fix async draw and update pixels example
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		| @@ -15,8 +15,8 @@ function Library (ronin) { | ||||
|     return path | ||||
|   } | ||||
|  | ||||
|   this.draw = (path, rect) => { | ||||
|     ronin.surface.draw(path, rect) | ||||
|   this.draw = (path, rect, callback) => { | ||||
|     ronin.surface.draw(path, rect, callback) | ||||
|     return rect | ||||
|   } | ||||
|  | ||||
|   | ||||
| @@ -4,6 +4,7 @@ | ||||
|  | ||||
|   ; Draw photo  | ||||
|    | ||||
|   (draw "../../PREVIEW.jpg") | ||||
|   (echo (select (rect 0 0 10 10))) | ||||
| ) | ||||
|   (draw "../../PREVIEW.jpg" | ||||
|   (frame) | ||||
|   (lambda () (echo (select (rect 660 344 10 10)))) | ||||
| )) | ||||
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