Files
neochrome/pack/config/yttr.css
2026-01-24 05:19:02 -07:00

210 lines
6.8 KiB
CSS

/* Yttr config file. Based on a subset of CSS. My crusade to make cursed configs continues... */
#general {
/*
* If set to "on", allows players to break bedrock anywhere in any dimension, instead of only at
* the bottom of the overworld.
*/
break-bedrock-anywhere: off;
/*
* If set to "on", enables inside-jokes and various chaos. Nothing destructive.
*/
shenanigans: on;
/*
* If set to "on", Overworld void holes created through other means than a Bedrock Breaker (e.g.
* creative breaking) will still create Void Geysers. Turn this off if you have other mods that
* need void holes for their own reasons.
*/
convert-void-holes: off;
/*
* If set to "on", Drops of Continuity can be "burned" by holding the use key, gifting a random
* item from the yttr:gifts tag (both block and item) that isn't in the yttr:not_gifts tag.
*/
allow-continuity-burning: on;
}
#client {
/*
* If set to "on", force-disables OpenGL compatibility mode. "auto" acts as "on" on macOS, and
* "off" everywhere else.
*
* Running Yttr under the OpenGL Core Profile is NOT SUPPORTED, and may lead to RENDER BUGS and
* CRASHES.
*/
force-opengl-core: auto;
/*
* The color of the ingame configuration menu.
*/
config-color: teal;
/*
* If set to "on", forces the 1.19.3 color order in Yttr's creative tabs on 1.19.2. If set to
* "off", force the 1.19.3 color order on 1.20.1.
*/
use-new-color-order: auto;
/*
* Can be set to "world" or "camera". "camera" is the old control scheme before this option was
* added, which changes controls to be entirely relative to the camera; for example, holding
* forward while looking down makes you move down. This works more like a typical 6DoF control
* scheme, but differs from vanilla and can be disorienting, so the "world" option locks
* controls to world-relative similar to vanilla. Jump/Sneak always adjust your Y coordinate,
* and the behavior of normal move keys is only affected by your yaw and not your pitch.
*/
antigrav-controls: world;
}
#rifle {
/*
* If set to "off", the Void rifle mode will be disabled. It provides an easy way to destroy
* massive amounts of blocks very cheaply (once sufficiently far into Yttr's progression) and
* can be a griefing tool.
*
* Yttr adds a command, /yttr:void_undo, that allows operators to undo individual voids or all
* voids performed by a player. Additionally, voids are logged to console.
*
* DISABLING THIS BREAKS YTTR'S PROGRESSION. Setting it to "soft" will only allow Void mode to
* break blocks required for progression.
*/
allow-void: on;
/*
* If set to "off", the Explode rifle mode will be disabled. It provides a relatively cheap way
* to create normal vanilla explosions. If set to "soft", the explosions will not break any
* blocks, but will still damage entities and set off Bedrock Breakers.
*
* DISABLING THIS BREAKS YTTR'S PROGRESSION. You need to provide an alternate way to create
* Void Geysers and obtain Bedrock Shards. If you are afraid of explosions, it's recommended to
* use "soft" rather than "off".
*/
allow-explode: on;
/*
* If set to "off", the Fire rifle mode will be disabled. It provides a way to light fires, and
* destroy blocks in #yttr:fire_mode_instabreak instantly.
*/
allow-fire: on;
/*
* If on, ding noises will play as the rifle charges informing you of important timing points.
* The first ding is for a normal 500kJ shot, and there are then three dings leading up to the
* 650kJ shot.
*/
timing-assist: on;
}
#enchantments {
/*
* If on, the Vorpal weapon enchantment can be obtained, which provides a level-dependent chance
* to deal a very large of damage on strike.
*/
vorpal: off;
/*
* If on, the Disjunction weapon enchantment can be obtained, which acts as an analogue to
* Smite for Ender creatures.
*/
disjunction: on;
/*
* If on, the Curse of Annihilation tool enchantment can be obtained, which completely destroys
* any items that would have been dropped when breaking a block.
*/
annihilation: on;
/*
* If on, the Curse of Shattering tool enchantment can be obtained, which "shatters" dropped
* items via 1x1 crafting recipes, reverse-stonecutting, and more.
*/
shattering: on;
/*
* If on, the Springing coil enchantment can be obtained, increasing your jump height.
*/
springing: on;
/*
* If on, the Stabilization coil enchantment can be obtained, removing the midair break speed
* penalty.
*/
stabilization: off;
/*
* If on, Yttr's Curses can be obtained via regular enchanting.
*/
curses-in-table: off;
}
#worldgen {
/*
* Generate Gadolinite ore in the overworld, a source of Yttrium and Neodymium, plus a bonus
* source of iron.
*
* DISABLING THIS BREAKS YTTR'S PROGRESSION. You need to provide an alternate way to get
* Yttrium and Neodymium.
*/
gadolinite: on;
/*
* Generate Brookite ore in the overworld, an ore specifically for tools and decorative blocks.
*
* In the future, Yttr progression will require Brookite; for now, disabling this is safe.
*/
brookite: on;
/*
* Generate Squeeze Trees in the overworld, providing an easy source of sponges, Delicace, and
* a convenient way to flood areas with water.
*
* Squeeze Trees are not required for Yttr progression.
*/
squeeze-trees: on;
/*
* Generate the Wasteland biome.
*
* The Wasteland is not required for Yttr progression.
*/
wasteland: on;
/*
* Replace the Nether's bottom bedrock with unremovable "Core Lava" and barriers. This exists
* to help tie together Yttr's lore, but it provides an easy source of infinite lava, may break
* other mods that expect bedrock under the nether, and it's hard to get out of if you fall in.
*/
core-lava: on;
/*
* Replace the Nether's top bedrock with Upstrate, a bedrock-like block that can be destroyed by
* Void mode on the Rifle, giving way to the Scorched Summit dimension.
*
* DISABLING THIS BREAKS YTTR'S PROGRESSION. You need to provide an alternate way to reach the
* Scorched dimension.
*
* If you're concerned about balance, accessing the Nether ceiling is already a solved problem
* without any mods. Just removing the bedrock and providing this much more interesting
* replacement makes more sense than you think.
*/
upstrate: on;
/*
* Perform Upstrate retrogeneration in Nether chunks that still have bedrock, or have the old
* pre-9.x Scorched Summit.
*
* Won't destroy existing structures.
*/
upstrate-retrogen: on;
/*
* Generate "Roots of Continuity" on the underside of small End islands.
*
* DISABLING THIS BREAKS YTTR'S PROGRESSION. You need to provide an alternate way to access
* Drops of Continuity.
*/
continuity: on;
/*
* Spawns deer in forests, cute passive mobs that eat flowers.
*/
deer: on;
}
#debug {
/*
* If true, technical air blocks will be made visible. Very slow.
*/
render-air-blocks: off;
}