add new hsl function
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@ -53,6 +53,7 @@ Ronin helpers are keywords that facilitates adding coordinates from the canvas i
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- `(text x y p t ~a ~f)` Returns a text shape.
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- `(text x y p t ~a ~f)` Returns a text shape.
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- `(svg x y d)` Returns a svg shape.
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- `(svg x y d)` Returns a svg shape.
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- `(color r g b ~a)` Returns a color object.
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- `(color r g b ~a)` Returns a color object.
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- `(hsl r g b ~a)` Returns a HSL color object.
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- `(frame)` Returns a rect of the frame.
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- `(frame)` Returns a rect of the frame.
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- `(resize ~w)` Resizes the canvas to target w and h, returns the rect.
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- `(resize ~w)` Resizes the canvas to target w and h, returns the rect.
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- `(rescale ~w ~h)` Rescales the canvas to target ratio of w and h, returns the rect.
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- `(rescale ~w ~h)` Rescales the canvas to target ratio of w and h, returns the rect.
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@ -74,6 +74,10 @@ function Library (ronin) {
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return { r, g, b, a, hex, toString: () => { return `rgba(${r},${g},${b},${a})` }, 0: r, 1: g, 2: b, 3: a, f: [r / 255, g / 255, b / 255, a] }
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return { r, g, b, a, hex, toString: () => { return `rgba(${r},${g},${b},${a})` }, 0: r, 1: g, 2: b, 3: a, f: [r / 255, g / 255, b / 255, a] }
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}
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}
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this.hsl = (h, s, l, a = 1) => { // returns a HSL color object
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return { h, s, l, a, toString: () => { return `hsla(${h},${s}%,${l}%,${a})` }, 0: h, 1: s, 2: l, 3: a, f: [h / 360, s / 100, l / 100, a] }
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}
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// Frame
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// Frame
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this.frame = () => { // Returns a rect of the frame.
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this.frame = () => { // Returns a rect of the frame.
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