Added desaturation filter
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@@ -105,8 +105,9 @@ function Help(rune)
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html += pad("Multiple Circles",20)+"+ M 64, 64 m -50, 0 a 50,50 0 1,0 100,0 a 50,50 0 1,0 -100,0;+ M 64, 64 m -45, 0 a 45,45 0 1,0 90,0 a 45,45 0 1,0 -90,0;+ M 64, 64 m -40, 0 a 40,40 0 1,0 80,0 a 40,40 0 1,0 -80,0;+ M 64, 64 m -35, 0 a 35,35 0 1,0 70,0 a 35,35 0 1,0 -70,0;+ M 64, 64 m -30, 0 a 30,30 0 1,0 60,0 a 30,30 0 1,0 -60,0;+ M 64, 64 m -25, 0 a 25,25 0 1,0 50,0 a 25,25 0 1,0 -50,0;+ M 64, 64 m -20, 0 a 20,20 0 1,0 40,0 a 20,20 0 1,0 -40,0;+ M 64, 64 m -15, 0 a 15,15 0 1,0 30,0 a 15,15 0 1,0 -30,0;+ M 64, 64 m -10, 0 a 10,10 0 1,0 20,0 a 10,10 0 1,0 -20,0;+ M 64, 64 m -5, 0 a 5,5 0 1,0 10,0 a 5,5 0 1,0 -10,0\n";
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html += "\nFilters\n";
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html += pad("Darken",20)+"# 640x360 ; / ../assets/photo.jpg 640x 0,0 ; %balance #333333\n";
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html += pad("Darken",20)+"# 640x360 ; / ../assets/photo.jpg 640x 0,0 ; % balance #333333\n";
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html += pad("Desaturate",20)+"# 640x360 ; / ../assets/photo.jpg 640x 0,0 ; % saturation #333333\n";
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html += "</div>";
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return html;
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}
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@@ -7,6 +7,7 @@ function Render(rune)
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this.collection["rotate"] = new Filter_Rotate();
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this.collection["balance"] = new Filter_Balance();
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this.collection["saturation"] = new Filter_Saturation();
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this.collection["stencil"] = new Filter_Stencil();
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this.collection["invert"] = new Filter_Invert();
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this.collection["chromatic"] = new Filter_Chromatic();
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