fix async draw and update pixels example
This commit is contained in:
@@ -15,8 +15,8 @@ function Library (ronin) {
|
||||
return path
|
||||
}
|
||||
|
||||
this.draw = (path, rect) => {
|
||||
ronin.surface.draw(path, rect)
|
||||
this.draw = (path, rect, callback) => {
|
||||
ronin.surface.draw(path, rect, callback)
|
||||
return rect
|
||||
}
|
||||
|
||||
|
@@ -4,6 +4,7 @@
|
||||
|
||||
; Draw photo
|
||||
|
||||
(draw "../../PREVIEW.jpg")
|
||||
(echo (select (rect 0 0 10 10)))
|
||||
)
|
||||
(draw "../../PREVIEW.jpg"
|
||||
(frame)
|
||||
(lambda () (echo (select (rect 660 344 10 10))))
|
||||
))
|
Reference in New Issue
Block a user