Initial commit
This commit is contained in:
29
pack/config/forgery/block_logo.ini
Normal file
29
pack/config/forgery/block_logo.ini
Normal file
@@ -0,0 +1,29 @@
|
||||
; NOTICE: This file does nothing if woina.block_logo is disabled.
|
||||
|
||||
[general]
|
||||
; If true, the animation goes from right to left instead of left to right.
|
||||
; Can be set to "random" to pick left or right randomly.
|
||||
reverse=false
|
||||
; Play block placement sounds as the blocks land.
|
||||
sound=false
|
||||
|
||||
[shadow]
|
||||
; What color the shadow under the blocks should be.
|
||||
; Range 0-255 for each component.
|
||||
red=0
|
||||
green=0
|
||||
blue=0
|
||||
alpha=225
|
||||
|
||||
; You can map pixel colors to blocks here. Syntax is straightforward; key
|
||||
; is a 24-bit hex color, value is the identifier of the block to render. You
|
||||
; may specify multiple identifiers separated by spaces, in which case a random
|
||||
; one will be chosen.
|
||||
; Unrecognized colors in the PNG are an error. Anything that is fully
|
||||
; transparent is treated as absent. Pixels that aren't fully opaque or
|
||||
; fully transparent are an error.
|
||||
[pixels]
|
||||
; Default. Black pixels are stone.
|
||||
000000=minecraft:stone
|
||||
; Example: Random planks.
|
||||
;000000=minecraft:oak_planks minecraft:spruce_planks minecraft:birch_planks
|
||||
Reference in New Issue
Block a user