38 lines
1.7 KiB
TOML
38 lines
1.7 KiB
TOML
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#Common Configs for KitchenKarrot
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["Canned Food Settings"]
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#Whether an empty can entity spawns everytime player finished eating a canned food.
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"Spawn Empty Can Entity" = true
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#The maximum time in seconds an empty can entity can live.
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#10 by default, -1 to prevent disappearing.
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"Can Entity Lifetime" = 10
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["Villager Trade Settings"]
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#Will butcher villager sell salt at level 1.
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"Butcher Sell Salt" = true
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#Will butcher villager sell oil at level 1.
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"Butcher Sell Oil" = true
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#Will farmer villager buy gem carrot at level 3.
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"Farmer Buy Gem Carrot" = true
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["Cocktail Settings"]
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#Unknown cocktail gives a random effect in the game except following.
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"Unknown Cocktail Effects Blacklist" = ["minecraft:instant_health", "minecraft:instant_damage", "minecraft:bad_omen", "minecraft:hero_of_the_village", "kitchenkarrot:disperse"]
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#Turn the blacklist above into a whitelist.Only the given effects will be applied.
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#False by default.
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"Whitelist Mode" = false
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["Alcohol Settings"]
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#Determines the maximum level the tipsy effect can reach. Each level decreases 5% movement speed and increases 5% attack damage.
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#Upon reaching anywhere higher than the maximum level will turn the current effects into harmful ones.
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#3 by default.
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"Maximum Tipsy Level" = 3
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#The duration in ticks of the drunk state effects (except nausea).
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#1200 ticks (60 seconds) by default.
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"Wasted State Duration" = 1200
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#The effects to be applied when the entity gets drunk.
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"Wasted State Effects" = ["minecraft:weakness", "minecraft:slowness", "minecraft:hunger"]
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#The level of each effect of the drunk state. Each number represents the real level appeared in game. This list should be as long as the previous one.
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"Wasted State Effects Duration" = ["3", "3", "3"]
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