Fuck folder structure, all sources are open.
This commit is contained in:
47
scripts/filters/balance.js
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47
scripts/filters/balance.js
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function Filter_Balance()
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{
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Filter.call(this);
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this.parameters = [Color];
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this.render = function(cmd)
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{
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if(!cmd.color()){ return; }
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if(!cmd.color().rgb()){ return; }
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this.draw(ronin.surface.active_layer.context(),cmd.color().rgb());
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}
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this.preview = function(cmd)
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{
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if(!cmd.color()){ return; }
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if(!cmd.color().rgb()){ return; }
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this.draw(ronin.render.layer.context(),cmd.color().rgb());
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}
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this.draw = function(context = this.context(), color_rgb)
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{
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var imageObj = new Image();
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imageObj.src = ronin.surface.active_layer.element.toDataURL('image/png');
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var w = ronin.surface.size.width;
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var h = ronin.surface.size.height;
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var originalData = ronin.surface.active_layer.context().getImageData(0, 0, w*2, h*2);
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var data = originalData.data;
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var r = (color_rgb.r / 255) + 0.5;
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var g = (color_rgb.g / 255) + 0.5;
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var b = (color_rgb.b / 255) + 0.5;
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for(var i = 0; i < data.length; i += 4) {
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data[i] = data[i] * r;
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data[i + 1] = data[i + 1] * g;
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data[i + 2] = data[i + 2] * b;
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}
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ronin.render.layer.clear();
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context.putImageData(originalData, 0, 0);
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}
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}
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68
scripts/filters/chromatic.js
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68
scripts/filters/chromatic.js
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@@ -0,0 +1,68 @@
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function Filter_Chromatic()
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{
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Filter.call(this);
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this.parameters = [Value, Position];
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//value is maximum distance pixels are shifted
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//position is where the pixels are shifted from, defaults to half the image
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this.render = function(cmd)
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{
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var position = cmd.position() ? cmd.position() : new Position(ronin.surface.size.width,ronin.surface.size.height);
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var value = cmd.value() ? cmd.value().float : 5;
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ronin.overlay.clear();
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this.draw(this.context(),value,position);
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ronin.overlay.clear();
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}
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this.preview = function(cmd)
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{
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if(cmd.position()){
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ronin.overlay.clear();
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ronin.overlay.draw_pointer(cmd.position());
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}
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}
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this.draw = function(context = this.context(), value, position)
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{
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var w = ronin.surface.size.width;
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var h = ronin.surface.size.height;
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//no longer letting you set how far each chanel is shifted, not sure how to receive extra data any more
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var s = {r:value,g:value*.5,b:0};
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var context = ronin.surface.active_layer.context();
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//now need two imagedatas to sample off of, for some reason I cant just dump the new pixels into an empty array :/
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var originalData = context.getImageData(0, 0, w*2, h*2);
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var imageData = context.getImageData(0, 0, w*2, h*2);
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var maxLength = Math.sqrt(w*w+h*h);
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for (var i=0; i<w*2; i++) {
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for(var j=0; j<h*2; j++){
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var x = i-position.x;
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var y = j-position.y;
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var a = Math.atan2(y,x);
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var d = Math.sqrt(x*x+y*y);
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var f = (d-s.r*d/maxLength);
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x = Math.cos(a)*f+position.x;
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y = Math.sin(a)*f+position.y;
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var r = this.get_color_bilinear(originalData, x, y);
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f = (d-s.g*d/maxLength);
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x = Math.cos(a)*f+position.x;
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y = Math.sin(a)*f+position.y;
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var g = this.get_color_bilinear(originalData, x, y);
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f = (d-s.b*d/maxLength);
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x = Math.cos(a)*f+position.x;
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y = Math.sin(a)*f+position.y;
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var b = this.get_color_bilinear(originalData, x, y);
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var c = {r:r.r, g:g.g, b:b.b,a:Math.max(r.a, Math.max(g.a,b.a))};
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this.set_color(imageData, c, i,j);
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}
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}
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ronin.surface.active_layer.clear();
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context.putImageData(imageData, 0, 0);
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}
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}
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60
scripts/filters/filter.js
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60
scripts/filters/filter.js
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function Filter()
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{
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this.name = "Unknown";
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this.parameters = [];
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this.render = function(cmd)
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{
