Improved guides
This commit is contained in:
		| @@ -10,14 +10,14 @@ function Filter_Chromatic() | ||||
|   { | ||||
|     var position = cmd.position() ? cmd.position() : new Position(ronin.frame.size.width,ronin.frame.size.height); | ||||
|     var value = cmd.value() ? cmd.value().float : 5; | ||||
|  | ||||
|     this.draw(this.context(),value,position); | ||||
|   } | ||||
|  | ||||
|   this.preview = function(cmd) | ||||
|   { | ||||
|     if(cmd.position()){ | ||||
|       ronin.overlay.clear(); | ||||
|       ronin.overlay.draw_pointer(cmd.position()); | ||||
|       ronin.overlay.draw(cmd.position()); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   | ||||
| @@ -15,17 +15,14 @@ function Cursor(rune) | ||||
|  | ||||
|   this.update = function(event = null) | ||||
|   { | ||||
|     if(this.is_inside){ | ||||
|       this.set_mode(ronin.default) | ||||
|     } | ||||
|     else if(ronin.terminal.cmd().module()){ | ||||
|     if(ronin.terminal.cmd().module()){ | ||||
|       this.set_mode(ronin.terminal.cmd().module()); | ||||
|     } | ||||
|     else if(keyboard.shift_held,keyboard.alt_held){ | ||||
|       this.set_mode(ronin.frame.active_layer); | ||||
|     } | ||||
|     else if(event && event.altKey == true){ | ||||
|       this.set_mode(ronin.default); | ||||
|     else if(this.is_inside){ | ||||
|       this.set_mode(ronin.default) | ||||
|     } | ||||
|     else{ | ||||
|       this.set_mode(ronin.brush); | ||||
| @@ -149,20 +146,16 @@ function Cursor(rune) | ||||
|     this.layer.context().lineTo(position.x,position.y); | ||||
|     this.layer.context().lineTo(position.x,position.y + 5); | ||||
|      | ||||
|     this.layer.context().lineCap="round"; | ||||
|     this.layer.context().lineWidth = 3; | ||||
|     this.layer.context().lineCap="square"; | ||||
|     this.layer.context().lineWidth = 2; | ||||
|     this.layer.context().strokeStyle = "#000000"; | ||||
|     this.layer.context().stroke(); | ||||
|      | ||||
|     // Overlay | ||||
|     this.layer.context().moveTo(position.x + 5,position.y); | ||||
|     this.layer.context().lineTo(position.x,position.y); | ||||
|     this.layer.context().lineTo(position.x,position.y + 5); | ||||
|      | ||||
|     this.layer.context().lineCap="round"; | ||||
|     this.layer.context().lineWidth = 1; | ||||
|     this.layer.context().strokeStyle = "#ffffff"; | ||||
|     this.layer.context().stroke(); | ||||
|  | ||||
|     this.layer.context().closePath(); | ||||
|  | ||||
|     this.pointer_last = position; | ||||
| @@ -188,10 +181,16 @@ function Cursor(rune) | ||||
|     this.layer.context().moveTo(position.x + radius,position.y - radius); | ||||
|     this.layer.context().lineTo(position.x + size,position.y - size); | ||||
|      | ||||
|     this.layer.context().lineCap="square"; | ||||
|     this.layer.context().lineWidth = 2; | ||||
|     this.layer.context().strokeStyle = "#000000"; | ||||
|     this.layer.context().stroke(); | ||||
|      | ||||
|     this.layer.context().lineCap="round"; | ||||
|     this.layer.context().lineWidth = 1; | ||||
|     this.layer.context().strokeStyle = "#ff0000"; | ||||
|     this.layer.context().strokeStyle = "#ffffff"; | ||||
|     this.layer.context().stroke(); | ||||
|      | ||||
|     this.layer.context().closePath(); | ||||
|  | ||||
|     this.pointer_last = position; | ||||
| @@ -206,11 +205,13 @@ function Cursor(rune) | ||||
|     this.layer.context().beginPath(); | ||||
|  | ||||
|     this.layer.context().arc(position.x, position.y, size/2, 0, 2 * Math.PI, false); | ||||
|     this.layer.context().lineWidth = 3; | ||||
|  | ||||
|     this.layer.context().lineWidth = 2; | ||||
|     this.layer.context().strokeStyle = "#000000"; | ||||
|     this.layer.context().stroke(); | ||||
|  | ||||
|     this.layer.context().arc(position.x, position.y, size/2, 0, 2 * Math.PI, false); | ||||
|  | ||||
|     this.layer.context().lineWidth = 1; | ||||
