Improved vector paths.

This commit is contained in:
Devine Lu Linvega 2016-11-16 10:50:52 -08:00
parent 2ae737c5b5
commit d9673d2121
3 changed files with 18 additions and 2 deletions

View File

@ -41,6 +41,12 @@ $ ! ; Clear temporary storage
| ! ; Remove all guides
```
##Vector(SVG Path)
```
+ M10 10 h 80 v 80 h -80 Z ; Draw a square outline
+ M10 80 C 40 10, 65 10, 95 80 S 150 150, 180 80 ; Draw a bezier
```
##Stroke*
```
- 0,0 0,10 10,10 10,0 0,0 ; Draw a square

View File

@ -3,6 +3,7 @@ function Commander(element,element_input)
this.element = element;
this.element_input = element_input;
this.cmd = null;
this.storage = [];
this.show = function()
{
@ -57,7 +58,7 @@ function Commander(element,element_input)
ronin.vector.active(cmd);
break;
}
this.storage.push(content);
this.hide();
}

View File

@ -10,7 +10,13 @@ function Vector()
this.active = function(cmd)
{
var path = new Path2D('M 100,100 h 50 v 50 h 50');
var path = new Path2D(cmd.content.join(" "));
console.log(ronin.size);
ronin.canvas.context().lineCap="round";
ronin.canvas.context().lineWidth = ronin.brush.size;
ronin.canvas.context().strokeStyle = ronin.brush.color.rgba();
ronin.canvas.context().stroke(path);
}
@ -18,4 +24,7 @@ function Vector()
{
return "Vector: "
}
// Demo:
// > 5 #ff0000;+ M10 80 C 40 10, 65 10, 95 80 S 150 150, 180 80
}