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console.log("render: Nothing here.");
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}
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this.preview = function(cmd)
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{
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console.log("render: Nothing here.");
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}
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this.set_color = function(pixels, color, x, y)
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{
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x = Math.max(0,Math.min(x,pixels.width-1));
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y = Math.max(0,Math.min(y,pixels.height-1));
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var index = (x+y*pixels.width)*4;
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pixels.data[index] = color.r;
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pixels.data[index+1] = color.g;
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pixels.data[index+2] = color.b;
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pixels.data[index+3] = color.a;
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}
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this.get_color = function(pixels,x,y)
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{
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x = Math.max(0,Math.min(x,pixels.width-1));
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y = Math.max(0,Math.min(y,pixels.height-1));
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var index = (x+y*pixels.width)*4;
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return {r:pixels.data[index], g:pixels.data[index+1], b:pixels.data[index+2], a:pixels.data[index+3]};
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}
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this.get_color_bilinear = function(pixels, x, y)
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{
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var c1 = this.get_color(pixels, Math.floor(x),Math.floor(y));
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var c2 = this.get_color(pixels, Math.ceil(x),Math.floor(y));
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var c3 = this.get_color(pixels, Math.floor(x),Math.ceil(y));
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var c4 = this.get_color(pixels, Math.ceil(x),Math.ceil(y));
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return this.lerp_color(this.lerp_color(c1,c2, x%1),this.lerp_color(c3,c4, x%1), y%1);
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}
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this.lerp_color = function(c1, c2, t)
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{
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return {r:c1.r+t*(c2.r-c1.r), g:c1.g+t*(c2.g-c1.g), b:c1.b+t*(c2.b-c1.b), a:c1.a+t*(c2.a-c1.a)};
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}
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//
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this.context = function()
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{
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return ronin.surface.active_layer.context();
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}
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this.pixels = function()
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{
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return ronin.surface.active_layer.context().getImageData(0,0,ronin.surface.size.width * 2,ronin.surface.size.height * 2);
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}
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}
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27
scripts/filters/invert.js
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27
scripts/filters/invert.js
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@@ -0,0 +1,27 @@
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function Filter_Invert()
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{
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Filter.call(this);
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this.parameters = [];
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this.render = function(cmd)
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{
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var imageObj = new Image();
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imageObj.src = ronin.surface.active_layer.element.toDataURL('image/png');
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var w = ronin.surface.size.width;
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var h = ronin.surface.size.height;
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var context = ronin.surface.active_layer.context();
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var originalData = context.getImageData(0, 0, w*2, h*2);
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var data = originalData.data;
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for(var i = 0; i < data.length; i += 4) {
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data[i] = 255 - data[i];
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data[i + 1] = 255 - data[i + 1];
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data[i + 2] = 255 - data[i + 2];
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}
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ronin.surface.active_layer.clear();
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context.putImageData(originalData, 0, 0);
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}
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}
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42
scripts/filters/rotate.js
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42
scripts/filters/rotate.js
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@@ -0,0 +1,42 @@
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function Filter_Rotate()
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{
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Filter.call(this);
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this.parameters = [Angle,Position];
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this.render = function(cmd)
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{
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var position = cmd.position() ? cmd.position() : new Position(ronin.surface.size.width/2,ronin.surface.size.height/2);
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var angle = cmd.angle() ? cmd.angle().degrees : 90;
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ronin.overlay.clear();
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this.draw(this.context(),angle,position);
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ronin.overlay.clear();
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}
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this.preview = function(cmd)
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{
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if(cmd.position()){
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ronin.overlay.clear();
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ronin.overlay.draw_pointer(cmd.position());
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}
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}
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this.draw = function(context = this.context(), angle, position)
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{
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var w = ronin.surface.size.width;
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var h = ronin.surface.size.height;
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ronin.overlay.context().drawImage(context.canvas,0,0,w,h);
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ronin.surface.active_layer.clear();
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context.save();
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context.translate(position.x,position.y);
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context.rotate(angle*Math.PI/180);
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context.drawImage(ronin.overlay.context().canvas, -position.x, -position.y,w,h)
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context.rotate(-angle*Math.PI/180);
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context.restore();
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}
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}
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53
scripts/filters/saturation.js
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53
scripts/filters/saturation.js
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@@ -0,0 +1,53 @@
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function Filter_Saturation()