|     this.layer.context().strokeStyle = ronin.brush.settings["color"].value != "#000000" ? ronin.brush.settings["color"].value : "#ffffff"; | ||||
|     this.layer.context().stroke(); | ||||
| @@ -228,9 +229,17 @@ function Cursor(rune) | ||||
|  | ||||
|     this.layer.context().beginPath(); | ||||
|     this.layer.context().arc(position.x, position.y, (size/2), 0, 2 * Math.PI, false); | ||||
|     this.layer.context().lineWidth = 1; | ||||
|     this.layer.context().strokeStyle = this.settings.color; | ||||
|      | ||||
|     this.layer.context().lineCap="square"; | ||||
|     this.layer.context().lineWidth = 2; | ||||
|     this.layer.context().strokeStyle = "#000000"; | ||||
|     this.layer.context().stroke(); | ||||
|      | ||||
|     this.layer.context().lineCap="round"; | ||||
|     this.layer.context().lineWidth = 1; | ||||
|     this.layer.context().strokeStyle = "#ffffff"; | ||||
|     this.layer.context().stroke(); | ||||
|      | ||||
|     this.layer.context().closePath(); | ||||
|  | ||||
|     this.pointer_last = position; | ||||
| @@ -257,52 +266,16 @@ function Cursor(rune) | ||||
|     this.layer.context().moveTo(position.x - radius,position.y - radius); | ||||
|     this.layer.context().lineTo(position.x - radius,position.y + radius); | ||||
|      | ||||
|     this.layer.context().lineCap="round"; | ||||
|     this.layer.context().lineWidth = 1; | ||||
|     this.layer.context().strokeStyle = this.settings.color; | ||||
|     this.layer.context().lineCap="square"; | ||||
|     this.layer.context().lineWidth = 2; | ||||
|     this.layer.context().strokeStyle = "#000000"; | ||||
|     this.layer.context().stroke(); | ||||
|     this.layer.context().closePath(); | ||||
|  | ||||
|     this.pointer_last = position; | ||||
|   } | ||||
|  | ||||
|   this.draw_pointer = function(position,size = 1) | ||||
|   { | ||||
|     if(!this.is_inside){ return; } | ||||
|     if(!this.layer){ this.create_layer(); } | ||||
|  | ||||
|     this.pointer_last = this.pointer_last ? this.pointer_last : position; | ||||
|  | ||||
|     this.layer.context().beginPath(); | ||||
|     this.layer.context().moveTo(this.pointer_last.x,this.pointer_last.y); | ||||
|     this.layer.context().lineTo(position.x,position.y); | ||||
|     this.layer.context().lineCap="round"; | ||||
|     this.layer.context().lineWidth = 1; | ||||
|     this.layer.context().strokeStyle = this.settings.color; | ||||
|     this.layer.context().stroke(); | ||||
|     this.layer.context().closePath(); | ||||
|  | ||||
|     this.layer.context().beginPath(); | ||||
|     this.layer.context().arc(position.x, position.y, 0.5, 0, 2 * Math.PI, false); | ||||
|     this.layer.context().fillStyle = this.settings.color; | ||||
|     this.layer.context().fill(); | ||||
|     this.layer.context().closePath(); | ||||
|  | ||||
|     this.layer.context().beginPath(); | ||||
|      | ||||
|     this.layer.context().moveTo(position.x + 2,position.y); | ||||
|     this.layer.context().lineTo(position.x + 5,position.y); | ||||
|     this.layer.context().moveTo(position.x,position.y + 2); | ||||
|     this.layer.context().lineTo(position.x,position.y + 5); | ||||
|     this.layer.context().moveTo(position.x - 2,position.y); | ||||
|     this.layer.context().lineTo(position.x - 5,position.y); | ||||
|     this.layer.context().moveTo(position.x,position.y - 2); | ||||
|     this.layer.context().lineTo(position.x,position.y - 5); | ||||
|      | ||||
|     this.layer.context().lineCap="round"; | ||||
|     this.layer.context().lineWidth = 1; | ||||
|     this.layer.context().strokeStyle = this.settings.color; | ||||
|     this.layer.context().strokeStyle = "#ffffff"; | ||||
|     this.layer.context().stroke(); | ||||
|      | ||||
|     this.layer.context().closePath(); | ||||
|  | ||||
|     this.pointer_last = position; | ||||
|   | ||||
| @@ -53,20 +53,28 @@ function Overlay(rune) | ||||
|     this.context().lineTo(position.x-2,position.y + (rect.height/2)); | ||||
|  | ||||
|     // Center | ||||
