Added (ronin) object, renamed animation function to .animate()

This commit is contained in:
Devine Lu Linvega
2019-07-17 09:21:17 +09:00
parent 6b77402544
commit 1a7b1c53d7
6 changed files with 39 additions and 26 deletions

View File

@@ -46,7 +46,7 @@
ronin.controller.add("default","View","Toggle Commander",() => { ronin.commander.toggle(); },"CmdOrCtrl+K");
ronin.controller.add("default","Project","Run",() => { ronin.commander.run(); },"CmdOrCtrl+R");
ronin.controller.add("default","Project","Reload Run",() => { ronin.source.revert(); ronin.commander.run(); },"CmdOrCtrl+Shift+R");
ronin.controller.add("default","Project", "Toggle Animation (experimental)",() => { ronin.commander.toggleAnimation(); },"CmdOrCtrl+Shift+T");
ronin.controller.add("default","Project", "Toggle Animation (experimental)",() => { ronin.animate(!ronin.always); },"CmdOrCtrl+Shift+T");
ronin.controller.add("default","Theme","Open Theme",() => { ronin.theme.open() },"CmdOrCtrl+Shift+O")
ronin.controller.add("default","Theme","Reset Theme",() => { ronin.theme.reset() },"CmdOrCtrl+Shift+Backspace")
ronin.controller.addSpacer('default', 'Theme', 'Download')