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README.md
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README.md
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#Ronin
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<img src="media/demo.jpg" width="700">
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#Starting
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Ronin is a web based drawing application and visual language. Launch index.html and press **:**(colon) to display the command prompt. Input the commands below to interface with the different tools. Headings with a star are features in development. Mouse2 is used to drag the canvas around.
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# Ronin
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## Basics
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Ronin is a web based drawing application and visual language. Launch index.html and press **:**(colon) to display the command prompt. Input the commands below to interface with the different tools.
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```
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:
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```
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Loading files requires you to run Ronin through localhost. Navigate to the Ronin folder, and run the simple http server.
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### Loading/Saving
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Requires you to run Ronin through localhost. Navigate to the Ronin folder, and run the simple http server.
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```
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cd /path/to/ronin/ ; Navigate to Ronin through the terminal
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python -m SimpleHTTPServer 8000 ; Start localhost
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http://localhost:8000/ ; Enjoy Ronin
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```
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#Controls
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## Controls
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```
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CTRL+MOUSE1 ; Draw guide
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SHIFT+MOUSE1 ; Draw line
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MOUSE2 ; Drag canvas
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ctrl ; Draw Overlays
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alt ; Drag Surface
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shift ; Erase
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shift+ctrl ; Eyedrop
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shift+alt ; Move Layer
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```
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## Modules
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### Help(?)
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Missing documentation.
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```
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// Parameters
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// Variables
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```
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#Modules
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##Canvas
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### Surface(#)
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Missing documentation.
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```
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@ 600x400 ; New canvas of size 600w and 400h
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@ 100x100 #ff0000 ; New canvas of size 100w and 100h with red background
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@ ! ; Clear canvas
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// Parameters
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- Rect(200x300)
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- Color(#ff0000)
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// Variables
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- layer
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```
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##Load File
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### FileLoad(/)
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Missing documentation.
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```
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/ dir/file_name.jpg 10,10 100x100 ; Load image, at 10,10 with size 100x100
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/ dir/file_name.jpg 10,10 100x ; Load image, at 10,10 with size 100w and auto height
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// Parameters
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- Filepath(assets/demo.png)
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- Position(100,150)
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- Rect(200x300)
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// Variables
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```
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##Save File
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### FileSave($)
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Missing documentation.
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```
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$ new_name.jpg ; Create a new file with name
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// Parameters
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- Any()
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// Variables
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```
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##Brush(Pointers)
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### History(^)
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Missing documentation.
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```
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> 10 ; Size 10
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> -4 ; Eraser, Size 4
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> 10,0 ; Add pointer at pos
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> 400x0 ; Add mirror pointer, at 400x
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> 4 #ff0000 ; Red brush, Size 4
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> 100,100 45' ; Radial brush from position x,y and 45 degrees
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> ! ; Remove all pointers
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// Parameters
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// Variables
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```
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##Guides
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Hold the Control key to draw guides with the mouse.
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### Overlay(|)
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Missing documentation.
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```
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| 10,10 100x100 ; Draw a guide
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| -100,0 ; Draw a grid at every 100px
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| ! ; Remove all guides
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// Parameters
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- Position(100,150)
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- Rect(200x300)
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// Variables
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```
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##Vector(SVG)
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### Filter(%)
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Missing documentation.
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```
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+ M10 10 h 80 v 80 h -80 Z ; Draw a square outline
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+ M10 80 C 40 10, 65 10, 95 80 S 150 150, 180 80 ; Draw a bezier
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+ M 100, 100 m -75, 0 a 75,75 0 1,0 150,0 a 75,75 0 1,0 -150,0 ; Draw a circle
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// Parameters
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- Any()
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// Variables
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```
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##Stroke*
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### Brush(>)
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Missing documentation.
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```
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_ 0,0 0,10 10,10 10,0 0,0 ; Draw a square
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// Parameters
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- Position(100,150)
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- Rect(200x300)
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- Angle(45')
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- Color(#ff0000)
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- Value(20)
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- Bang()
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// Variables
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- natural
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- banking
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```
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##Filters*
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### Eraser(.)
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Missing documentation.
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```
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: saturation 0.5 ; Set image saturation to 0.5
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: chromatic 10 ; Shifts, from center, pixels red value by 10, green by 5, blue by 0
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: chromatic 8 0 16 ; Shifts, from center, pixels red value by 8, green by 0, blue by 16
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: balance 0.9 0.4 0.7 ; Set color balance to R0.9 G0.4 B0.7
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: sharpen 0.5 ; Sharpen image to 50%
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// Parameters
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- Value(20)
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// Variables
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```
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#Units
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### Eye(*)
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Missing documentation.
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```
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// Parameters
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// Variables
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```
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### Typographe(&)
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Missing documentation.
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```
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// Parameters
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- Position(100,150)
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- Color(#ff0000)
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- Value(20)
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// Variables
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- text
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```
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### Stroke(_)
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Missing documentation.
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```
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// Parameters
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- Any()
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// Variables
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```
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### Vector(+)
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Missing documentation.
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```
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// Parameters
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- Any()
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- Position(100,150)
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// Variables
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```
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## Units
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```
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5 ; value: 5
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5,7 ; position: 5x 7y
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@ -94,25 +147,22 @@ _ 0,0 0,10 10,10 10,0 0,0 ; Draw a square
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45' ; degree: 45/365
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rate=10 ; variable: rate = 10
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```
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#Presets
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##Radial Brush
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## Presets
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### Radial Brush
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```
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# 8 strands
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> 600,400 45';> 600,400 90';> 600,400 135';> 600,400 180';> 600,400 225';> 600,400 270';> 600,400 315'
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# 6 strands
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> 600,400 60';> 600,400 120';> 600,400 180';> 600,400 240';> 600,400 300'
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```
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##Symmetry Brush
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### Symmetry Brush
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```
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# XY
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> 400x 3
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# Angular brushes
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> 400x 1,1;> 400x 2,2;> 400x 3,3; > 1,1;> 2,2;> 3,3;
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```
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##Angular Brush
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### Angular Brush
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```
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# Light
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> 1,1;> 2,2;> 3,3;> 4,4
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