Redoing the animation example
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@ -14,4 +14,4 @@ body { margin:0px; padding:0px; overflow:hidden; font-family:"input_mono_regular
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#ronin canvas#guide { background:none; }
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#ronin canvas#surface { border-radius: 2px }
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#ronin.hidden canvas#surface, #ronin.hidden canvas#guide { left:10px; }
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#ronin.hidden canvas#surface, #ronin.hidden canvas#guide { left:0px; }
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@ -18,3 +18,17 @@
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(gt v 1)
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(times
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(sub v 1) f))))
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; convert deg to radians
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(defn deg-rad
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(deg)
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(mul deg
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(div PI 180)))
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; position on a circle from angle
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(defn circle-pos
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(cx cy r a) {:x
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(add cx
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(mul r
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(cos a))) :y
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(add cy
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(mul r
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(sin a)))})
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@ -185,7 +185,7 @@ function Surface (ronin) {
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}
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this.maximize = function () {
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this.resize({ x: 0, y: 0, w: (window.innerWidth * this.ratio) - 60, h: (window.innerHeight * this.ratio) - 60, t: 'rect' })
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this.resize({ x: 0, y: 0, w: ((window.innerWidth - 60) * this.ratio), h: ((window.innerHeight - 60) * this.ratio), t: 'rect' })
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}
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this.onResize = function () {
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@ -1,17 +1,34 @@
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; animate
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;
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(clear)
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(def t
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(sin
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;
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(def seg-count 20)
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;
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(def center
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(div
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(time) 100)))
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(def pos
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(add 200 30
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(mul 30 t)))
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(defn square
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(a)
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(rect a a a a))
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(of
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(frame) :h) 2))
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;
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(def seg-width
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(div
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(of
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(frame) :w) count))
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;
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(defn draw-dash
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(i)
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(
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(def x
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(mul
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(sub i 1) seg-width))
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(def y
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(add
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(mul
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(sin
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(add
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(time 0.01) i)) 15) center))
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(stroke
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(square pos) 1 "red")
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; set false to stop
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(animate true)
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(line
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(pos x y)
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(pos
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(add x seg-width) y)) 4 "red")))
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;
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(times seg-count draw-dash)
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@ -1,20 +1,6 @@
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; stars
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(clear)
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;
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(defn deg-rad
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(deg)
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(mul deg
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(div PI 180)))
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;
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(defn circle-pos
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(cx cy r a) {:x
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(add cx
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(mul r
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(cos a))) :y
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(add cy
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(mul r
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(sin a)))})
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;
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(defn draw-spoke
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(cx cy r a)
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(
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