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{
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Filter.call(this);
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this.parameters = [Color];
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this.render = function(cmd)
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{
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if(cmd.color() && cmd.color().rgb()){
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this.draw(ronin.surface.active_layer.context(),cmd.color().rgb());
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}
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else{
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this.draw(ronin.surface.active_layer.context());
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}
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}
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this.preview = function(cmd)
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{
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if(cmd.color() && cmd.color().rgb()){
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this.draw(ronin.render.layer.context(),cmd.color().rgb());
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}
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else{
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this.draw(ronin.render.layer.context());
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}
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}
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this.draw = function(context = this.context(), color_rgb = new Color("#36ba0e").rgb())
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{
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var imageObj = new Image();
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imageObj.src = ronin.surface.active_layer.element.toDataURL('image/png');
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var w = ronin.surface.size.width;
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var h = ronin.surface.size.height;
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var originalData = ronin.surface.active_layer.context().getImageData(0, 0, w*2, h*2);
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var data = originalData.data;
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var _r = (color_rgb.r / 255);
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var _g = (color_rgb.g / 255);
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var _b = (color_rgb.b / 255);
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for(var i = 0; i < data.length; i += 4) {
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var r = data[i];
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var g = data[i+1];
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var b = data[i+2];
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var v = _r*r + _g*g + _b*b;
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data[i] = data[i+1] = data[i+2] = v
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}
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ronin.render.layer.clear();
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context.putImageData(originalData, 0, 0);
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}
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}
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81
scripts/filters/stencil.js
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81
scripts/filters/stencil.js
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@@ -0,0 +1,81 @@
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function Filter_Stencil()
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{
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Filter.call(this);
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this.parameters = [Angle,Color];
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this.render = function(cmd)
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{
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var angle = cmd.angle() ? cmd.angle().degrees : 20;
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var color = cmd.color() ? cmd.color().hex : "#ffffff";
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ronin.render.layer.clear();
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this.draw(ronin.surface.active_layer.context(),angle,color);
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}
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this.preview = function(cmd)
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{
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var angle = cmd.angle() ? cmd.angle().degrees : 20;
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var color = cmd.color() ? cmd.color().hex : "#ffffff";
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ronin.render.layer.clear();
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this.draw(ronin.render.layer.context(),angle,color);
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}
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this.draw = function(context = this.context(), angle, color)
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{
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var w = ronin.surface.size.width;
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var h = ronin.surface.size.height;
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context.translate(w/2,h/2);
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context.rotate(angle*Math.PI/180);
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this.line(context,-w,0,w,0,color);
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this.line(context,w*0.4,-h,w*0.4,h,color);
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this.line(context,-w*0.4,-h,-w*0.4,h,color);
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this.line(context,-w,h*0.25,w,h*0.25,color);
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this.line(context,-w,-h*0.25,w,-h*0.25,color);
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this.line(context,w*0.1,0,w*0.1,h,color);
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this.line(context,-w*0.1,0,-w*0.1,-h,color);
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this.circle(context,w*0.4,-h*0.25,w*0.05,1,1.5,color);
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this.circle(context,-w*0.4,h*0.25,w*0.05,0,0.5,color);
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context.font = "5px Arial";
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context.fillStyle = color;
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context.fillText("GRID",(w*0.4)+10,10);
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context.font = "5px Arial";
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context.fillStyle = color;
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context.fillText("GRID",(-w*0.4)-20,-10);
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context.rotate(-angle*Math.PI/180);
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context.translate(-w/2,-h/2);
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}
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this.line = function(context,x1,x2,y1,y2,color)
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{
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context.beginPath();
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context.moveTo(x1,x2);
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context.lineTo(y1,y2);
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context.lineCap="round";
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context.lineWidth = 0.5;
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context.strokeStyle = color;
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context.stroke();
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context.closePath();
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}
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this.circle = function(context,x,y,r,c1,c2,color)
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{
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context.beginPath();
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context.arc(x,y,r,c1*Math.PI,c2*Math.PI);
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context.lineCap="round";
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context.lineWidth = 0.5;
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context.strokeStyle = color;
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context.stroke();
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context.closePath();
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}
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}
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Reference in New Issue
Block a user