add prelude.lisp
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@@ -5,12 +5,11 @@
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(defn glitch
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(rec)
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(if (gt rec 1)
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((clone
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(rect (random 400) (random 400) 2 2)
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(rect (random 400) (random 400)
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(random 10) (random 30)))
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(glitch (sub rec 1))))
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)
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(
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(translate
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(rect (random 400) (random 400) (random 10) (random 10))
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(pos (random 400) (random 400)))
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(glitch (sub rec 1)))))
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(import
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"../static/crystal.jpg"
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