|     this.context().moveTo(position.x + (rect.width/2) + 3,position.y + (rect.height/2)); | ||||
|     this.context().lineTo(position.x + (rect.width/2) + 5,position.y + (rect.height/2)); | ||||
|     this.context().moveTo(position.x + (rect.width/2) - 3,position.y + (rect.height/2)); | ||||
|     this.context().lineTo(position.x + (rect.width/2) - 5,position.y + (rect.height/2)); | ||||
|     var radius = 3; | ||||
|     var radius_2 = 4; | ||||
|     this.context().moveTo(position.x + (rect.width/2) + radius,position.y + (rect.height/2)); | ||||
|     this.context().lineTo(position.x + (rect.width/2) + radius_2,position.y + (rect.height/2)); | ||||
|     this.context().moveTo(position.x + (rect.width/2) - radius,position.y + (rect.height/2)); | ||||
|     this.context().lineTo(position.x + (rect.width/2) - radius_2,position.y + (rect.height/2)); | ||||
|  | ||||
|     this.context().moveTo(position.x + (rect.width/2),position.y + (rect.height/2) + 3); | ||||
|     this.context().lineTo(position.x + (rect.width/2),position.y + (rect.height/2) + 5); | ||||
|     this.context().moveTo(position.x + (rect.width/2),position.y + (rect.height/2) - 3); | ||||
|     this.context().lineTo(position.x + (rect.width/2),position.y + (rect.height/2) - 5); | ||||
|     this.context().moveTo(position.x + (rect.width/2),position.y + (rect.height/2) + radius); | ||||
|     this.context().lineTo(position.x + (rect.width/2),position.y + (rect.height/2) + radius_2); | ||||
|     this.context().moveTo(position.x + (rect.width/2),position.y + (rect.height/2) - radius); | ||||
|     this.context().lineTo(position.x + (rect.width/2),position.y + (rect.height/2) - radius_2); | ||||
|      | ||||
|     this.context().lineCap="square"; | ||||
|     this.context().lineWidth = 2; | ||||
|     this.context().strokeStyle = "#000000"; | ||||
|     this.context().stroke(); | ||||
|  | ||||
|     this.context().lineCap="round"; | ||||
|     this.context().lineWidth = 1; | ||||
|     this.context().strokeStyle = ronin.cursor.color; | ||||
|     this.context().strokeStyle = "#ffffff"; | ||||
|     this.context().stroke(); | ||||
|  | ||||
|     this.context().closePath(); | ||||
|   } | ||||
|    | ||||
| @@ -83,10 +91,16 @@ function Overlay(rune) | ||||
|     this.context().moveTo(position.x,position.y - 2); | ||||
|     this.context().lineTo(position.x,position.y - 5); | ||||
|      | ||||
|     this.context().lineCap="square"; | ||||
|     this.context().lineWidth = 2; | ||||
|     this.context().strokeStyle = "#000000"; | ||||
|     this.context().stroke(); | ||||
|  | ||||
|     this.context().lineCap="round"; | ||||
|     this.context().lineWidth = 1; | ||||
|     this.context().strokeStyle = ronin.cursor.color; | ||||
|     this.context().strokeStyle = "#ffffff"; | ||||
|     this.context().stroke(); | ||||
|  | ||||
|     this.context().closePath(); | ||||
|   } | ||||
|    | ||||
| @@ -97,10 +111,16 @@ function Overlay(rune) | ||||
|     this.context().moveTo(position.x,position.y); | ||||
|     this.context().lineTo(to.x,to.y); | ||||
|      | ||||
|     this.context().lineCap="square"; | ||||
|     this.context().lineWidth = 2; | ||||
|     this.context().strokeStyle = "#000000"; | ||||
|     this.context().stroke(); | ||||
|  | ||||
|     this.context().lineCap="round"; | ||||
|     this.context().lineWidth = 1; | ||||
|     this.context().strokeStyle = ronin.cursor.color; | ||||
|     this.context().strokeStyle = "#ffffff"; | ||||
|     this.context().stroke(); | ||||
|  | ||||
|     this.context().closePath(); | ||||
|   } | ||||
|  | ||||
| @@ -108,9 +128,17 @@ function Overlay(rune) | ||||
|   { | ||||
|     this.context().beginPath(); | ||||
|     this.context().arc(position.x, position.y, radius, 0, 2 * Math.PI, false); | ||||
|     this.context().lineWidth = 1; | ||||
|     this.context().strokeStyle = "white"; | ||||
|  | ||||
|     this.context().lineCap="square"; | ||||
|     this.context().lineWidth = 2; | ||||
|     this.context().strokeStyle = "#000000" | ||||
