Started implementing magnetism to custor

This commit is contained in:
Devine Lu Linvega
2017-01-23 14:52:41 -07:00
parent 9f8d932043
commit decbb6fdf4
4 changed files with 129 additions and 40 deletions

View File

@@ -76,14 +76,33 @@ function Brush(rune)
this.widget_cursor = function()
{
var s = "> "+this.size+" "+this.color.hex+"<br />";
for (i = 0; i < ronin.brush.pointers.length; i++) {
s += ronin.brush.pointers[i].widget();
if(keyboard.shift_held == true){
return "Eraser "+this.size;
}
return s;
else{
return "Brush("+ronin.brush.pointers.length+") "+this.size+" "+this.color.hex+"<br />";
}
}
return this.pointers.length > 0 ? "Brush "+this.size+", "+this.pointers.length+" pointers" : "No Pointers";
// Eraser
this.erase = function()
{
if(!this.position_prev){this.position_prev = ronin.cursor.position; }
var position = ronin.cursor.position;
ronin.surface.context().beginPath();
ronin.surface.context().globalCompositeOperation="destination-out";
ronin.surface.context().moveTo(this.position_prev.x,this.position_prev.y);
ronin.surface.context().lineTo(position.x,position.y);
ronin.surface.context().lineCap="round";
ronin.surface.context().lineWidth = this.size * 5;
ronin.surface.context().strokeStyle = new Color("#ff0000").rgba();
ronin.surface.context().stroke();
ronin.surface.context().closePath();
this.position_prev = position;
}
// Cursor
@@ -93,33 +112,40 @@ function Brush(rune)
this.mouse_down = function(position)
{
this.is_drawing = true;
this.position_prev = null;
for (i = 0; i < ronin.brush.pointers.length; i++) {
ronin.brush.pointers[i].start();
if(keyboard.shift_held == true){
this.erase();
}
else{
for (i = 0; i < ronin.brush.pointers.length; i++) {
ronin.brush.pointers[i].start();
}
}
ronin.stroke.new_stroke();
}
this.mouse_move = function(position)
{
if(this.is_drawing === false){ return; }
for (i = 0; i < ronin.brush.pointers.length; i++) {
ronin.brush.pointers[i].draw();
}
ronin.stroke.append_stroke(position);
if(keyboard.shift_held == true){
this.erase();
}
else{
for (i = 0; i < ronin.brush.pointers.length; i++) {
ronin.brush.pointers[i].draw();
}
}
}
this.mouse_up = function(position)
{
this.is_drawing = false;
this.position_prev = null;
for (i = 0; i < ronin.brush.pointers.length; i++) {
ronin.brush.pointers[i].stop();
}
ronin.stroke.save_stroke("brush");
}
}