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-# Prelude
-
-## Colors
-
-### Compare two Colors
-
-Use: `(if (color-eq (255 200 0) (200 255 0)) "yes" "no")`.
-
-```
-(defn color-eq
- (a b)
- (and
- (eq a:0 b:0)
- (eq a:1 b:1)
- (eq a:2 b:2)))
-```
-
-## Pixels
-
-### Erase all pixels of a specific color
-
-Use: `(pixels erase-color (255 0 0))`.
-
-```
-(defn erase-color
- (a b)
- (a:0 a:1 a:2
- (if
- (and
- (eq a:0 b:0)
- (eq a:1 b:1)
- (eq a:2 b:2)) 0 255)))
-```
-
-### Posterize
-
-Use: `(pixels posterize 40)`.
-
-```
-(defn posterize
- (a q)
- (
- (step a:0 q)
- (step a:1 q)
- (step a:2 q) a:3))
-```
\ No newline at end of file
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-# Workshop
-
-
-
-This workshop is designed to go over the **most commonly used functions** with [Ronin](https://github.com/hundredrabbits/Ronin). The list of all available functions and their usage is located [here](https://github.com/hundredrabbits/Ronin/#library). You can also follow along our [video tutorial](https://youtu.be/SgAWGh1s9zg).
-
-- **Part 1**: [Images](#Images) `(import)`, `(crop)`, `(export)`
-- **Part 2**: [Draw](#Draw) `(stroke)`, `(fill)`, `(gradient)`, `(clear)`
-- **Part 3**: [Filters](#Filters) `(pixels)`, `(saturation)`, `(convolve)`, `(sharpen)`
-- **Part 4**: [Events](#Events) `(echo)`, `(on "mouse-down")`, `(on "animate")`, `(on "/a")`
-
-## Images
-
-This section will teach the basics of opening, cropping and saving an image file. You can use the `$path` helper to quickly get an image's path into Ronin, by writing `$path` and dragging a file onto the Ronin window.
-
-### Import
-
-To import an image onto the current canvas, type the following text, drag an image file onto the Ronin window, trace a shape in the canvas and press `cmd+r`:
-
-```lisp
-(import $path
- (guide $rect))
-```
-
-The previous code will import an image, and preserve its ratio. Alternatively, you could use a `$line` to stretch the image, or a `$pos` to simply draw the image at its original size.
-
-```lisp
-(import $path
- (guide $line))
-```
-
-### Crop
-
-To crop the canvas, type the following text, drag an image file onto the Ronin window press `cmd+r`:
-
-```lisp
-(import $path
- (pos 0 0))
-(crop
- (rect 50 50 300 300))
-```
-
-### Export
-
-To export the resulting image, type the following text, drag an image file onto the Ronin window, then drag a folder and add the new file's name, and press `cmd+r`:
-
-```lisp
-(import $path)
-(export $path)
-```
-
-For example, a version of that same code with file paths, might look something like the following:
-
-```lisp
-(import "~/Desktop/photo.jpg")
-(export "~/Desktop/export.png")
-```
-
-You could also **generate the export path from the import path**. To import `~/Desktop/photo.jpg`, and automatically generate the export path `~/Desktop/photo-export.jpg`, use this:
-
-```lisp
-(def import-path $path)
-(def export-path
- (concat
- (dirpath import-path) "/"
- (filename import-path) "-export.jpg"))
-(import import-path)
-(export export-path)
-```
-
-## Draw
-
-This section will teach you how to draw some basic shapes and colorize them.
-
-### Stroke
-
-In Ronin, a shape is either a `(rect)`, a `(line)`, a `(circle)` or a `(pos)`. To draw the outline of any shape, wrap the shape inside of a `(stroke shape width color)` function, like:
-
-```lisp
-(stroke
- (rect 100 100 300 200) "red" 10)
-```
-
-Or, if you would like to trace the shape with your mouse:
-
-```lisp
-(stroke
- $rect "red" 10)
-```
-
-### Fill
-
-To fill the inside of any shape, wrap it inside of a `(fill shape color)` function, like:
-
-```lisp
-(fill
- (rect 100 100 300 200) "orange")
-```
-
-### Gradient
-
-To colorize a stroke or a fill, with a gradient, use the `(gradient line colors)` where the colors is a list of colors like `("blue" "red" "yellow")`:
-
-```lisp
-(clear)
-(fill
- (circle 300 300 200)
- (gradient
- (line 0 0 500 500)
- ("white" "black")))
-```
-
-To better understand how the `(line)` affects the coloring of the circle, wrap the `$line` inside a `(guide)`, as follows to preserve the guide interface:
-
-```lisp
-(clear)
-(fill
- (circle 300 300 200)
- (gradient
- (guide $line)
- ("white" "black")))
-```
-
-### Clear
-
-In the previous example, we used the `(clear)` function, which clears the canvas, but it can also be used to clear only a part of the canvas:
-
-```lisp
-(clear)
-(fill
- frame "red")
-(clear
- (rect 100 100 300 300))
-```
-
-## Filters
-
-This section will cover how to manipulate the pixels of an image.
