Added brush size triggers with brackets
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@ -10,7 +10,7 @@ canvas:hover { cursor: crosshair;}
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#widget { color:#fff; position:absolute; font-size:10px; padding-top:10px;}
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#widget .module { float:left; margin-right:10px; }
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#widget .module .highlight { color:#e7fff8; }
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#widget .cursor { float:right;}
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#widget .cursor { float:right; text-align: right}
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#commander { display:none; z-index: 2000; position:fixed; }
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#commander.visible { display:block; }
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@ -18,6 +18,8 @@ function Keyboard()
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case 13: this.key_enter(); break;
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case 186: this.key_colon(); break;
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case 27: this.key_escape(); break;
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case 219: ronin.brush.size -= ronin.brush.size > 1 ? 1 : 0;ronin.widget.update(); break;
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case 221: ronin.brush.size += 1;ronin.widget.update(); break;
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}
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// Passive
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@ -74,6 +74,10 @@ function Brush(rune)
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return this.pointers.length > 0 ? "Brush "+this.size+", "+this.pointers.length+" pointers" : "No Pointers";
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}
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// Commands
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// this.
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// Cursor
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@ -20,8 +20,10 @@ function Pointer(offset = new Position(), color = new Color('000000'))
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this.draw = function()
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{
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if(!this.position_prev){this.position_prev = this.position(); }
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var position = this.position();
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if(position.distance_to(this.position_prev) < 2){ return; } // Quickfix against stairs
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this.distance += position.distance_to(this.position_prev);
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