|     this.context().stroke(); | ||||
|      | ||||
|     this.context().lineCap="round"; | ||||
|     this.context().lineWidth = 1; | ||||
|     this.context().strokeStyle = "#ffffff" | ||||
|     this.context().stroke(); | ||||
|  | ||||
|     this.context().closePath(); | ||||
|   } | ||||
|  | ||||
| @@ -127,10 +155,16 @@ function Overlay(rune) | ||||
|     this.context().moveTo(position.x,position.y-(radius-2)); | ||||
|     this.context().lineTo(position.x,position.y-radius); | ||||
|      | ||||
|     this.context().lineCap="square"; | ||||
|     this.context().lineWidth = 2; | ||||
|     this.context().strokeStyle = "#000000" | ||||
|     this.context().stroke(); | ||||
|      | ||||
|     this.context().lineCap="round"; | ||||
|     this.context().lineWidth = 1; | ||||
|     this.context().strokeStyle = ronin.cursor.color; | ||||
|     this.context().strokeStyle = "#ffffff" | ||||
|     this.context().stroke(); | ||||
|  | ||||
|     this.context().closePath(); | ||||
|   } | ||||
|    | ||||
| @@ -141,10 +175,17 @@ function Overlay(rune) | ||||
|     this.context().moveTo(position.x,0); | ||||
|     this.context().lineTo(position.x,ronin.frame.size.height); | ||||
|      | ||||
|     this.context().lineCap="square"; | ||||
|     this.context().lineWidth = 2; | ||||
|     this.context().strokeStyle = "#000000" | ||||
|     this.context().stroke(); | ||||
|      | ||||
|  | ||||
|     this.context().lineCap="round"; | ||||
|     this.context().lineWidth = 1; | ||||
|     this.context().strokeStyle = ronin.cursor.color; | ||||
|     this.context().strokeStyle = "#ffffff" | ||||
|     this.context().stroke(); | ||||
|      | ||||
|     this.context().closePath(); | ||||
|   } | ||||
|    | ||||
| @@ -155,10 +196,16 @@ function Overlay(rune) | ||||
|     this.context().moveTo(0,position.y); | ||||
|     this.context().lineTo(ronin.frame.size.width,position.y); | ||||
|      | ||||
|     this.context().lineCap="square"; | ||||
|     this.context().lineWidth = 2; | ||||
|     this.context().strokeStyle = "#000000" | ||||
|     this.context().stroke(); | ||||
|      | ||||
|     this.context().lineCap="round"; | ||||
|     this.context().lineWidth = 1; | ||||
|     this.context().strokeStyle = ronin.cursor.color; | ||||
|     this.context().strokeStyle = "#ffffff" | ||||
|     this.context().stroke(); | ||||
|  | ||||
|     this.context().closePath(); | ||||
|   } | ||||
|  | ||||
|   | ||||
| @@ -6,7 +6,7 @@ function Render(rune) | ||||
|  | ||||
|   this.add_method(new Method("balance",["color"])); | ||||
|   this.add_method(new Method("stencil",["angle","color"])); | ||||
|   this.add_method(new Method("chromatic",["float"])); | ||||
|   this.add_method(new Method("chromatic",["position","float"])); | ||||
|  | ||||
|   this.filters["balance"] = new Filter_Balance(); | ||||
|   this.filters["grey"] = new Filter_Grey(); | ||||
| @@ -31,5 +31,7 @@ function Render(rune) | ||||
|  | ||||
|     if(preview){ f.preview(cmd); } | ||||
|     else{ f.render(cmd); } | ||||
|  | ||||
|     return "Done."; | ||||
|   } | ||||
| } | ||||
|   | ||||
| @@ -89,7 +89,7 @@ function Source(rune) | ||||
|      | ||||
|     this.layer.remove(this); | ||||
|  | ||||
|     return 1,"Rendered the "+this.settings.format+" image, quality "+this.settings["quality"].to_f()+"." | ||||
|     return 1,"Rendered the "+this.settings.format+" image, "+this.settings.quality+"." | ||||
|   } | ||||
|  | ||||
|   this.help = function(params,preview = false) | ||||
|   | ||||
| @@ -40,7 +40,7 @@ function Terminal(rune) | ||||
|     } | ||||
|     if(setting){ | ||||
|       module.settings[setting].update(command.values()); | ||||
|       this.log(new Log(module,setting+" = "+command.values())); | ||||
|       this.log(new Log(module,module.settings[setting])); | ||||
|     } | ||||
|     this.hint_element.innerHTML = ""; | ||||
|     this.input.value = ""; | ||||
|   | ||||
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