Added working pixels example
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@ -9,5 +9,5 @@ body { margin:0px; padding:0px; overflow:hidden; font-family:"input_mono_regular
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#ronin #wrapper #commander div#status { position: absolute; bottom: 0px; }
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#ronin #wrapper #commander.hidden { margin-left:-331px; }
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#ronin canvas#surface,#ronin canvas#guide { position: absolute; right:0px; top:0px; -webkit-user-select: none;-webkit-app-region: no-drag; background-image: url("data:image/svg+xml;utf8,<svg xmlns='http://www.w3.org/2000/svg' width='20' height='20'><circle cx='10' cy='10' r='1' fill='%23555'></circle></svg>"); background-size: 10px 10px; background-position: -4px -4px; }
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#ronin canvas#surface,#ronin canvas#guide { position: absolute; right:0px; top:0px; -webkit-user-select: none;-webkit-app-region: no-drag; background-image: url("data:image/svg+xml;utf8,<svg xmlns='http://www.w3.org/2000/svg' width='20' height='20'><circle cx='10' cy='10' r='1' fill='%23555'></circle></svg>"); background-size: 10px 10px; background-position: -4px -4px; width:100%; height:100%;}
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#ronin canvas#guide { background:none; }
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@ -16,7 +16,9 @@ function Controller () {
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if (!this.menu[mode]) { this.menu[mode] = {} }
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if (!this.menu[mode][cat]) { this.menu[mode][cat] = {} }
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this.menu[mode][cat][label] = { fn: function (_menuItem, browserWindow) {
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browserWindow.webContents.focus()
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if (browserWindow) {
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browserWindow.webContents.focus()
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}
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fn.apply(this, arguments)
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},
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accelerator: accelerator }
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@ -31,10 +31,6 @@ function Library (ronin) {
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return rect
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}
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this.select = (rect = this.frame()) => {
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return ronin.surface.select(rect)
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}
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this.exit = () => {
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// TODO: Closes Ronin
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}
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@ -193,8 +189,28 @@ function Library (ronin) {
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}
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this.theme = (variable, el = document.documentElement) => {
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// ex. styleprop('--f_high') to get css variable value
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return getComputedStyle(el).getPropertyValue(variable)
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return getComputedStyle(el).getPropertyValue(variable) // ex. styleprop('--f_high') to get css variable value
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}
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// Pixels
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this.pixels = (rect, fn, q) => {
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const img = ronin.surface.context.getImageData(0, 0, rect.w, rect.h)
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for (let i = 0, loop = img.data.length; i < loop; i += 4) {
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const pixel = { r: img.data[i], g: img.data[i + 1], b: img.data[i + 2], a: img.data[i + 3] }
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const processed = fn(pixel, q)
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img.data[i] = processed[0]
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img.data[i + 1] = processed[1]
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img.data[i + 2] = processed[2]
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img.data[i + 3] = processed[3]
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}
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ronin.surface.context.putImageData(img, 0, 0)
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return rect
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}
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this.saturation = (pixel, q = 1) => {
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var color = 0.2126 * pixel.r + 0.7152 * pixel.g + 0.0722 * pixel.b
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return [color, color, color, pixel.a]
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}
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// Math
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@ -4,6 +4,8 @@ function Surface (ronin) {
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this._guide = document.createElement('canvas')
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this._guide.id = 'guide'
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this.ratio = window.devicePixelRatio
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// Contexts
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this.context = this.el.getContext('2d')
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this.guide = this.el.getContext('2d')
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@ -14,6 +16,8 @@ function Surface (ronin) {
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this._guide.addEventListener('mousedown', ronin.commander.onMouseDown, false)
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this._guide.addEventListener('mousemove', ronin.commander.onMouseMove, false)
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this._guide.addEventListener('mouseup', ronin.commander.onMouseUp, false)
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this.context.scale(this.ratio, this.ratio)
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this.guide.scale(this.ratio, this.ratio)
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}
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this.start = function () {
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@ -25,15 +29,6 @@ function Surface (ronin) {
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}
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this.select = function (rect) {
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const img = this.context.getImageData(rect.x, rect.y, rect.w, rect.h)
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const pixels = []
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for (let i = 0, loop = img.data.length; i < loop; i += 4) {
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pixels.push({ r: img.data[i], g: img.data[i + 1], b: img.data[i + 2], a: img.data[i + 3] })
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}
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return pixels
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}
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// Shape
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this.stroke = (shape, width, color, context = this.context) => {
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@ -1,10 +1,21 @@
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; pixels
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((clear)
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(
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(clear)
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; Filter
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(def filter-action
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(lambda () (pixels
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(rect 0 0 500 500)
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saturation
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0.5)
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))
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; Draw photo
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(draw "../../PREVIEW.jpg"
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(frame)
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(lambda () (echo (select (rect 660 344 10 10))))
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))
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(draw
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"../../PREVIEW.jpg"
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(frame)
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filter-action)
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)
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