;
|
||||
(defn on-animate
|
||||
()
|
||||
|
@ -3,7 +3,7 @@
|
||||
(clear)
|
||||
;
|
||||
(def gradient-line
|
||||
(line frame-rect:c 0 frame-rect:c frame-rect:h))
|
||||
(line frame:c 0 frame:c frame:h))
|
||||
;
|
||||
(defn draw-circle
|
||||
(e)
|
||||
|
Loading…
x
Reference in New Issue
Block a user