-
-### Pixels
-
-First let's open an image, ideally one in color, and change every pixel of a selected area at `(rect 100 100 200 200)`:
-
-```lisp
-(import $path)
-(pixels saturation 10
- (rect 100 100 200 200))
-```
-
-The `(pixels)` function expects a function that returns 4 values(r,g,b,a), and so you can define a custom filter like:
-
-```
-(defn invert
- (pixel)
- (
- (sub 255 pixel:0)
- (sub 255 pixel:1)
- (sub 255 pixel:2) pixel:3))
-(pixels invert)
-```
-
-### saturation
-
-In the previous example, we increased the saturation of a region of the image, to desaturate an entire image, you can simply omit the `(rect)` which will select the entire canvas, and set the pixel filter to `saturation` and the value to `0.5`(50% saturation):
-
-```lisp
-(import $path)
-(pixels saturation 0.5)
-```
-
-### convolve
-
-Effects which use the surrounding pixels, or convolution matrix, are used with the `(convolve)` function, you can learn more about this family of filters [here](https://en.wikipedia.org/wiki/Kernel_(image_processing)).
-
-### sharpen
-
-```lisp
-(import $path)
-(convolve (sharpen) $rect)
-```
-
-Custom convolve kernels can also be created like this:
-
-```lisp
-(import $path)
-(def (blur)
- (
- (-1 -1 -1)
- (-1 5 -1)
- (-1 -1 -1)))
-(convolve (blur))
-```
-
-
-
-## Events
-
-This section will demonstrate how to use events in Ronin to create interactive scripts.
-
-### Echo
-
-You can print some content to the screen in Ronin, by using the `(echo)` function, for example, the following script will write the word `hello` at the bottom left of the interface:
-
-```lisp
-(echo "hello")
-```
-
-### MouseDown
-
-Let's use the `(debug)` function to display the position of the mouse cursor in the interface.
-
-```lisp
-(on "mouse-down" echo)
-```
-
-We can define a function that triggers when the `mouse-down` event is detected, or when you click on the canvas:
-
-```lisp
-; define the function
-(defn draw-rect
- (e)
- (fill e:circle "red"))
-; use the function
-(on "mouse-move" draw-rect)
-```
-
-For more examples of functions, see the [examples](https://github.com/hundredrabbits/Ronin/tree/master/examples).
-
-You can find a more elaborate version of this example [here](https://github.com/hundredrabbits/Ronin/blob/master/examples/events/on-mouse.lisp).
-
-### Animate
-
-The `animate` event fires around 30 times per second, and is a perfect tool to create animations. Following the previous example, and the pattern of creating a function and binding it to the event, let's make a function that will use the `(time)` to animate a box:
-
-```lisp
-; define the function
-(defn wob-rect
- ()
- (
- (clear)
- (def rect-x 300)
- (def rect-y (add (mul (sin (time 0.005)) 50) 300))
- (fill
- (rect rect-x rect-y 100 100) "red")))
-; use the function
-(on "animate" wob-rect)
-```
-
-You can find a more elaborate version of this example [here](https://github.com/hundredrabbits/Ronin/blob/master/examples/events/on-animate.lisp).
-
-### OSC
-
-Other programs can communicate with Ronin via OSC with the previous pattern. For example, if you send OSC data to the port `49162`, at the path `/a`, the event can be used in Ronin to trigger a function:
-
-```lisp
-(on "/a" echo)
-```
-
-You can find a more elaborate version of this example [here](https://github.com/hundredrabbits/Ronin/blob/master/examples/events/on-osc.lisp).
-
-I hope this workshop has been enlightening, if you have questions or suggestions, please visit the [community](https://hundredrabbits.itch.io/ronin/community). Enjoy!