Cleaned folder structure
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@ -7,14 +7,15 @@
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<script type="text/javascript" src="scripts/modules/line.js"></script>
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<script type="text/javascript" src="scripts/layer.js"></script>
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<script type="text/javascript" src="scripts/grid.js"></script>
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<script type="text/javascript" src="scripts/guide.js"></script>
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<script type="text/javascript" src="scripts/layers/grid.js"></script>
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<script type="text/javascript" src="scripts/layers/guide.js"></script>
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<script type="text/javascript" src="scripts/layers/render.js"></script>
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<script type="text/javascript" src="scripts/io.js"></script>
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<script type="text/javascript" src="scripts/query.js"></script>
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<script type="text/javascript" src="scripts/keyboard.js"></script>
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<script type="text/javascript" src="scripts/cursor.js"></script>
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<script type="text/javascript" src="scripts/hint.js"></script>
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<script type="text/javascript" src="scripts/render.js"></script>
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<script type="text/javascript" src="scripts/commander.js"></script>
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<script type="text/javascript" src="scripts/ronin.js"></script>
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@ -14,7 +14,9 @@ function Keyboard()
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if(e.key == "Escape"){
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e.preventDefault();
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ronin.commander.input_el.blur();;
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ronin.commander.input_el.blur();
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ronin.commander.input_el.value = "";
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ronin.guide.update();
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}
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if(e.key == "]"){
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@ -8,10 +8,11 @@ function Frame()
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this.methods.resize = function(q)
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{
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if(q.indexOf("x") == -1){ return; }
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var data = ronin.render.select(0,0,ronin.frame.settings.width,ronin.frame.settings.height);
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var size = {width:parseInt(q.split("x")[0]),height:parseInt(q.split("x")[1])};
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ronin.frame.resize(size);
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ronin.render.clear();
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ronin.frame.resize_to(q);
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ronin.render.context().putImageData(data, 0, 0);
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}
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this.methods.rescale = function(p)
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@ -3,20 +3,27 @@ function Ronin()
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this.el = document.createElement('yu');
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this.el.id = "ronin";
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this.grid = new Grid();
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this.io = new IO();
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this.keyboard = new Keyboard();
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this.commander = new Commander();
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this.cursor = new Cursor();
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this.render = new Render();
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this.hint = new Hint();
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this.grid = new Grid();
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this.guide = new Guide();
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this.render = new Render();
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this.brush = new Brush();
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this.eraser = new Eraser();
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this.frame = new Frame();
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this.line = new Line();
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this.layers = {
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grid : this.grid,
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guide : this.guide,
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render : this.render,
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};
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this.modules = {
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brush : this.brush,
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eraser : this.eraser,
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@ -28,6 +35,9 @@ function Ronin()
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{
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document.body.appendChild(this.el);
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this.frame.settings.width = window.innerWidth;
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this.frame.settings.height = window.innerHeight;
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this.grid.install();
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this.guide.install();
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this.render.install();
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